Global Spatial Augmented Reality Market 2023 by Company, Regions, Type and Application, Forecast to 2029
Page: 103
Published Date: 10 Jan 2023
Category: New Technology
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- Description
- Table of Contents
- Table of Figures
- Research Methodology
- Companies Mentioned
- Related Reports
- Product Tags
Description
Augmented reality based on projection is called spatial augmented reality, which can produce immersive content by overlapping virtual and real-world environment. Spatial augmented reality (SAR) is a technology where the combination of real and virtual objects is produced by projecting virtual images on real objects by using projection mapping.
The Spatial Augmented Reality market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global Spatial Augmented Reality market size will reach USD million in 2029, growing at a CAGR of % over the analysis period.
Market segmentation
Spatial Augmented Reality market is split by Type and by Application. For the period 2023-2029, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Projection
Desktop Configuration
Market segment by Application, can be divided into
Aerospace
Automotive
Media and Entertainment
Healthcare
Education
Retail and e-commerce
Others
Market segment by players, this report covers
Apple Inc.
Dimenco B.V.
HTC Corporation
Magic Leap, Inc.
Microsoft Corporation
Oculus VR
Realmax Inc.
SAMSUNG ELECTRONICS CO., LTD.
Snap Inc.
Sony Interactive Entertainment Europe Limited.
Topcon Corporation
Trimble Inc.
Varjo
VRgineers, Inc.
Market segment by regions, regional analysis covers
North America
Europe
Asia-Pacific (China, Japan, South Korea, Rest of Asia-Pacific)
South America
Middle East & Africa
The content of the study subjects, includes a total of 8 chapters:
Chapter 1, to describe Spatial Augmented Reality product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Spatial Augmented Reality, with recent developments and future plans
Chapter 3, the Spatial Augmented Reality competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4, to break the market size data at the region level, with key companies in the key region and Spatial Augmented Reality market forecast, by regions, with revenue, from 2023 to 2029.
Chapter 5 and 6, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2023 to 2029.
Chapter 7 and 8, to describe Spatial Augmented Reality research findings and conclusion, appendix and data source.
