Global Digital Comic Book Market 2024 by Company, Regions, Type and Application, Forecast to 2030

Global Digital Comic Book Market 2024 by Company, Regions, Type and Application, Forecast to 2030

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Published Date: 02 Jan 2024

Category: Consumer Goods

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
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Description

According to our (Global Info Research) latest study, the global Digital Comic Book market size was valued at USD million in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period.

The Global Info Research report includes an overview of the development of the Digital Comic Book industry chain, the market status of Retail Store (Paid Book, Free Book), Bookstore (Paid Book, Free Book), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Digital Comic Book.

Regionally, the report analyzes the Digital Comic Book markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Digital Comic Book market, with robust domestic demand, supportive policies, and a strong manufacturing base.

Key Features:
The report presents comprehensive understanding of the Digital Comic Book market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Digital Comic Book industry.

The report involves analyzing the market at a macro level:
Market Sizing and Segmentation: Report collect data on the overall market size, including the revenue generated, and market share of different by Type (e.g., Paid Book, Free Book).

Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Digital Comic Book market.

Regional Analysis: The report involves examining the Digital Comic Book market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.

Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Digital Comic Book market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.

The report also involves a more granular approach to Digital Comic Book:
Company Analysis: Report covers individual Digital Comic Book players, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.

Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Digital Comic Book This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Retail Store, Bookstore).

Technology Analysis: Report covers specific technologies relevant to Digital Comic Book. It assesses the current state, advancements, and potential future developments in Digital Comic Book areas.

Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Digital Comic Book market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.

Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.

Market Segmentation
Digital Comic Book market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.

Market segment by Type
Paid Book
Free Book

Market segment by Application
Retail Store
Bookstore
Online Sales

Market segment by players, this report covers
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Digital Comic Book product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Digital Comic Book, with revenue, gross margin and global market share of Digital Comic Book from 2019 to 2024.
Chapter 3, the Digital Comic Book competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Digital Comic Book market forecast, by regions, type and application, with consumption value, from 2025 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Digital Comic Book.
Chapter 13, to describe Digital Comic Book research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Digital Comic Book
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Digital Comic Book by Type
1.3.1 Overview: Global Digital Comic Book Market Size by Type: 2019 Versus 2023 Versus 2030
1.3.2 Global Digital Comic Book Consumption Value Market Share by Type in 2023
1.3.3 Paid Book
1.3.4 Free Book
1.4 Global Digital Comic Book Market by Application
1.4.1 Overview: Global Digital Comic Book Market Size by Application: 2019 Versus 2023 Versus 2030
1.4.2 Retail Store
1.4.3 Bookstore
1.4.4 Online Sales
1.5 Global Digital Comic Book Market Size & Forecast
1.6 Global Digital Comic Book Market Size and Forecast by Region
1.6.1 Global Digital Comic Book Market Size by Region: 2019 VS 2023 VS 2030
1.6.2 Global Digital Comic Book Market Size by Region, (2019-2030)
1.6.3 North America Digital Comic Book Market Size and Prospect (2019-2030)
1.6.4 Europe Digital Comic Book Market Size and Prospect (2019-2030)
1.6.5 Asia-Pacific Digital Comic Book Market Size and Prospect (2019-2030)
1.6.6 South America Digital Comic Book Market Size and Prospect (2019-2030)
1.6.7 Middle East and Africa Digital Comic Book Market Size and Prospect (2019-2030)

