Global Online Board Games Supply, Demand and Key Producers, 2024-2030

Global Online Board Games Supply, Demand and Key Producers, 2024-2030

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Published Date: 31 Oct 2024

Category: Service & Software

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

Online board games are digital versions of traditional board games that can be played over the internet. These games allow players to enjoy classic board game experiences with friends, family, or strangers, regardless of their physical location. They often include digital features that enhance gameplay, such as chat functions, automated scoring, and interactive tutorials.

The global Online Board Games market size is expected to reach $ million by 2030, rising at a market growth of %CAGR during the forecast period (2024-2030).

This report studies the global Online Board Games demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Online Board Games, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Online Board Games that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Online Board Games total market, 2019-2030, (USD Million)
Global Online Board Games total market by region & country, CAGR, 2019-2030, (USD Million)
U.S. VS China: Online Board Games total market, key domestic companies, and share, (USD Million)
Global Online Board Games revenue by player, revenue and market share 2019-2024, (USD Million)
Global Online Board Games total market by Type, CAGR, 2019-2030, (USD Million)
Global Online Board Games total market by Application, CAGR, 2019-2030, (USD Million)
This report profiles major players in the global Online Board Games market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include GNU Backgammon, Play65, Backgammon Studio, Extreme Gammon, Backgammon NJ, BGBlitz, BGLightCE, Backgammon Ace, Hardwood Backgammon, Backgammon Live, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the world Online Board Games market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.

Global Online Board Games Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Online Board Games Market, Segmentation by Type
Strategy Board Games
Card Games
Classic Board Games
Others

Global Online Board Games Market, Segmentation by Application:
Private Entertainment
Competition

Companies Profiled:
GNU Backgammon
Play65
Backgammon Studio
Extreme Gammon
Backgammon NJ
BGBlitz
BGLightCE
Backgammon Ace
Hardwood Backgammon
Backgammon Live
GammonSite
XG Mobile
Backgammon Gold
Backgammon Masters
Backgammon Pro
Gammoned.com
BGRoom
Backgammon Blitz
Backgammon Galaxy

Key Questions Answered
1. How big is the global Online Board Games market?
2. What is the demand of the global Online Board Games market?
3. What is the year over year growth of the global Online Board Games market?
4. What is the total value of the global Online Board Games market?
5. Who are the Major Players in the global Online Board Games market?
6. What are the growth factors driving the market demand?
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Table of Contents

1 Supply Summary
1.1 Online Board Games Introduction
1.2 World Online Board Games Market Size & Forecast (2019 & 2023 & 2030)
1.3 World Online Board Games Total Market by Region (by Headquarter Location)
1.3.1 World Online Board Games Market Size by Region (2019-2030), (by Headquarter Location)
1.3.2 United States Based Company Online Board Games Revenue (2019-2030)
1.3.3 China Based Company Online Board Games Revenue (2019-2030)
1.3.4 Europe Based Company Online Board Games Revenue (2019-2030)
1.3.5 Japan Based Company Online Board Games Revenue (2019-2030)
1.3.6 South Korea Based Company Online Board Games Revenue (2019-2030)
1.3.7 ASEAN Based Company Online Board Games Revenue (2019-2030)
1.3.8 India Based Company Online Board Games Revenue (2019-2030)
1.4 Market Drivers, Restraints and Trends
1.4.1 Online Board Games Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Major Market Trends

2 Demand Summary
2.1 World Online Board Games Consumption Value (2019-2030)
2.2 World Online Board Games Consumption Value by Region
2.2.1 World Online Board Games Consumption Value by Region (2019-2024)
2.2.2 World Online Board Games Consumption Value Forecast by Region (2025-2030)
2.3 United States Online Board Games Consumption Value (2019-2030)
2.4 China Online Board Games Consumption Value (2019-2030)
2.5 Europe Online Board Games Consumption Value (2019-2030)
2.6 Japan Online Board Games Consumption Value (2019-2030)
2.7 South Korea Online Board Games Consumption Value (2019-2030)
2.8 ASEAN Online Board Games Consumption Value (2019-2030)
2.9 India Online Board Games Consumption Value (2019-2030)