Table of Contents
1 Market Overview
1.1 Product Overview and Scope of Spatial Augmented Reality
1.2 Classification of Spatial Augmented Reality by Type
1.2.1 Overview: Global Spatial Augmented Reality Market Size by Type: 2022 Versus 2028
1.2.2 Global Spatial Augmented Reality Revenue Market Share by Type in 2029
1.2.3 Projection
1.2.4 Desktop Configuration
1.3 Global Spatial Augmented Reality Market by Application
1.3.1 Overview: Global Spatial Augmented Reality Market Size by Application: 2023 Versus 2029
1.3.2 Aerospace
1.3.3 Automotive
1.3.4 Media and Entertainment
1.3.5 Healthcare
1.3.6 Education
1.3.7 Retail and e-commerce
1.3.8 Others
1.4 Global Spatial Augmented Reality Market Size & Forecast
1.5 Market Drivers, Restraints and Trends
1.5.1 Spatial Augmented Reality Market Drivers
1.5.2 Spatial Augmented Reality Market Restraints
1.5.3 Spatial Augmented Reality Trends Analysis
2 Company Profiles
2.1 Apple Inc.
2.1.1 Apple Inc. Details
2.1.2 Apple Inc. Major Business
2.1.3 Apple Inc. Spatial Augmented Reality Product and Solutions
2.1.4 Apple Inc. Recent Developments and Future Plans
2.2 Dimenco B.V.
2.2.1 Dimenco B.V. Details
2.2.2 Dimenco B.V. Major Business
2.2.3 Dimenco B.V. Spatial Augmented Reality Product and Solutions
2.2.4 Dimenco B.V. Recent Developments and Future Plans
2.3 HTC Corporation
2.3.1 HTC Corporation Details
2.3.2 HTC Corporation Major Business
2.3.3 HTC Corporation Spatial Augmented Reality Product and Solutions
2.3.4 HTC Corporation Recent Developments and Future Plans
2.4 Magic Leap, Inc.
2.4.1 Magic Leap, Inc. Details
2.4.2 Magic Leap, Inc. Major Business
2.4.3 Magic Leap, Inc. Spatial Augmented Reality Product and Solutions
2.4.4 Magic Leap, Inc. Recent Developments and Future Plans
2.5 Microsoft Corporation
2.5.1 Microsoft Corporation Details
2.5.2 Microsoft Corporation Major Business
2.5.3 Microsoft Corporation Spatial Augmented Reality Product and Solutions
2.5.4 Microsoft Corporation Recent Developments and Future Plans
2.6 Oculus VR
2.6.1 Oculus VR Details
2.6.2 Oculus VR Major Business
2.6.3 Oculus VR Spatial Augmented Reality Product and Solutions
2.6.4 Oculus VR Recent Developments and Future Plans
2.7 Realmax Inc.
2.7.1 Realmax Inc. Details
2.7.2 Realmax Inc. Major Business
2.7.3 Realmax Inc. Spatial Augmented Reality Product and Solutions
2.7.4 Realmax Inc. Recent Developments and Future Plans
2.8 SAMSUNG ELECTRONICS CO., LTD.
2.8.1 SAMSUNG ELECTRONICS CO., LTD. Details
2.8.2 SAMSUNG ELECTRONICS CO., LTD. Major Business
2.8.3 SAMSUNG ELECTRONICS CO., LTD. Spatial Augmented Reality Product and Solutions
2.8.4 SAMSUNG ELECTRONICS CO., LTD. Recent Developments and Future Plans
2.9 Snap Inc.
2.9.1 Snap Inc. Details
2.9.2 Snap Inc. Major Business
2.9.3 Snap Inc. Spatial Augmented Reality Product and Solutions
2.9.4 Snap Inc. Recent Developments and Future Plans
2.10 Sony Interactive Entertainment Europe Limited.
2.10.1 Sony Interactive Entertainment Europe Limited. Details
2.10.2 Sony Interactive Entertainment Europe Limited. Major Business
2.10.3 Sony Interactive Entertainment Europe Limited. Spatial Augmented Reality Product and Solutions
2.10.4 Sony Interactive Entertainment Europe Limited. Recent Developments and Future Plans
2.11 Topcon Corporation
2.11.1 Topcon Corporation Details
2.11.2 Topcon Corporation Major Business
2.11.3 Topcon Corporation Spatial Augmented Reality Product and Solutions
2.11.4 Topcon Corporation Recent Developments and Future Plans
2.12 Trimble Inc.
2.12.1 Trimble Inc. Details
2.12.2 Trimble Inc. Major Business
2.12.3 Trimble Inc. Spatial Augmented Reality Product and Solutions
2.12.4 Trimble Inc. Recent Developments and Future Plans
2.13 Varjo
2.13.1 Varjo Details
2.13.2 Varjo Major Business
2.13.3 Varjo Spatial Augmented Reality Product and Solutions
2.13.4 Varjo Recent Developments and Future Plans
2.14 VRgineers, Inc.
2.14.1 VRgineers, Inc. Details
2.14.2 VRgineers, Inc. Major Business
2.14.3 VRgineers, Inc. Spatial Augmented Reality Product and Solutions