2 Company Profiles
2.1 Warner Bros
2.1.1 Warner Bros Details
2.1.2 Warner Bros Major Business
2.1.3 Warner Bros Digital Comic Book Product and Solutions
2.1.4 Warner Bros Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.1.5 Warner Bros Recent Developments and Future Plans
2.2 Image Comics
2.2.1 Image Comics Details
2.2.2 Image Comics Major Business
2.2.3 Image Comics Digital Comic Book Product and Solutions
2.2.4 Image Comics Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.2.5 Image Comics Recent Developments and Future Plans
2.3 IDW Publishing
2.3.1 IDW Publishing Details
2.3.2 IDW Publishing Major Business
2.3.3 IDW Publishing Digital Comic Book Product and Solutions
2.3.4 IDW Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.3.5 IDW Publishing Recent Developments and Future Plans
2.4 Boom! Studios
2.4.1 Boom! Studios Details
2.4.2 Boom! Studios Major Business
2.4.3 Boom! Studios Digital Comic Book Product and Solutions
2.4.4 Boom! Studios Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.4.5 Boom! Studios Recent Developments and Future Plans
2.5 Shueisha
2.5.1 Shueisha Details
2.5.2 Shueisha Major Business
2.5.3 Shueisha Digital Comic Book Product and Solutions
2.5.4 Shueisha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.5.5 Shueisha Recent Developments and Future Plans
2.6 Shogakukan
2.6.1 Shogakukan Details
2.6.2 Shogakukan Major Business
2.6.3 Shogakukan Digital Comic Book Product and Solutions
2.6.4 Shogakukan Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.6.5 Shogakukan Recent Developments and Future Plans
2.7 Kodansha
2.7.1 Kodansha Details
2.7.2 Kodansha Major Business
2.7.3 Kodansha Digital Comic Book Product and Solutions
2.7.4 Kodansha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.7.5 Kodansha Recent Developments and Future Plans
2.8 Kadokawa Future Publishing
2.8.1 Kadokawa Future Publishing Details
2.8.2 Kadokawa Future Publishing Major Business
2.8.3 Kadokawa Future Publishing Digital Comic Book Product and Solutions
2.8.4 Kadokawa Future Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.8.5 Kadokawa Future Publishing Recent Developments and Future Plans
2.9 Hakusensha
2.9.1 Hakusensha Details
2.9.2 Hakusensha Major Business
2.9.3 Hakusensha Digital Comic Book Product and Solutions
2.9.4 Hakusensha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.9.5 Hakusensha Recent Developments and Future Plans
2.10 Akita Shoten
2.10.1 Akita Shoten Details
2.10.2 Akita Shoten Major Business
2.10.3 Akita Shoten Digital Comic Book Product and Solutions
2.10.4 Akita Shoten Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.10.5 Akita Shoten Recent Developments and Future Plans
2.11 Futabasha
2.11.1 Futabasha Details
2.11.2 Futabasha Major Business
2.11.3 Futabasha Digital Comic Book Product and Solutions
2.11.4 Futabasha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.11.5 Futabasha Recent Developments and Future Plans
2.12 BAMBOO
2.12.1 BAMBOO Details
2.12.2 BAMBOO Major Business
2.12.3 BAMBOO Digital Comic Book Product and Solutions
2.12.4 BAMBOO Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.12.5 BAMBOO Recent Developments and Future Plans
2.13 Casterman
2.13.1 Casterman Details
2.13.2 Casterman Major Business
2.13.3 Casterman Digital Comic Book Product and Solutions
2.13.4 Casterman Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.13.5 Casterman Recent Developments and Future Plans
2.14 Cinebook
2.14.1 Cinebook Details
2.14.2 Cinebook Major Business
2.14.3 Cinebook Digital Comic Book Product and Solutions
2.14.4 Cinebook Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.14.5 Cinebook Recent Developments and Future Plans
2.15 Dargaud
2.15.1 Dargaud Details
2.15.2 Dargaud Major Business
2.15.3 Dargaud Digital Comic Book Product and Solutions
2.15.4 Dargaud Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.15.5 Dargaud Recent Developments and Future Plans
2.16 Delcourt
2.16.1 Delcourt Details
2.16.2 Delcourt Major Business
2.16.3 Delcourt Digital Comic Book Product and Solutions
2.16.4 Delcourt Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.16.5 Delcourt Recent Developments and Future Plans
2.17 Dupuis
2.17.1 Dupuis Details
2.17.2 Dupuis Major Business
2.17.3 Dupuis Digital Comic Book Product and Solutions
2.17.4 Dupuis Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.17.5 Dupuis Recent Developments and Future Plans
2.18 BAO Publishing
2.18.1 BAO Publishing Details
2.18.2 BAO Publishing Major Business
2.18.3 BAO Publishing Digital Comic Book Product and Solutions
2.18.4 BAO Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.18.5 BAO Publishing Recent Developments and Future Plans
2.19 Glenat
2.19.1 Glenat Details
2.19.2 Glenat Major Business
2.19.3 Glenat Digital Comic Book Product and Solutions
2.19.4 Glenat Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.19.5 Glenat Recent Developments and Future Plans
2.20 Humanoids
2.20.1 Humanoids Details
2.20.2 Humanoids Major Business
2.20.3 Humanoids Digital Comic Book Product and Solutions
2.20.4 Humanoids Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.20.5 Humanoids Recent Developments and Future Plans
2.21 L'Association
2.21.1 L'Association Details
2.21.2 L'Association Major Business
2.21.3 L'Association Digital Comic Book Product and Solutions
2.21.4 L'Association Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.21.5 L'Association Recent Developments and Future Plans
2.22 Le Lombard
2.22.1 Le Lombard Details
2.22.2 Le Lombard Major Business
2.22.3 Le Lombard Digital Comic Book Product and Solutions
2.22.4 Le Lombard Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.22.5 Le Lombard Recent Developments and Future Plans
2.23 Soleil
2.23.1 Soleil Details
2.23.2 Soleil Major Business
2.23.3 Soleil Digital Comic Book Product and Solutions
2.23.4 Soleil Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.23.5 Soleil Recent Developments and Future Plans
2.24 Lezhin Entertainment
2.24.1 Lezhin Entertainment Details
2.24.2 Lezhin Entertainment Major Business
2.24.3 Lezhin Entertainment Digital Comic Book Product and Solutions
2.24.4 Lezhin Entertainment Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.24.5 Lezhin Entertainment Recent Developments and Future Plans
2.25 Tappytoon (Contents First)
2.25.1 Tappytoon (Contents First) Details
2.25.2 Tappytoon (Contents First) Major Business
2.25.3 Tappytoon (Contents First) Digital Comic Book Product and Solutions
2.25.4 Tappytoon (Contents First) Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.25.5 Tappytoon (Contents First) Recent Developments and Future Plans
2.26 Kakao Page
2.26.1 Kakao Page Details
2.26.2 Kakao Page Major Business
2.26.3 Kakao Page Digital Comic Book Product and Solutions
2.26.4 Kakao Page Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.26.5 Kakao Page Recent Developments and Future Plans
2.27 Naver Corporation
2.27.1 Naver Corporation Details
2.27.2 Naver Corporation Major Business
2.27.3 Naver Corporation Digital Comic Book Product and Solutions
2.27.4 Naver Corporation Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.27.5 Naver Corporation Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Digital Comic Book Revenue and Share by Players (2019-2024)
3.2 Market Share Analysis (2023)
3.2.1 Market Share of Digital Comic Book by Company Revenue
3.2.2 Top 3 Digital Comic Book Players Market Share in 2023
3.2.3 Top 6 Digital Comic Book Players Market Share in 2023
3.3 Digital Comic Book Market: Overall Company Footprint Analysis
3.3.1 Digital Comic Book Market: Region Footprint
3.3.2 Digital Comic Book Market: Company Product Type Footprint
3.3.3 Digital Comic Book Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Digital Comic Book Consumption Value and Market Share by Type (2019-2024)
4.2 Global Digital Comic Book Market Forecast by Type (2025-2030)

5 Market Size Segment by Application
5.1 Global Digital Comic Book Consumption Value Market Share by Application (2019-2024)
5.2 Global Digital Comic Book Market Forecast by Application (2025-2030)

6 North America
6.1 North America Digital Comic Book Consumption Value by Type (2019-2030)
6.2 North America Digital Comic Book Consumption Value by Application (2019-2030)
6.3 North America Digital Comic Book Market Size by Country
6.3.1 North America Digital Comic Book Consumption Value by Country (2019-2030)
6.3.2 United States Digital Comic Book Market Size and Forecast (2019-2030)
6.3.3 Canada Digital Comic Book Market Size and Forecast (2019-2030)
6.3.4 Mexico Digital Comic Book Market Size and Forecast (2019-2030)

7 Europe
7.1 Europe Digital Comic Book Consumption Value by Type (2019-2030)
7.2 Europe Digital Comic Book Consumption Value by Application (2019-2030)
7.3 Europe Digital Comic Book Market Size by Country
7.3.1 Europe Digital Comic Book Consumption Value by Country (2019-2030)
7.3.2 Germany Digital Comic Book Market Size and Forecast (2019-2030)
7.3.3 France Digital Comic Book Market Size and Forecast (2019-2030)
7.3.4 United Kingdom Digital Comic Book Market Size and Forecast (2019-2030)
7.3.5 Russia Digital Comic Book Market Size and Forecast (2019-2030)
7.3.6 Italy Digital Comic Book Market Size and Forecast (2019-2030)

8 Asia-Pacific
8.1 Asia-Pacific Digital Comic Book Consumption Value by Type (2019-2030)
8.2 Asia-Pacific Digital Comic Book Consumption Value by Application (2019-2030)
8.3 Asia-Pacific Digital Comic Book Market Size by Region
8.3.1 Asia-Pacific Digital Comic Book Consumption Value by Region (2019-2030)
8.3.2 China Digital Comic Book Market Size and Forecast (2019-2030)
8.3.3 Japan Digital Comic Book Market Size and Forecast (2019-2030)
8.3.4 South Korea Digital Comic Book Market Size and Forecast (2019-2030)
8.3.5 India Digital Comic Book Market Size and Forecast (2019-2030)
8.3.6 Southeast Asia Digital Comic Book Market Size and Forecast (2019-2030)
8.3.7 Australia Digital Comic Book Market Size and Forecast (2019-2030)

9 South America
9.1 South America Digital Comic Book Consumption Value by Type (2019-2030)
9.2 South America Digital Comic Book Consumption Value by Application (2019-2030)
9.3 South America Digital Comic Book Market Size by Country
9.3.1 South America Digital Comic Book Consumption Value by Country (2019-2030)
9.3.2 Brazil Digital Comic Book Market Size and Forecast (2019-2030)
9.3.3 Argentina Digital Comic Book Market Size and Forecast (2019-2030)