3 World Online Board Games Companies Competitive Analysis
3.1 World Online Board Games Revenue by Player (2019-2024)
3.2 Industry Rank and Concentration Rate (CR)
3.2.1 Global Online Board Games Industry Rank of Major Players
3.2.2 Global Concentration Ratios (CR4) for Online Board Games in 2023
3.2.3 Global Concentration Ratios (CR8) for Online Board Games in 2023
3.3 Online Board Games Company Evaluation Quadrant
3.4 Online Board Games Market: Overall Company Footprint Analysis
3.4.1 Online Board Games Market: Region Footprint
3.4.2 Online Board Games Market: Company Product Type Footprint
3.4.3 Online Board Games Market: Company Product Application Footprint
3.5 Competitive Environment
3.5.1 Historical Structure of the Industry
3.5.2 Barriers of Market Entry
3.5.3 Factors of Competition
3.6 Mergers & Acquisitions Activity

4 United States VS China VS Rest of World (by Headquarter Location)
4.1 United States VS China: Online Board Games Revenue Comparison (by Headquarter Location)
4.1.1 United States VS China: Online Board Games Revenue Comparison (2019 & 2023 & 2030) (by Headquarter Location)
4.1.2 United States VS China: Online Board Games Revenue Market Share Comparison (2019 & 2023 & 2030)
4.2 United States Based Companies VS China Based Companies: Online Board Games Consumption Value Comparison
4.2.1 United States VS China: Online Board Games Consumption Value Comparison (2019 & 2023 & 2030)
4.2.2 United States VS China: Online Board Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
4.3 United States Based Online Board Games Companies and Market Share, 2019-2024
4.3.1 United States Based Online Board Games Companies, Headquarters (States, Country)
4.3.2 United States Based Companies Online Board Games Revenue, (2019-2024)
4.4 China Based Companies Online Board Games Revenue and Market Share, 2019-2024
4.4.1 China Based Online Board Games Companies, Company Headquarters (Province, Country)
4.4.2 China Based Companies Online Board Games Revenue, (2019-2024)
4.5 Rest of World Based Online Board Games Companies and Market Share, 2019-2024
4.5.1 Rest of World Based Online Board Games Companies, Headquarters (Province, Country)
4.5.2 Rest of World Based Companies Online Board Games Revenue (2019-2024)

5 Market Analysis by Type
5.1 World Online Board Games Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
5.2.1 Strategy Board Games
5.2.2 Card Games
5.2.3 Classic Board Games
5.2.4 Others
5.3 Market Segment by Type
5.3.1 World Online Board Games Market Size by Type (2019-2024)
5.3.2 World Online Board Games Market Size by Type (2025-2030)
5.3.3 World Online Board Games Market Size Market Share by Type (2025-2030)

6 Market Analysis by Application
6.1 World Online Board Games Market Size Overview by Application: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Application
6.2.1 Private Entertainment
6.2.2 Competition
6.3 Market Segment by Application
6.3.1 World Online Board Games Market Size by Application (2019-2024)
6.3.2 World Online Board Games Market Size by Application (2025-2030)
6.3.3 World Online Board Games Market Size Market Share by Application (2019-2030)