2.14.4 VRgineers, Inc. Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Spatial Augmented Reality Revenue and Share by Players (2023 & 2029)
3.2 Spatial Augmented Reality Players Head Office, Products and Services Provided
3.3 Spatial Augmented Reality Mergers & Acquisitions
3.4 Spatial Augmented Reality New Entrants and Expansion Plans
4 Global Spatial Augmented Reality Forecast by Region
4.1 Global Spatial Augmented Reality Market Size by Region: 2023 VS 2029
4.2 Global Spatial Augmented Reality Market Size by Region, (2023-2029)
4.3 North America
4.3.1 Key Companies of Spatial Augmented Reality in North America
4.3.2 Current Situation and Forecast of Spatial Augmented Reality in North America
4.3.3 North America Spatial Augmented Reality Market Size and Prospect (2023-2029)
4.4 Europe
4.4.1 Key Companies of Spatial Augmented Reality in Europe
4.4.2 Current Situation and Forecast of Spatial Augmented Reality in Europe
4.4.3 Europe Spatial Augmented Reality Market Size and Prospect (2023-2029)
4.5 Asia-Pacific
4.5.1 Key Companies of Spatial Augmented Reality in Asia-Pacific
4.5.2 Current Situation and Forecast of Spatial Augmented Reality in Asia-Pacific
4.5.3 Asia-Pacific Spatial Augmented Reality Market Size and Prospect (2023-2029)
4.5.4 China
4.5.5 Japan
4.5.6 South Korea
4.6 South America
4.6.1 Key Companies of Spatial Augmented Reality in South America
4.6.2 Current Situation and Forecast of Spatial Augmented Reality in South America
4.6.3 South America Spatial Augmented Reality Market Size and Prospect (2023-2029)
4.7 Middle East & Africa
4.7.1 Key Companies of Spatial Augmented Reality in Middle East & Africa
4.7.2 Current Situation and Forecast of Spatial Augmented Reality in Middle East & Africa
4.7.3 Middle East & Africa Spatial Augmented Reality Market Size and Prospect (2023-2029)
5 Market Size Segment by Type
5.1 Global Spatial Augmented Reality Market Forecast by Type (2023-2029)
5.2 Global Spatial Augmented Reality Market Share Forecast by Type (2023-2029)
6 Market Size Segment by Application
6.1 Global Spatial Augmented Reality Market Forecast by Application (2023-2029)
6.2 Global Spatial Augmented Reality Market Share Forecast by Application (2023-2029)
7 Research Findings and Conclusion
8 Appendix
8.1 Methodology
8.2 Research Process and Data Source
8.3 Disclaimer
Table of Figures
List of Tables
Table 1. Global Spatial Augmented Reality Revenue by Type, (USD Million), 2023 VS 2029
Table 2. Global Spatial Augmented Reality Revenue by Application, (USD Million), 2023 VS 2029
Table 3. Apple Inc. Corporate Information, Head Office, and Major Competitors
Table 4. Apple Inc. Major Business
Table 5. Apple Inc. Spatial Augmented Reality Product and Solutions
Table 6. Dimenco B.V. Corporate Information, Head Office, and Major Competitors
Table 7. Dimenco B.V. Major Business
Table 8. Dimenco B.V. Spatial Augmented Reality Product and Solutions
Table 9. HTC Corporation Corporate Information, Head Office, and Major Competitors
Table 10. HTC Corporation Major Business
Table 11. HTC Corporation Spatial Augmented Reality Product and Solutions
Table 12. Magic Leap, Inc. Corporate Information, Head Office, and Major Competitors
Table 13. Magic Leap, Inc. Major Business
Table 14. Magic Leap, Inc. Spatial Augmented Reality Product and Solutions
Table 15. Microsoft Corporation Corporate Information, Head Office, and Major Competitors
Table 16. Microsoft Corporation Major Business
Table 17. Microsoft Corporation Spatial Augmented Reality Product and Solutions
Table 18. Oculus VR Corporate Information, Head Office, and Major Competitors
Table 19. Oculus VR Major Business
Table 20. Oculus VR Spatial Augmented Reality Product and Solutions
Table 21. Realmax Inc. Corporate Information, Head Office, and Major Competitors
Table 22. Realmax Inc. Major Business
Table 23. Realmax Inc. Spatial Augmented Reality Product and Solutions
Table 24. SAMSUNG ELECTRONICS CO., LTD. Corporate Information, Head Office, and Major Competitors