10 Middle East & Africa
10.1 Middle East & Africa Digital Comic Book Consumption Value by Type (2019-2030)
10.2 Middle East & Africa Digital Comic Book Consumption Value by Application (2019-2030)
10.3 Middle East & Africa Digital Comic Book Market Size by Country
10.3.1 Middle East & Africa Digital Comic Book Consumption Value by Country (2019-2030)
10.3.2 Turkey Digital Comic Book Market Size and Forecast (2019-2030)
10.3.3 Saudi Arabia Digital Comic Book Market Size and Forecast (2019-2030)
10.3.4 UAE Digital Comic Book Market Size and Forecast (2019-2030)

11 Market Dynamics
11.1 Digital Comic Book Market Drivers
11.2 Digital Comic Book Market Restraints
11.3 Digital Comic Book Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry

12 Industry Chain Analysis
12.1 Digital Comic Book Industry Chain
12.2 Digital Comic Book Upstream Analysis
12.3 Digital Comic Book Midstream Analysis
12.4 Digital Comic Book Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Table 2. Global Digital Comic Book Consumption Value by Application, (USD Million), 2019 & 2023 & 2030
Table 3. Global Digital Comic Book Consumption Value by Region (2019-2024) & (USD Million)
Table 4. Global Digital Comic Book Consumption Value by Region (2025-2030) & (USD Million)
Table 5. Warner Bros Company Information, Head Office, and Major Competitors
Table 6. Warner Bros Major Business
Table 7. Warner Bros Digital Comic Book Product and Solutions
Table 8. Warner Bros Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 9. Warner Bros Recent Developments and Future Plans
Table 10. Image Comics Company Information, Head Office, and Major Competitors
Table 11. Image Comics Major Business
Table 12. Image Comics Digital Comic Book Product and Solutions
Table 13. Image Comics Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 14. Image Comics Recent Developments and Future Plans
Table 15. IDW Publishing Company Information, Head Office, and Major Competitors
Table 16. IDW Publishing Major Business
Table 17. IDW Publishing Digital Comic Book Product and Solutions
Table 18. IDW Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 19. IDW Publishing Recent Developments and Future Plans
Table 20. Boom! Studios Company Information, Head Office, and Major Competitors
Table 21. Boom! Studios Major Business
Table 22. Boom! Studios Digital Comic Book Product and Solutions
Table 23. Boom! Studios Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 24. Boom! Studios Recent Developments and Future Plans
Table 25. Shueisha Company Information, Head Office, and Major Competitors
Table 26. Shueisha Major Business
Table 27. Shueisha Digital Comic Book Product and Solutions
Table 28. Shueisha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 29. Shueisha Recent Developments and Future Plans
Table 30. Shogakukan Company Information, Head Office, and Major Competitors
Table 31. Shogakukan Major Business
Table 32. Shogakukan Digital Comic Book Product and Solutions
Table 33. Shogakukan Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 34. Shogakukan Recent Developments and Future Plans
Table 35. Kodansha Company Information, Head Office, and Major Competitors
Table 36. Kodansha Major Business
Table 37. Kodansha Digital Comic Book Product and Solutions
Table 38. Kodansha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 39. Kodansha Recent Developments and Future Plans
Table 40. Kadokawa Future Publishing Company Information, Head Office, and Major Competitors
Table 41. Kadokawa Future Publishing Major Business
Table 42. Kadokawa Future Publishing Digital Comic Book Product and Solutions
Table 43. Kadokawa Future Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 44. Kadokawa Future Publishing Recent Developments and Future Plans
Table 45. Hakusensha Company Information, Head Office, and Major Competitors
Table 46. Hakusensha Major Business
Table 47. Hakusensha Digital Comic Book Product and Solutions
Table 48. Hakusensha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 49. Hakusensha Recent Developments and Future Plans
Table 50. Akita Shoten Company Information, Head Office, and Major Competitors
Table 51. Akita Shoten Major Business
Table 52. Akita Shoten Digital Comic Book Product and Solutions
Table 53. Akita Shoten Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 54. Akita Shoten Recent Developments and Future Plans
Table 55. Futabasha Company Information, Head Office, and Major Competitors
Table 56. Futabasha Major Business
Table 57. Futabasha Digital Comic Book Product and Solutions
Table 58. Futabasha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 59. Futabasha Recent Developments and Future Plans
Table 60. BAMBOO Company Information, Head Office, and Major Competitors
Table 61. BAMBOO Major Business
Table 62. BAMBOO Digital Comic Book Product and Solutions
Table 63. BAMBOO Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 64. BAMBOO Recent Developments and Future Plans
Table 65. Casterman Company Information, Head Office, and Major Competitors
Table 66. Casterman Major Business
Table 67. Casterman Digital Comic Book Product and Solutions
Table 68. Casterman Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 69. Casterman Recent Developments and Future Plans
Table 70. Cinebook Company Information, Head Office, and Major Competitors
Table 71. Cinebook Major Business
Table 72. Cinebook Digital Comic Book Product and Solutions
Table 73. Cinebook Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 74. Cinebook Recent Developments and Future Plans
Table 75. Dargaud Company Information, Head Office, and Major Competitors
Table 76. Dargaud Major Business
Table 77. Dargaud Digital Comic Book Product and Solutions
Table 78. Dargaud Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 79. Dargaud Recent Developments and Future Plans
Table 80. Delcourt Company Information, Head Office, and Major Competitors
Table 81. Delcourt Major Business
Table 82. Delcourt Digital Comic Book Product and Solutions
Table 83. Delcourt Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 84. Delcourt Recent Developments and Future Plans
Table 85. Dupuis Company Information, Head Office, and Major Competitors
Table 86. Dupuis Major Business
Table 87. Dupuis Digital Comic Book Product and Solutions
Table 88. Dupuis Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 89. Dupuis Recent Developments and Future Plans
Table 90. BAO Publishing Company Information, Head Office, and Major Competitors
Table 91. BAO Publishing Major Business
Table 92. BAO Publishing Digital Comic Book Product and Solutions
Table 93. BAO Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 94. BAO Publishing Recent Developments and Future Plans
Table 95. Glenat Company Information, Head Office, and Major Competitors
Table 96. Glenat Major Business
Table 97. Glenat Digital Comic Book Product and Solutions
Table 98. Glenat Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 99. Glenat Recent Developments and Future Plans
Table 100. Humanoids Company Information, Head Office, and Major Competitors
Table 101. Humanoids Major Business
Table 102. Humanoids Digital Comic Book Product and Solutions
Table 103. Humanoids Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 104. Humanoids Recent Developments and Future Plans
Table 105. L'Association Company Information, Head Office, and Major Competitors
Table 106. L'Association Major Business
Table 107. L'Association Digital Comic Book Product and Solutions
Table 108. L'Association Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 109. L'Association Recent Developments and Future Plans
Table 110. Le Lombard Company Information, Head Office, and Major Competitors
Table 111. Le Lombard Major Business
Table 112. Le Lombard Digital Comic Book Product and Solutions
Table 113. Le Lombard Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 114. Le Lombard Recent Developments and Future Plans
Table 115. Soleil Company Information, Head Office, and Major Competitors
Table 116. Soleil Major Business
Table 117. Soleil Digital Comic Book Product and Solutions
Table 118. Soleil Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 119. Soleil Recent Developments and Future Plans
Table 120. Lezhin Entertainment Company Information, Head Office, and Major Competitors
Table 121. Lezhin Entertainment Major Business
Table 122. Lezhin Entertainment Digital Comic Book Product and Solutions
Table 123. Lezhin Entertainment Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 124. Lezhin Entertainment Recent Developments and Future Plans
Table 125. Tappytoon (Contents First) Company Information, Head Office, and Major Competitors
Table 126. Tappytoon (Contents First) Major Business
Table 127. Tappytoon (Contents First) Digital Comic Book Product and Solutions
Table 128. Tappytoon (Contents First) Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 129. Tappytoon (Contents First) Recent Developments and Future Plans
Table 130. Kakao Page Company Information, Head Office, and Major Competitors
Table 131. Kakao Page Major Business
Table 132. Kakao Page Digital Comic Book Product and Solutions
Table 133. Kakao Page Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 134. Kakao Page Recent Developments and Future Plans
Table 135. Naver Corporation Company Information, Head Office, and Major Competitors
Table 136. Naver Corporation Major Business