7 Company Profiles
7.1 GNU Backgammon
7.1.1 GNU Backgammon Details
7.1.2 GNU Backgammon Major Business
7.1.3 GNU Backgammon Online Board Games Product and Services
7.1.4 GNU Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.1.5 GNU Backgammon Recent Developments/Updates
7.1.6 GNU Backgammon Competitive Strengths & Weaknesses
7.2 Play65
7.2.1 Play65 Details
7.2.2 Play65 Major Business
7.2.3 Play65 Online Board Games Product and Services
7.2.4 Play65 Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.2.5 Play65 Recent Developments/Updates
7.2.6 Play65 Competitive Strengths & Weaknesses
7.3 Backgammon Studio
7.3.1 Backgammon Studio Details
7.3.2 Backgammon Studio Major Business
7.3.3 Backgammon Studio Online Board Games Product and Services
7.3.4 Backgammon Studio Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.3.5 Backgammon Studio Recent Developments/Updates
7.3.6 Backgammon Studio Competitive Strengths & Weaknesses
7.4 Extreme Gammon
7.4.1 Extreme Gammon Details
7.4.2 Extreme Gammon Major Business
7.4.3 Extreme Gammon Online Board Games Product and Services
7.4.4 Extreme Gammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.4.5 Extreme Gammon Recent Developments/Updates
7.4.6 Extreme Gammon Competitive Strengths & Weaknesses
7.5 Backgammon NJ
7.5.1 Backgammon NJ Details
7.5.2 Backgammon NJ Major Business
7.5.3 Backgammon NJ Online Board Games Product and Services
7.5.4 Backgammon NJ Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.5.5 Backgammon NJ Recent Developments/Updates
7.5.6 Backgammon NJ Competitive Strengths & Weaknesses
7.6 BGBlitz
7.6.1 BGBlitz Details
7.6.2 BGBlitz Major Business
7.6.3 BGBlitz Online Board Games Product and Services
7.6.4 BGBlitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.6.5 BGBlitz Recent Developments/Updates
7.6.6 BGBlitz Competitive Strengths & Weaknesses
7.7 BGLightCE
7.7.1 BGLightCE Details
7.7.2 BGLightCE Major Business
7.7.3 BGLightCE Online Board Games Product and Services
7.7.4 BGLightCE Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.7.5 BGLightCE Recent Developments/Updates
7.7.6 BGLightCE Competitive Strengths & Weaknesses
7.8 Backgammon Ace
7.8.1 Backgammon Ace Details
7.8.2 Backgammon Ace Major Business
7.8.3 Backgammon Ace Online Board Games Product and Services
7.8.4 Backgammon Ace Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.8.5 Backgammon Ace Recent Developments/Updates
7.8.6 Backgammon Ace Competitive Strengths & Weaknesses
7.9 Hardwood Backgammon
7.9.1 Hardwood Backgammon Details
7.9.2 Hardwood Backgammon Major Business
7.9.3 Hardwood Backgammon Online Board Games Product and Services
7.9.4 Hardwood Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.9.5 Hardwood Backgammon Recent Developments/Updates
7.9.6 Hardwood Backgammon Competitive Strengths & Weaknesses
7.10 Backgammon Live
7.10.1 Backgammon Live Details
7.10.2 Backgammon Live Major Business
7.10.3 Backgammon Live Online Board Games Product and Services
7.10.4 Backgammon Live Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.10.5 Backgammon Live Recent Developments/Updates
7.10.6 Backgammon Live Competitive Strengths & Weaknesses
7.11 GammonSite
7.11.1 GammonSite Details
7.11.2 GammonSite Major Business
7.11.3 GammonSite Online Board Games Product and Services
7.11.4 GammonSite Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.11.5 GammonSite Recent Developments/Updates
7.11.6 GammonSite Competitive Strengths & Weaknesses
7.12 XG Mobile
7.12.1 XG Mobile Details
7.12.2 XG Mobile Major Business
7.12.3 XG Mobile Online Board Games Product and Services
7.12.4 XG Mobile Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.12.5 XG Mobile Recent Developments/Updates
7.12.6 XG Mobile Competitive Strengths & Weaknesses
7.13 Backgammon Gold
7.13.1 Backgammon Gold Details
7.13.2 Backgammon Gold Major Business
7.13.3 Backgammon Gold Online Board Games Product and Services
7.13.4 Backgammon Gold Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.13.5 Backgammon Gold Recent Developments/Updates
7.13.6 Backgammon Gold Competitive Strengths & Weaknesses
7.14 Backgammon Masters
7.14.1 Backgammon Masters Details
7.14.2 Backgammon Masters Major Business
7.14.3 Backgammon Masters Online Board Games Product and Services
7.14.4 Backgammon Masters Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.14.5 Backgammon Masters Recent Developments/Updates
7.14.6 Backgammon Masters Competitive Strengths & Weaknesses
7.15 Backgammon Pro
7.15.1 Backgammon Pro Details
7.15.2 Backgammon Pro Major Business
7.15.3 Backgammon Pro Online Board Games Product and Services
7.15.4 Backgammon Pro Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.15.5 Backgammon Pro Recent Developments/Updates
7.15.6 Backgammon Pro Competitive Strengths & Weaknesses
7.16 Gammoned.com
7.16.1 Gammoned.com Details
7.16.2 Gammoned.com Major Business
7.16.3 Gammoned.com Online Board Games Product and Services
7.16.4 Gammoned.com Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.16.5 Gammoned.com Recent Developments/Updates
7.16.6 Gammoned.com Competitive Strengths & Weaknesses
7.17 BGRoom
7.17.1 BGRoom Details
7.17.2 BGRoom Major Business
7.17.3 BGRoom Online Board Games Product and Services
7.17.4 BGRoom Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.17.5 BGRoom Recent Developments/Updates
7.17.6 BGRoom Competitive Strengths & Weaknesses
7.18 Backgammon Blitz
7.18.1 Backgammon Blitz Details
7.18.2 Backgammon Blitz Major Business
7.18.3 Backgammon Blitz Online Board Games Product and Services
7.18.4 Backgammon Blitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.18.5 Backgammon Blitz Recent Developments/Updates
7.18.6 Backgammon Blitz Competitive Strengths & Weaknesses
7.19 Backgammon Galaxy
7.19.1 Backgammon Galaxy Details
7.19.2 Backgammon Galaxy Major Business
7.19.3 Backgammon Galaxy Online Board Games Product and Services
7.19.4 Backgammon Galaxy Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.19.5 Backgammon Galaxy Recent Developments/Updates
7.19.6 Backgammon Galaxy Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Online Board Games Industry Chain
8.2 Online Board Games Upstream Analysis
8.3 Online Board Games Midstream Analysis
8.4 Online Board Games Downstream Analysis