Table 25. SAMSUNG ELECTRONICS CO., LTD. Major Business
Table 26. SAMSUNG ELECTRONICS CO., LTD. Spatial Augmented Reality Product and Solutions
Table 27. Snap Inc. Corporate Information, Head Office, and Major Competitors
Table 28. Snap Inc. Major Business
Table 29. Snap Inc. Spatial Augmented Reality Product and Solutions
Table 30. Sony Interactive Entertainment Europe Limited. Corporate Information, Head Office, and Major Competitors
Table 31. Sony Interactive Entertainment Europe Limited. Major Business
Table 32. Sony Interactive Entertainment Europe Limited. Spatial Augmented Reality Product and Solutions
Table 33. Topcon Corporation Corporate Information, Head Office, and Major Competitors
Table 34. Topcon Corporation Major Business
Table 35. Topcon Corporation Spatial Augmented Reality Product and Solutions
Table 36. Trimble Inc. Corporate Information, Head Office, and Major Competitors
Table 37. Trimble Inc. Major Business
Table 38. Trimble Inc. Spatial Augmented Reality Product and Solutions
Table 39. Varjo Corporate Information, Head Office, and Major Competitors
Table 40. Varjo Major Business
Table 41. Varjo Spatial Augmented Reality Product and Solutions
Table 42. VRgineers, Inc. Corporate Information, Head Office, and Major Competitors
Table 43. VRgineers, Inc. Major Business
Table 44. VRgineers, Inc. Spatial Augmented Reality Product and Solutions
Table 45. Global Spatial Augmented Reality Revenue (USD Million) by Players (2023 & 2029)
Table 46. Global Spatial Augmented Reality Revenue Share by Players (2023 & 2029)
Table 47. Spatial Augmented Reality Players Head Office, Products and Services Provided
Table 48. Spatial Augmented Reality Mergers & Acquisitions in the Past Five Years
Table 49. Spatial Augmented Reality New Entrants and Expansion Plans
Table 50. Global Market Spatial Augmented Reality Revenue (USD Million) Comparison by Region (2023 VS 2029)
Table 51. Global Spatial Augmented Reality Revenue Market Share by Region (2023-2029)
Table 52. Key Companies of Spatial Augmented Reality in North America
Table 53. Current Situation and Forecast of Spatial Augmented Reality in North America
Table 54. Key Companies of Spatial Augmented Reality in Europe
Table 55. Current Situation and Forecast of Spatial Augmented Reality in Europe
Table 56. Key Companies of Spatial Augmented Reality in Asia-Pacific
Table 57. Current Situation and Forecast of Spatial Augmented Reality in Asia-Pacific
Table 58. Key Companies of Spatial Augmented Reality in China
Table 59. Key Companies of Spatial Augmented Reality in Japan
Table 60. Key Companies of Spatial Augmented Reality in South Korea
Table 61. Key Companies of Spatial Augmented Reality in South America
Table 62. Current Situation and Forecast of Spatial Augmented Reality in South America
Table 63. Key Companies of Spatial Augmented Reality in Middle East & Africa
Table 64. Current Situation and Forecast of Spatial Augmented Reality in Middle East & Africa
Table 65. Global Spatial Augmented Reality Revenue Forecast by Type (2023-2029)
Table 66. Global Spatial Augmented Reality Revenue Forecast by Application (2023-2029)
List of Figures
Figure 1. Spatial Augmented Reality Picture
Figure 2. Global Spatial Augmented Reality Revenue Market Share by Type in 2029
Figure 3. Projection
Figure 4. Desktop Configuration
Figure 5. Spatial Augmented Reality Revenue Market Share by Application in 2029
Figure 6. Aerospace Picture
Figure 7. Automotive Picture
Figure 8. Media and Entertainment Picture
Figure 9. Healthcare Picture
Figure 10. Education Picture
Figure 11. Retail and e-commerce Picture
Figure 12. Others Picture
Figure 13. Global Spatial Augmented Reality Market Size, (USD Million): 2023 VS 2029
Figure 14. Global Spatial Augmented Reality Revenue and Forecast (2023-2029) & (USD Million)
Figure 15. Spatial Augmented Reality Market Drivers
Figure 16. Spatial Augmented Reality Market Restraints