Table 137. Naver Corporation Digital Comic Book Product and Solutions
Table 138. Naver Corporation Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 139. Naver Corporation Recent Developments and Future Plans
Table 140. Global Digital Comic Book Revenue (USD Million) by Players (2019-2024)
Table 141. Global Digital Comic Book Revenue Share by Players (2019-2024)
Table 142. Breakdown of Digital Comic Book by Company Type (Tier 1, Tier 2, and Tier 3)
Table 143. Market Position of Players in Digital Comic Book, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2023
Table 144. Head Office of Key Digital Comic Book Players
Table 145. Digital Comic Book Market: Company Product Type Footprint
Table 146. Digital Comic Book Market: Company Product Application Footprint
Table 147. Digital Comic Book New Market Entrants and Barriers to Market Entry
Table 148. Digital Comic Book Mergers, Acquisition, Agreements, and Collaborations
Table 149. Global Digital Comic Book Consumption Value (USD Million) by Type (2019-2024)
Table 150. Global Digital Comic Book Consumption Value Share by Type (2019-2024)
Table 151. Global Digital Comic Book Consumption Value Forecast by Type (2025-2030)
Table 152. Global Digital Comic Book Consumption Value by Application (2019-2024)
Table 153. Global Digital Comic Book Consumption Value Forecast by Application (2025-2030)
Table 154. North America Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 155. North America Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 156. North America Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 157. North America Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 158. North America Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 159. North America Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 160. Europe Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 161. Europe Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 162. Europe Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 163. Europe Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 164. Europe Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 165. Europe Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 166. Asia-Pacific Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 167. Asia-Pacific Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 168. Asia-Pacific Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 169. Asia-Pacific Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 170. Asia-Pacific Digital Comic Book Consumption Value by Region (2019-2024) & (USD Million)
Table 171. Asia-Pacific Digital Comic Book Consumption Value by Region (2025-2030) & (USD Million)
Table 172. South America Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 173. South America Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 174. South America Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 175. South America Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 176. South America Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 177. South America Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 178. Middle East & Africa Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 179. Middle East & Africa Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 180. Middle East & Africa Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 181. Middle East & Africa Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 182. Middle East & Africa Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 183. Middle East & Africa Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 184. Digital Comic Book Raw Material
Table 185. Key Suppliers of Digital Comic Book Raw Materials
List of Figures
Figure 1. Digital Comic Book Picture
Figure 2. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 3. Global Digital Comic Book Consumption Value Market Share by Type in 2023
Figure 4. Paid Book
Figure 5. Free Book
Figure 6. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 7. Digital Comic Book Consumption Value Market Share by Application in 2023
Figure 8. Retail Store Picture
Figure 9. Bookstore Picture
Figure 10. Online Sales Picture
Figure 11. Global Digital Comic Book Consumption Value, (USD Million): 2019 & 2023 & 2030
Figure 12. Global Digital Comic Book Consumption Value and Forecast (2019-2030) & (USD Million)
Figure 13. Global Market Digital Comic Book Consumption Value (USD Million) Comparison by Region (2019 & 2023 & 2030)
Figure 14. Global Digital Comic Book Consumption Value Market Share by Region (2019-2030)
Figure 15. Global Digital Comic Book Consumption Value Market Share by Region in 2023
Figure 16. North America Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 17. Europe Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 18. Asia-Pacific Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 19. South America Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 20. Middle East and Africa Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 21. Global Digital Comic Book Revenue Share by Players in 2023
Figure 22. Digital Comic Book Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2023
Figure 23. Global Top 3 Players Digital Comic Book Market Share in 2023
Figure 24. Global Top 6 Players Digital Comic Book Market Share in 2023
Figure 25. Global Digital Comic Book Consumption Value Share by Type (2019-2024)
Figure 26. Global Digital Comic Book Market Share Forecast by Type (2025-2030)
Figure 27. Global Digital Comic Book Consumption Value Share by Application (2019-2024)
Figure 28. Global Digital Comic Book Market Share Forecast by Application (2025-2030)
Figure 29. North America Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 30. North America Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 31. North America Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 32. United States Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 33. Canada Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 34. Mexico Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 35. Europe Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 36. Europe Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 37. Europe Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 38. Germany Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 39. France Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 40. United Kingdom Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 41. Russia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 42. Italy Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 43. Asia-Pacific Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 44. Asia-Pacific Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 45. Asia-Pacific Digital Comic Book Consumption Value Market Share by Region (2019-2030)
Figure 46. China Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 47. Japan Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 48. South Korea Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 49. India Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 50. Southeast Asia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 51. Australia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 52. South America Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 53. South America Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 54. South America Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 55. Brazil Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 56. Argentina Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 57. Middle East and Africa Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 58. Middle East and Africa Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 59. Middle East and Africa Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 60. Turkey Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 61. Saudi Arabia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 62. UAE Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 63. Digital Comic Book Market Drivers
Figure 64. Digital Comic Book Market Restraints
Figure 65. Digital Comic Book Market Trends
Figure 66. Porters Five Forces Analysis
Figure 67. Manufacturing Cost Structure Analysis of Digital Comic Book in 2023
Figure 68. Manufacturing Process Analysis of Digital Comic Book
Figure 69. Digital Comic Book Industrial Chain
Figure 70. Methodology
Figure 71. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation
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Global Digital Comic Book Market 2024 by Company, Regions, Type and Application, Forecast to 2030

Global Digital Comic Book Market 2024 by Company, Regions, Type and Application, Forecast to 2030

Page: 151

Published Date: 02 Jan 2024

Category: Consumer Goods

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Description

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Description

According to our (Global Info Research) latest study, the global Digital Comic Book market size was valued at USD million in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period.

The Global Info Research report includes an overview of the development of the Digital Comic Book industry chain, the market status of Retail Store (Paid Book, Free Book), Bookstore (Paid Book, Free Book), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Digital Comic Book.