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
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Table of Figures

List of Tables
Table 1. World Online Board Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Table 2. World Online Board Games Revenue by Region (2019-2024) & (USD Million), (by Headquarter Location)
Table 3. World Online Board Games Revenue by Region (2025-2030) & (USD Million), (by Headquarter Location)
Table 4. World Online Board Games Revenue Market Share by Region (2019-2024), (by Headquarter Location)
Table 5. World Online Board Games Revenue Market Share by Region (2025-2030), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Online Board Games Consumption Value Growth Rate Forecast by Region (2019 & 2023 & 2030) & (USD Million)
Table 8. World Online Board Games Consumption Value by Region (2019-2024) & (USD Million)
Table 9. World Online Board Games Consumption Value Forecast by Region (2025-2030) & (USD Million)
Table 10. World Online Board Games Revenue by Player (2019-2024) & (USD Million)
Table 11. Revenue Market Share of Key Online Board Games Players in 2023
Table 12. World Online Board Games Industry Rank of Major Player, Based on Revenue in 2023
Table 13. Global Online Board Games Company Evaluation Quadrant
Table 14. Head Office of Key Online Board Games Players
Table 15. Online Board Games Market: Company Product Type Footprint
Table 16. Online Board Games Market: Company Product Application Footprint
Table 17. Online Board Games Mergers & Acquisitions Activity
Table 18. United States VS China Online Board Games Revenue Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 19. United States VS China Online Board Games Consumption Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 20. United States Based Online Board Games Companies, Headquarters (States, Country)
Table 21. United States Based Companies Online Board Games Revenue, (2019-2024) & (USD Million)
Table 22. United States Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 23. China Based Online Board Games Companies, Headquarters (Province, Country)
Table 24. China Based Companies Online Board Games Revenue, (2019-2024) & (USD Million)
Table 25. China Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 26. Rest of World Based Online Board Games Companies, Headquarters (Province, Country)
Table 27. Rest of World Based Companies Online Board Games Revenue (2019-2024) & (USD Million)
Table 28. Rest of World Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 29. World Online Board Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Table 30. World Online Board Games Market Size Value by Type (2019-2024) & (USD Million)
Table 31. World Online Board Games Market Size by Type (2025-2030) & (USD Million)
Table 32. World Online Board Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Table 33. World Online Board Games Market Size by Application (2019-2024) & (USD Million)
Table 34. World Online Board Games Market Size by Application (2025-2030) & (USD Million)
Table 35. GNU Backgammon Basic Information, Manufacturing Base and Competitors
Table 36. GNU Backgammon Major Business
Table 37. GNU Backgammon Online Board Games Product and Services
Table 38. GNU Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 39. GNU Backgammon Recent Developments/Updates
Table 40. GNU Backgammon Competitive Strengths & Weaknesses
Table 41. Play65 Basic Information, Manufacturing Base and Competitors
Table 42. Play65 Major Business
Table 43. Play65 Online Board Games Product and Services
Table 44. Play65 Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 45. Play65 Recent Developments/Updates
Table 46. Play65 Competitive Strengths & Weaknesses
Table 47. Backgammon Studio Basic Information, Manufacturing Base and Competitors
Table 48. Backgammon Studio Major Business
Table 49. Backgammon Studio Online Board Games Product and Services
Table 50. Backgammon Studio Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 51. Backgammon Studio Recent Developments/Updates
Table 52. Backgammon Studio Competitive Strengths & Weaknesses
Table 53. Extreme Gammon Basic Information, Manufacturing Base and Competitors
Table 54. Extreme Gammon Major Business
Table 55. Extreme Gammon Online Board Games Product and Services
Table 56. Extreme Gammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 57. Extreme Gammon Recent Developments/Updates
Table 58. Extreme Gammon Competitive Strengths & Weaknesses
Table 59. Backgammon NJ Basic Information, Manufacturing Base and Competitors
Table 60. Backgammon NJ Major Business
Table 61. Backgammon NJ Online Board Games Product and Services
Table 62. Backgammon NJ Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 63. Backgammon NJ Recent Developments/Updates
Table 64. Backgammon NJ Competitive Strengths & Weaknesses
Table 65. BGBlitz Basic Information, Manufacturing Base and Competitors
Table 66. BGBlitz Major Business
Table 67. BGBlitz Online Board Games Product and Services