Figure 17. Spatial Augmented Reality Market Trends
Figure 18. Apple Inc. Recent Developments and Future Plans
Figure 19. Dimenco B.V. Recent Developments and Future Plans
Figure 20. HTC Corporation Recent Developments and Future Plans
Figure 21. Magic Leap, Inc. Recent Developments and Future Plans
Figure 22. Microsoft Corporation Recent Developments and Future Plans
Figure 23. Oculus VR Recent Developments and Future Plans
Figure 24. Realmax Inc. Recent Developments and Future Plans
Figure 25. SAMSUNG ELECTRONICS CO., LTD. Recent Developments and Future Plans
Figure 26. Snap Inc. Recent Developments and Future Plans
Figure 27. Sony Interactive Entertainment Europe Limited. Recent Developments and Future Plans
Figure 28. Topcon Corporation Recent Developments and Future Plans
Figure 29. Trimble Inc. Recent Developments and Future Plans
Figure 30. Varjo Recent Developments and Future Plans
Figure 31. VRgineers, Inc. Recent Developments and Future Plans
Figure 32. Global Spatial Augmented Reality Revenue Market Share by Region (2023-2029)
Figure 33. Global Spatial Augmented Reality Revenue Market Share by Region in 2029
Figure 34. North America Spatial Augmented Reality Revenue (USD Million) and Growth Rate (2023-2029)
Figure 35. Europe Spatial Augmented Reality Revenue (USD Million) and Growth Rate (2023-2029)
Figure 36. Asia-Pacific Spatial Augmented Reality Revenue (USD Million) and Growth Rate (2023-2029)
Figure 37. South America Spatial Augmented Reality Revenue (USD Million) and Growth Rate (2023-2029)
Figure 38. Middle East & Africa Spatial Augmented Reality Revenue (USD Million) and Growth Rate (2023-2029)
Figure 39. Global Spatial Augmented Reality Market Share Forecast by Type (2023-2029)
Figure 40. Global Spatial Augmented Reality Market Share Forecast by Application (2023-2029)
Figure 41. Methodology
Figure 42. Research Process and Data Source
Research Methodology
Client Requirements
Review and analyze client requirements
Discussion of all the project requirements and queries
Flexibility Check
Project Feasibility Analysis
Finalizing tentative research programme
Structuring project proposal with scope, timeline, and costs
Analyzing Market Dynamics
Determination of key drivers, restraints, challenge, and opportunity
Identifies market needs and trends
Market Size Estimation & Forecast
Estimation of historical data based on secondary and primary data
Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)
Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies
Consideration of geography, region-specific product/service demand for region segments
Consideration of product utilization rates, product demand outlook for segments by application or end-user.
Data Source
Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports,
paid database, press releases, blogs, newsletters,and GIR repositories.
Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts
to verify insights.
Validation
and
triangulation of
secondary and primary source.
Collection of data
Cumulating and collating the essential qualitative and quantitative data
Generation of report in client requested format by research analysts
Reviews by expert analysts
Final quality check
Clarifying queries
Receiving feedback
Ensuring satisfaction
01 Identification of data
This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.
02 Evaluation of Market Dynamic
This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.
03 Collection of Data
This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.
04 Collaboration of Data
This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.
05 Verification and Analysis
This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.
Companies Mentioned
Apple Inc. Dimenco B.V. HTC Corporation Magic Leap, Inc. Microsoft Corporation Oculus VR Realmax Inc. SAMSUNG ELECTRONICS CO., LTD. Snap Inc. Sony Interactive Entertainment Europe Limited. Topcon Corporation Trimble Inc. Varjo VRgineers, Inc.
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