Regionally, the report analyzes the Digital Comic Book markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Digital Comic Book market, with robust domestic demand, supportive policies, and a strong manufacturing base.

Key Features:
The report presents comprehensive understanding of the Digital Comic Book market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Digital Comic Book industry.

The report involves analyzing the market at a macro level:
Market Sizing and Segmentation: Report collect data on the overall market size, including the revenue generated, and market share of different by Type (e.g., Paid Book, Free Book).

Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Digital Comic Book market.

Regional Analysis: The report involves examining the Digital Comic Book market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.

Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Digital Comic Book market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.

The report also involves a more granular approach to Digital Comic Book:
Company Analysis: Report covers individual Digital Comic Book players, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.

Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Digital Comic Book This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Retail Store, Bookstore).

Technology Analysis: Report covers specific technologies relevant to Digital Comic Book. It assesses the current state, advancements, and potential future developments in Digital Comic Book areas.

Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Digital Comic Book market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.

Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.

Market Segmentation
Digital Comic Book market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.

Market segment by Type
Paid Book
Free Book

Market segment by Application
Retail Store
Bookstore
Online Sales

Market segment by players, this report covers
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Digital Comic Book product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Digital Comic Book, with revenue, gross margin and global market share of Digital Comic Book from 2019 to 2024.
Chapter 3, the Digital Comic Book competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2019 to 2030.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2019 to 2024.and Digital Comic Book market forecast, by regions, type and application, with consumption value, from 2025 to 2030.
Chapter 11, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Digital Comic Book.
Chapter 13, to describe Digital Comic Book research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Digital Comic Book
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Digital Comic Book by Type
1.3.1 Overview: Global Digital Comic Book Market Size by Type: 2019 Versus 2023 Versus 2030
1.3.2 Global Digital Comic Book Consumption Value Market Share by Type in 2023
1.3.3 Paid Book
1.3.4 Free Book
1.4 Global Digital Comic Book Market by Application
1.4.1 Overview: Global Digital Comic Book Market Size by Application: 2019 Versus 2023 Versus 2030
1.4.2 Retail Store
1.4.3 Bookstore
1.4.4 Online Sales
1.5 Global Digital Comic Book Market Size & Forecast
1.6 Global Digital Comic Book Market Size and Forecast by Region
1.6.1 Global Digital Comic Book Market Size by Region: 2019 VS 2023 VS 2030
1.6.2 Global Digital Comic Book Market Size by Region, (2019-2030)
1.6.3 North America Digital Comic Book Market Size and Prospect (2019-2030)
1.6.4 Europe Digital Comic Book Market Size and Prospect (2019-2030)
1.6.5 Asia-Pacific Digital Comic Book Market Size and Prospect (2019-2030)
1.6.6 South America Digital Comic Book Market Size and Prospect (2019-2030)
1.6.7 Middle East and Africa Digital Comic Book Market Size and Prospect (2019-2030)

2 Company Profiles
2.1 Warner Bros
2.1.1 Warner Bros Details
2.1.2 Warner Bros Major Business
2.1.3 Warner Bros Digital Comic Book Product and Solutions
2.1.4 Warner Bros Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.1.5 Warner Bros Recent Developments and Future Plans
2.2 Image Comics
2.2.1 Image Comics Details
2.2.2 Image Comics Major Business
2.2.3 Image Comics Digital Comic Book Product and Solutions
2.2.4 Image Comics Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.2.5 Image Comics Recent Developments and Future Plans
2.3 IDW Publishing
2.3.1 IDW Publishing Details
2.3.2 IDW Publishing Major Business
2.3.3 IDW Publishing Digital Comic Book Product and Solutions
2.3.4 IDW Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.3.5 IDW Publishing Recent Developments and Future Plans
2.4 Boom! Studios
2.4.1 Boom! Studios Details
2.4.2 Boom! Studios Major Business
2.4.3 Boom! Studios Digital Comic Book Product and Solutions
2.4.4 Boom! Studios Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.4.5 Boom! Studios Recent Developments and Future Plans
2.5 Shueisha
2.5.1 Shueisha Details
2.5.2 Shueisha Major Business
2.5.3 Shueisha Digital Comic Book Product and Solutions
2.5.4 Shueisha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.5.5 Shueisha Recent Developments and Future Plans
2.6 Shogakukan
2.6.1 Shogakukan Details
2.6.2 Shogakukan Major Business
2.6.3 Shogakukan Digital Comic Book Product and Solutions
2.6.4 Shogakukan Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.6.5 Shogakukan Recent Developments and Future Plans
2.7 Kodansha
2.7.1 Kodansha Details
2.7.2 Kodansha Major Business
2.7.3 Kodansha Digital Comic Book Product and Solutions
2.7.4 Kodansha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.7.5 Kodansha Recent Developments and Future Plans
2.8 Kadokawa Future Publishing
2.8.1 Kadokawa Future Publishing Details
2.8.2 Kadokawa Future Publishing Major Business
2.8.3 Kadokawa Future Publishing Digital Comic Book Product and Solutions
2.8.4 Kadokawa Future Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.8.5 Kadokawa Future Publishing Recent Developments and Future Plans
2.9 Hakusensha
2.9.1 Hakusensha Details
2.9.2 Hakusensha Major Business
2.9.3 Hakusensha Digital Comic Book Product and Solutions
2.9.4 Hakusensha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.9.5 Hakusensha Recent Developments and Future Plans
2.10 Akita Shoten
2.10.1 Akita Shoten Details
2.10.2 Akita Shoten Major Business
2.10.3 Akita Shoten Digital Comic Book Product and Solutions
2.10.4 Akita Shoten Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.10.5 Akita Shoten Recent Developments and Future Plans
2.11 Futabasha
2.11.1 Futabasha Details
2.11.2 Futabasha Major Business
2.11.3 Futabasha Digital Comic Book Product and Solutions
2.11.4 Futabasha Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.11.5 Futabasha Recent Developments and Future Plans
2.12 BAMBOO
2.12.1 BAMBOO Details
2.12.2 BAMBOO Major Business
2.12.3 BAMBOO Digital Comic Book Product and Solutions
2.12.4 BAMBOO Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.12.5 BAMBOO Recent Developments and Future Plans
2.13 Casterman
2.13.1 Casterman Details
2.13.2 Casterman Major Business
2.13.3 Casterman Digital Comic Book Product and Solutions
2.13.4 Casterman Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.13.5 Casterman Recent Developments and Future Plans
2.14 Cinebook
2.14.1 Cinebook Details
2.14.2 Cinebook Major Business
2.14.3 Cinebook Digital Comic Book Product and Solutions
2.14.4 Cinebook Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.14.5 Cinebook Recent Developments and Future Plans
2.15 Dargaud
2.15.1 Dargaud Details
2.15.2 Dargaud Major Business
2.15.3 Dargaud Digital Comic Book Product and Solutions
2.15.4 Dargaud Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.15.5 Dargaud Recent Developments and Future Plans
2.16 Delcourt
2.16.1 Delcourt Details
2.16.2 Delcourt Major Business
2.16.3 Delcourt Digital Comic Book Product and Solutions
2.16.4 Delcourt Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.16.5 Delcourt Recent Developments and Future Plans
2.17 Dupuis
2.17.1 Dupuis Details
2.17.2 Dupuis Major Business
2.17.3 Dupuis Digital Comic Book Product and Solutions
2.17.4 Dupuis Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.17.5 Dupuis Recent Developments and Future Plans
2.18 BAO Publishing
2.18.1 BAO Publishing Details
2.18.2 BAO Publishing Major Business
2.18.3 BAO Publishing Digital Comic Book Product and Solutions
2.18.4 BAO Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.18.5 BAO Publishing Recent Developments and Future Plans
2.19 Glenat
2.19.1 Glenat Details
2.19.2 Glenat Major Business
2.19.3 Glenat Digital Comic Book Product and Solutions
2.19.4 Glenat Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.19.5 Glenat Recent Developments and Future Plans
2.20 Humanoids
2.20.1 Humanoids Details
2.20.2 Humanoids Major Business
2.20.3 Humanoids Digital Comic Book Product and Solutions
2.20.4 Humanoids Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.20.5 Humanoids Recent Developments and Future Plans
2.21 L'Association
2.21.1 L'Association Details
2.21.2 L'Association Major Business
2.21.3 L'Association Digital Comic Book Product and Solutions
2.21.4 L'Association Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.21.5 L'Association Recent Developments and Future Plans
2.22 Le Lombard
2.22.1 Le Lombard Details
2.22.2 Le Lombard Major Business
2.22.3 Le Lombard Digital Comic Book Product and Solutions
2.22.4 Le Lombard Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.22.5 Le Lombard Recent Developments and Future Plans
2.23 Soleil
2.23.1 Soleil Details
2.23.2 Soleil Major Business
2.23.3 Soleil Digital Comic Book Product and Solutions
2.23.4 Soleil Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.23.5 Soleil Recent Developments and Future Plans
2.24 Lezhin Entertainment
2.24.1 Lezhin Entertainment Details
2.24.2 Lezhin Entertainment Major Business
2.24.3 Lezhin Entertainment Digital Comic Book Product and Solutions
2.24.4 Lezhin Entertainment Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.24.5 Lezhin Entertainment Recent Developments and Future Plans
2.25 Tappytoon (Contents First)
2.25.1 Tappytoon (Contents First) Details
2.25.2 Tappytoon (Contents First) Major Business
2.25.3 Tappytoon (Contents First) Digital Comic Book Product and Solutions
2.25.4 Tappytoon (Contents First) Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.25.5 Tappytoon (Contents First) Recent Developments and Future Plans
2.26 Kakao Page
2.26.1 Kakao Page Details
2.26.2 Kakao Page Major Business
2.26.3 Kakao Page Digital Comic Book Product and Solutions
2.26.4 Kakao Page Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.26.5 Kakao Page Recent Developments and Future Plans
2.27 Naver Corporation
2.27.1 Naver Corporation Details
2.27.2 Naver Corporation Major Business
2.27.3 Naver Corporation Digital Comic Book Product and Solutions
2.27.4 Naver Corporation Digital Comic Book Revenue, Gross Margin and Market Share (2019-2024)
2.27.5 Naver Corporation Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Digital Comic Book Revenue and Share by Players (2019-2024)
3.2 Market Share Analysis (2023)
3.2.1 Market Share of Digital Comic Book by Company Revenue
3.2.2 Top 3 Digital Comic Book Players Market Share in 2023
3.2.3 Top 6 Digital Comic Book Players Market Share in 2023
3.3 Digital Comic Book Market: Overall Company Footprint Analysis
3.3.1 Digital Comic Book Market: Region Footprint
3.3.2 Digital Comic Book Market: Company Product Type Footprint
3.3.3 Digital Comic Book Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Digital Comic Book Consumption Value and Market Share by Type (2019-2024)
4.2 Global Digital Comic Book Market Forecast by Type (2025-2030)