Table 68. BGBlitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 69. BGBlitz Recent Developments/Updates
Table 70. BGBlitz Competitive Strengths & Weaknesses
Table 71. BGLightCE Basic Information, Manufacturing Base and Competitors
Table 72. BGLightCE Major Business
Table 73. BGLightCE Online Board Games Product and Services
Table 74. BGLightCE Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 75. BGLightCE Recent Developments/Updates
Table 76. BGLightCE Competitive Strengths & Weaknesses
Table 77. Backgammon Ace Basic Information, Manufacturing Base and Competitors
Table 78. Backgammon Ace Major Business
Table 79. Backgammon Ace Online Board Games Product and Services
Table 80. Backgammon Ace Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 81. Backgammon Ace Recent Developments/Updates
Table 82. Backgammon Ace Competitive Strengths & Weaknesses
Table 83. Hardwood Backgammon Basic Information, Manufacturing Base and Competitors
Table 84. Hardwood Backgammon Major Business
Table 85. Hardwood Backgammon Online Board Games Product and Services
Table 86. Hardwood Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 87. Hardwood Backgammon Recent Developments/Updates
Table 88. Hardwood Backgammon Competitive Strengths & Weaknesses
Table 89. Backgammon Live Basic Information, Manufacturing Base and Competitors
Table 90. Backgammon Live Major Business
Table 91. Backgammon Live Online Board Games Product and Services
Table 92. Backgammon Live Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 93. Backgammon Live Recent Developments/Updates
Table 94. Backgammon Live Competitive Strengths & Weaknesses
Table 95. GammonSite Basic Information, Manufacturing Base and Competitors
Table 96. GammonSite Major Business
Table 97. GammonSite Online Board Games Product and Services
Table 98. GammonSite Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 99. GammonSite Recent Developments/Updates
Table 100. GammonSite Competitive Strengths & Weaknesses
Table 101. XG Mobile Basic Information, Manufacturing Base and Competitors
Table 102. XG Mobile Major Business
Table 103. XG Mobile Online Board Games Product and Services
Table 104. XG Mobile Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 105. XG Mobile Recent Developments/Updates
Table 106. XG Mobile Competitive Strengths & Weaknesses
Table 107. Backgammon Gold Basic Information, Manufacturing Base and Competitors
Table 108. Backgammon Gold Major Business
Table 109. Backgammon Gold Online Board Games Product and Services
Table 110. Backgammon Gold Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 111. Backgammon Gold Recent Developments/Updates
Table 112. Backgammon Gold Competitive Strengths & Weaknesses
Table 113. Backgammon Masters Basic Information, Manufacturing Base and Competitors
Table 114. Backgammon Masters Major Business
Table 115. Backgammon Masters Online Board Games Product and Services
Table 116. Backgammon Masters Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 117. Backgammon Masters Recent Developments/Updates
Table 118. Backgammon Masters Competitive Strengths & Weaknesses
Table 119. Backgammon Pro Basic Information, Manufacturing Base and Competitors
Table 120. Backgammon Pro Major Business
Table 121. Backgammon Pro Online Board Games Product and Services
Table 122. Backgammon Pro Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 123. Backgammon Pro Recent Developments/Updates
Table 124. Backgammon Pro Competitive Strengths & Weaknesses
Table 125. Gammoned.com Basic Information, Manufacturing Base and Competitors
Table 126. Gammoned.com Major Business
Table 127. Gammoned.com Online Board Games Product and Services
Table 128. Gammoned.com Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 129. Gammoned.com Recent Developments/Updates
Table 130. Gammoned.com Competitive Strengths & Weaknesses
Table 131. BGRoom Basic Information, Manufacturing Base and Competitors
Table 132. BGRoom Major Business
Table 133. BGRoom Online Board Games Product and Services
Table 134. BGRoom Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 135. BGRoom Recent Developments/Updates
Table 136. BGRoom Competitive Strengths & Weaknesses
Table 137. Backgammon Blitz Basic Information, Manufacturing Base and Competitors
Table 138. Backgammon Blitz Major Business
Table 139. Backgammon Blitz Online Board Games Product and Services
Table 140. Backgammon Blitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 141. Backgammon Blitz Recent Developments/Updates
Table 142. Backgammon Blitz Competitive Strengths & Weaknesses
Table 143. Backgammon Galaxy Basic Information, Manufacturing Base and Competitors
Table 144. Backgammon Galaxy Major Business
Table 145. Backgammon Galaxy Online Board Games Product and Services
Table 146. Backgammon Galaxy Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 147. Backgammon Galaxy Recent Developments/Updates
Table 148. Backgammon Galaxy Competitive Strengths & Weaknesses
Table 149. Global Key Players of Online Board Games Upstream (Raw Materials)
Table 150. Global Online Board Games Typical Customers