5 Market Size Segment by Application
5.1 Global Digital Comic Book Consumption Value Market Share by Application (2019-2024)
5.2 Global Digital Comic Book Market Forecast by Application (2025-2030)

6 North America
6.1 North America Digital Comic Book Consumption Value by Type (2019-2030)
6.2 North America Digital Comic Book Consumption Value by Application (2019-2030)
6.3 North America Digital Comic Book Market Size by Country
6.3.1 North America Digital Comic Book Consumption Value by Country (2019-2030)
6.3.2 United States Digital Comic Book Market Size and Forecast (2019-2030)
6.3.3 Canada Digital Comic Book Market Size and Forecast (2019-2030)
6.3.4 Mexico Digital Comic Book Market Size and Forecast (2019-2030)

7 Europe
7.1 Europe Digital Comic Book Consumption Value by Type (2019-2030)
7.2 Europe Digital Comic Book Consumption Value by Application (2019-2030)
7.3 Europe Digital Comic Book Market Size by Country
7.3.1 Europe Digital Comic Book Consumption Value by Country (2019-2030)
7.3.2 Germany Digital Comic Book Market Size and Forecast (2019-2030)
7.3.3 France Digital Comic Book Market Size and Forecast (2019-2030)
7.3.4 United Kingdom Digital Comic Book Market Size and Forecast (2019-2030)
7.3.5 Russia Digital Comic Book Market Size and Forecast (2019-2030)
7.3.6 Italy Digital Comic Book Market Size and Forecast (2019-2030)

8 Asia-Pacific
8.1 Asia-Pacific Digital Comic Book Consumption Value by Type (2019-2030)
8.2 Asia-Pacific Digital Comic Book Consumption Value by Application (2019-2030)
8.3 Asia-Pacific Digital Comic Book Market Size by Region
8.3.1 Asia-Pacific Digital Comic Book Consumption Value by Region (2019-2030)
8.3.2 China Digital Comic Book Market Size and Forecast (2019-2030)
8.3.3 Japan Digital Comic Book Market Size and Forecast (2019-2030)
8.3.4 South Korea Digital Comic Book Market Size and Forecast (2019-2030)
8.3.5 India Digital Comic Book Market Size and Forecast (2019-2030)
8.3.6 Southeast Asia Digital Comic Book Market Size and Forecast (2019-2030)
8.3.7 Australia Digital Comic Book Market Size and Forecast (2019-2030)

9 South America
9.1 South America Digital Comic Book Consumption Value by Type (2019-2030)
9.2 South America Digital Comic Book Consumption Value by Application (2019-2030)
9.3 South America Digital Comic Book Market Size by Country
9.3.1 South America Digital Comic Book Consumption Value by Country (2019-2030)
9.3.2 Brazil Digital Comic Book Market Size and Forecast (2019-2030)
9.3.3 Argentina Digital Comic Book Market Size and Forecast (2019-2030)

10 Middle East & Africa
10.1 Middle East & Africa Digital Comic Book Consumption Value by Type (2019-2030)
10.2 Middle East & Africa Digital Comic Book Consumption Value by Application (2019-2030)
10.3 Middle East & Africa Digital Comic Book Market Size by Country
10.3.1 Middle East & Africa Digital Comic Book Consumption Value by Country (2019-2030)
10.3.2 Turkey Digital Comic Book Market Size and Forecast (2019-2030)
10.3.3 Saudi Arabia Digital Comic Book Market Size and Forecast (2019-2030)
10.3.4 UAE Digital Comic Book Market Size and Forecast (2019-2030)

11 Market Dynamics
11.1 Digital Comic Book Market Drivers
11.2 Digital Comic Book Market Restraints
11.3 Digital Comic Book Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry

12 Industry Chain Analysis
12.1 Digital Comic Book Industry Chain
12.2 Digital Comic Book Upstream Analysis
12.3 Digital Comic Book Midstream Analysis
12.4 Digital Comic Book Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Table 2. Global Digital Comic Book Consumption Value by Application, (USD Million), 2019 & 2023 & 2030
Table 3. Global Digital Comic Book Consumption Value by Region (2019-2024) & (USD Million)
Table 4. Global Digital Comic Book Consumption Value by Region (2025-2030) & (USD Million)
Table 5. Warner Bros Company Information, Head Office, and Major Competitors
Table 6. Warner Bros Major Business
Table 7. Warner Bros Digital Comic Book Product and Solutions
Table 8. Warner Bros Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 9. Warner Bros Recent Developments and Future Plans
Table 10. Image Comics Company Information, Head Office, and Major Competitors
Table 11. Image Comics Major Business
Table 12. Image Comics Digital Comic Book Product and Solutions
Table 13. Image Comics Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 14. Image Comics Recent Developments and Future Plans
Table 15. IDW Publishing Company Information, Head Office, and Major Competitors
Table 16. IDW Publishing Major Business
Table 17. IDW Publishing Digital Comic Book Product and Solutions
Table 18. IDW Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 19. IDW Publishing Recent Developments and Future Plans
Table 20. Boom! Studios Company Information, Head Office, and Major Competitors
Table 21. Boom! Studios Major Business
Table 22. Boom! Studios Digital Comic Book Product and Solutions
Table 23. Boom! Studios Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 24. Boom! Studios Recent Developments and Future Plans
Table 25. Shueisha Company Information, Head Office, and Major Competitors
Table 26. Shueisha Major Business
Table 27. Shueisha Digital Comic Book Product and Solutions
Table 28. Shueisha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 29. Shueisha Recent Developments and Future Plans
Table 30. Shogakukan Company Information, Head Office, and Major Competitors
Table 31. Shogakukan Major Business
Table 32. Shogakukan Digital Comic Book Product and Solutions
Table 33. Shogakukan Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 34. Shogakukan Recent Developments and Future Plans
Table 35. Kodansha Company Information, Head Office, and Major Competitors
Table 36. Kodansha Major Business
Table 37. Kodansha Digital Comic Book Product and Solutions
Table 38. Kodansha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 39. Kodansha Recent Developments and Future Plans
Table 40. Kadokawa Future Publishing Company Information, Head Office, and Major Competitors
Table 41. Kadokawa Future Publishing Major Business
Table 42. Kadokawa Future Publishing Digital Comic Book Product and Solutions
Table 43. Kadokawa Future Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 44. Kadokawa Future Publishing Recent Developments and Future Plans
Table 45. Hakusensha Company Information, Head Office, and Major Competitors
Table 46. Hakusensha Major Business
Table 47. Hakusensha Digital Comic Book Product and Solutions
Table 48. Hakusensha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 49. Hakusensha Recent Developments and Future Plans
Table 50. Akita Shoten Company Information, Head Office, and Major Competitors
Table 51. Akita Shoten Major Business
Table 52. Akita Shoten Digital Comic Book Product and Solutions
Table 53. Akita Shoten Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 54. Akita Shoten Recent Developments and Future Plans
Table 55. Futabasha Company Information, Head Office, and Major Competitors
Table 56. Futabasha Major Business
Table 57. Futabasha Digital Comic Book Product and Solutions
Table 58. Futabasha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 59. Futabasha Recent Developments and Future Plans
Table 60. BAMBOO Company Information, Head Office, and Major Competitors
Table 61. BAMBOO Major Business
Table 62. BAMBOO Digital Comic Book Product and Solutions
Table 63. BAMBOO Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 64. BAMBOO Recent Developments and Future Plans
Table 65. Casterman Company Information, Head Office, and Major Competitors
Table 66. Casterman Major Business
Table 67. Casterman Digital Comic Book Product and Solutions
Table 68. Casterman Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 69. Casterman Recent Developments and Future Plans
Table 70. Cinebook Company Information, Head Office, and Major Competitors
Table 71. Cinebook Major Business
Table 72. Cinebook Digital Comic Book Product and Solutions
Table 73. Cinebook Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 74. Cinebook Recent Developments and Future Plans
Table 75. Dargaud Company Information, Head Office, and Major Competitors
Table 76. Dargaud Major Business
Table 77. Dargaud Digital Comic Book Product and Solutions
Table 78. Dargaud Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 79. Dargaud Recent Developments and Future Plans
Table 80. Delcourt Company Information, Head Office, and Major Competitors
Table 81. Delcourt Major Business
Table 82. Delcourt Digital Comic Book Product and Solutions
Table 83. Delcourt Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 84. Delcourt Recent Developments and Future Plans
Table 85. Dupuis Company Information, Head Office, and Major Competitors
Table 86. Dupuis Major Business
Table 87. Dupuis Digital Comic Book Product and Solutions
Table 88. Dupuis Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 89. Dupuis Recent Developments and Future Plans
Table 90. BAO Publishing Company Information, Head Office, and Major Competitors
Table 91. BAO Publishing Major Business
Table 92. BAO Publishing Digital Comic Book Product and Solutions
Table 93. BAO Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 94. BAO Publishing Recent Developments and Future Plans
Table 95. Glenat Company Information, Head Office, and Major Competitors
Table 96. Glenat Major Business
Table 97. Glenat Digital Comic Book Product and Solutions
Table 98. Glenat Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 99. Glenat Recent Developments and Future Plans
Table 100. Humanoids Company Information, Head Office, and Major Competitors
Table 101. Humanoids Major Business
Table 102. Humanoids Digital Comic Book Product and Solutions
Table 103. Humanoids Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 104. Humanoids Recent Developments and Future Plans
Table 105. L'Association Company Information, Head Office, and Major Competitors
Table 106. L'Association Major Business
Table 107. L'Association Digital Comic Book Product and Solutions
Table 108. L'Association Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 109. L'Association Recent Developments and Future Plans
Table 110. Le Lombard Company Information, Head Office, and Major Competitors
Table 111. Le Lombard Major Business
Table 112. Le Lombard Digital Comic Book Product and Solutions
Table 113. Le Lombard Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 114. Le Lombard Recent Developments and Future Plans
Table 115. Soleil Company Information, Head Office, and Major Competitors
Table 116. Soleil Major Business
Table 117. Soleil Digital Comic Book Product and Solutions
Table 118. Soleil Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 119. Soleil Recent Developments and Future Plans
Table 120. Lezhin Entertainment Company Information, Head Office, and Major Competitors
Table 121. Lezhin Entertainment Major Business
Table 122. Lezhin Entertainment Digital Comic Book Product and Solutions
Table 123. Lezhin Entertainment Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 124. Lezhin Entertainment Recent Developments and Future Plans
Table 125. Tappytoon (Contents First) Company Information, Head Office, and Major Competitors
Table 126. Tappytoon (Contents First) Major Business
Table 127. Tappytoon (Contents First) Digital Comic Book Product and Solutions
Table 128. Tappytoon (Contents First) Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 129. Tappytoon (Contents First) Recent Developments and Future Plans
Table 130. Kakao Page Company Information, Head Office, and Major Competitors
Table 131. Kakao Page Major Business
Table 132. Kakao Page Digital Comic Book Product and Solutions
Table 133. Kakao Page Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 134. Kakao Page Recent Developments and Future Plans
Table 135. Naver Corporation Company Information, Head Office, and Major Competitors
Table 136. Naver Corporation Major Business
Table 137. Naver Corporation Digital Comic Book Product and Solutions
Table 138. Naver Corporation Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019-2024)
Table 139. Naver Corporation Recent Developments and Future Plans
Table 140. Global Digital Comic Book Revenue (USD Million) by Players (2019-2024)
Table 141. Global Digital Comic Book Revenue Share by Players (2019-2024)
Table 142. Breakdown of Digital Comic Book by Company Type (Tier 1, Tier 2, and Tier 3)
Table 143. Market Position of Players in Digital Comic Book, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2023
Table 144. Head Office of Key Digital Comic Book Players
Table 145. Digital Comic Book Market: Company Product Type Footprint
Table 146. Digital Comic Book Market: Company Product Application Footprint
Table 147. Digital Comic Book New Market Entrants and Barriers to Market Entry
Table 148. Digital Comic Book Mergers, Acquisition, Agreements, and Collaborations
Table 149. Global Digital Comic Book Consumption Value (USD Million) by Type (2019-2024)
Table 150. Global Digital Comic Book Consumption Value Share by Type (2019-2024)
Table 151. Global Digital Comic Book Consumption Value Forecast by Type (2025-2030)
Table 152. Global Digital Comic Book Consumption Value by Application (2019-2024)
Table 153. Global Digital Comic Book Consumption Value Forecast by Application (2025-2030)
Table 154. North America Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 155. North America Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 156. North America Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 157. North America Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 158. North America Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 159. North America Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 160. Europe Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 161. Europe Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 162. Europe Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 163. Europe Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 164. Europe Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 165. Europe Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 166. Asia-Pacific Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 167. Asia-Pacific Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 168. Asia-Pacific Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 169. Asia-Pacific Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 170. Asia-Pacific Digital Comic Book Consumption Value by Region (2019-2024) & (USD Million)
Table 171. Asia-Pacific Digital Comic Book Consumption Value by Region (2025-2030) & (USD Million)
Table 172. South America Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 173. South America Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 174. South America Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 175. South America Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 176. South America Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 177. South America Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 178. Middle East & Africa Digital Comic Book Consumption Value by Type (2019-2024) & (USD Million)
Table 179. Middle East & Africa Digital Comic Book Consumption Value by Type (2025-2030) & (USD Million)
Table 180. Middle East & Africa Digital Comic Book Consumption Value by Application (2019-2024) & (USD Million)
Table 181. Middle East & Africa Digital Comic Book Consumption Value by Application (2025-2030) & (USD Million)
Table 182. Middle East & Africa Digital Comic Book Consumption Value by Country (2019-2024) & (USD Million)
Table 183. Middle East & Africa Digital Comic Book Consumption Value by Country (2025-2030) & (USD Million)
Table 184. Digital Comic Book Raw Material
Table 185. Key Suppliers of Digital Comic Book Raw Materials
List of Figures
Figure 1. Digital Comic Book Picture
Figure 2. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 3. Global Digital Comic Book Consumption Value Market Share by Type in 2023
Figure 4. Paid Book
Figure 5. Free Book
Figure 6. Global Digital Comic Book Consumption Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 7. Digital Comic Book Consumption Value Market Share by Application in 2023
Figure 8. Retail Store Picture
Figure 9. Bookstore Picture
Figure 10. Online Sales Picture
Figure 11. Global Digital Comic Book Consumption Value, (USD Million): 2019 & 2023 & 2030
Figure 12. Global Digital Comic Book Consumption Value and Forecast (2019-2030) & (USD Million)
Figure 13. Global Market Digital Comic Book Consumption Value (USD Million) Comparison by Region (2019 & 2023 & 2030)
Figure 14. Global Digital Comic Book Consumption Value Market Share by Region (2019-2030)
Figure 15. Global Digital Comic Book Consumption Value Market Share by Region in 2023
Figure 16. North America Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 17. Europe Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 18. Asia-Pacific Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 19. South America Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 20. Middle East and Africa Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 21. Global Digital Comic Book Revenue Share by Players in 2023
Figure 22. Digital Comic Book Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2023
Figure 23. Global Top 3 Players Digital Comic Book Market Share in 2023
Figure 24. Global Top 6 Players Digital Comic Book Market Share in 2023
Figure 25. Global Digital Comic Book Consumption Value Share by Type (2019-2024)
Figure 26. Global Digital Comic Book Market Share Forecast by Type (2025-2030)
Figure 27. Global Digital Comic Book Consumption Value Share by Application (2019-2024)
Figure 28. Global Digital Comic Book Market Share Forecast by Application (2025-2030)
Figure 29. North America Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 30. North America Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 31. North America Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 32. United States Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 33. Canada Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 34. Mexico Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 35. Europe Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 36. Europe Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 37. Europe Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 38. Germany Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 39. France Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 40. United Kingdom Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 41. Russia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 42. Italy Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 43. Asia-Pacific Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 44. Asia-Pacific Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 45. Asia-Pacific Digital Comic Book Consumption Value Market Share by Region (2019-2030)
Figure 46. China Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 47. Japan Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 48. South Korea Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 49. India Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 50. Southeast Asia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 51. Australia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 52. South America Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 53. South America Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 54. South America Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 55. Brazil Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 56. Argentina Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 57. Middle East and Africa Digital Comic Book Consumption Value Market Share by Type (2019-2030)
Figure 58. Middle East and Africa Digital Comic Book Consumption Value Market Share by Application (2019-2030)
Figure 59. Middle East and Africa Digital Comic Book Consumption Value Market Share by Country (2019-2030)
Figure 60. Turkey Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 61. Saudi Arabia Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 62. UAE Digital Comic Book Consumption Value (2019-2030) & (USD Million)
Figure 63. Digital Comic Book Market Drivers
Figure 64. Digital Comic Book Market Restraints
Figure 65. Digital Comic Book Market Trends
Figure 66. Porters Five Forces Analysis
Figure 67. Manufacturing Cost Structure Analysis of Digital Comic Book in 2023
Figure 68. Manufacturing Process Analysis of Digital Comic Book
Figure 69. Digital Comic Book Industrial Chain
Figure 70. Methodology
Figure 71. Research Process and Data Source
btl

Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

yuan2

Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

btl

Companies Mentioned

Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation
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