List of Figures
Figure 1. Online Board Games Picture
Figure 2. World Online Board Games Total Revenue: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Online Board Games Total Revenue (2019-2030) & (USD Million)
Figure 4. World Online Board Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Figure 5. World Online Board Games Revenue Market Share by Region (2019-2030), (by Headquarter Location)
Figure 6. United States Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 7. China Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 8. Europe Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 9. Japan Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 10. South Korea Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 11. ASEAN Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 12. India Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 13. Online Board Games Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 16. World Online Board Games Consumption Value Market Share by Region (2019-2030)
Figure 17. United States Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 18. China Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 19. Europe Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 20. Japan Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 21. South Korea Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 22. ASEAN Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 23. India Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 24. Producer Shipments of Online Board Games by Player Revenue ($MM) and Market Share (%): 2023
Figure 25. Global Four-firm Concentration Ratios (CR4) for Online Board Games Markets in 2023
Figure 26. Global Four-firm Concentration Ratios (CR8) for Online Board Games Markets in 2023
Figure 27. United States VS China: Online Board Games Revenue Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Online Board Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
Figure 29. World Online Board Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Figure 30. World Online Board Games Market Size Market Share by Type in 2023
Figure 31. Strategy Board Games
Figure 32. Card Games
Figure 33. Classic Board Games
Figure 34. Others
Figure 35. World Online Board Games Market Size Market Share by Type (2019-2030)
Figure 36. World Online Board Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Figure 37. World Online Board Games Market Size Market Share by Application in 2023
Figure 38. Private Entertainment
Figure 39. Competition
Figure 40. World Online Board Games Market Size Market Share by Application (2019-2030)
Figure 41. Online Board Games Industrial Chain
Figure 42. Methodology
Figure 43. Research Process and Data Source
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Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

GNU Backgammon
Play65
Backgammon Studio
Extreme Gammon
Backgammon NJ
BGBlitz
BGLightCE
Backgammon Ace
Hardwood Backgammon
Backgammon Live
GammonSite
XG Mobile
Backgammon Gold
Backgammon Masters
Backgammon Pro
Gammoned.com
BGRoom
Backgammon Blitz
Backgammon Galaxy
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Global Online Board Games Supply, Demand and Key Producers, 2024-2030

Global Online Board Games Supply, Demand and Key Producers, 2024-2030

Page: 147

Published Date: 31 Oct 2024

Category: Service & Software

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Description

Online board games are digital versions of traditional board games that can be played over the internet. These games allow players to enjoy classic board game experiences with friends, family, or strangers, regardless of their physical location. They often include digital features that enhance gameplay, such as chat functions, automated scoring, and interactive tutorials.

The global Online Board Games market size is expected to reach $ million by 2030, rising at a market growth of %CAGR during the forecast period (2024-2030).

This report studies the global Online Board Games demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Online Board Games, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Online Board Games that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Online Board Games total market, 2019-2030, (USD Million)
Global Online Board Games total market by region & country, CAGR, 2019-2030, (USD Million)
U.S. VS China: Online Board Games total market, key domestic companies, and share, (USD Million)
Global Online Board Games revenue by player, revenue and market share 2019-2024, (USD Million)
Global Online Board Games total market by Type, CAGR, 2019-2030, (USD Million)
Global Online Board Games total market by Application, CAGR, 2019-2030, (USD Million)
This report profiles major players in the global Online Board Games market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include GNU Backgammon, Play65, Backgammon Studio, Extreme Gammon, Backgammon NJ, BGBlitz, BGLightCE, Backgammon Ace, Hardwood Backgammon, Backgammon Live, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the world Online Board Games market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.

Global Online Board Games Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Online Board Games Market, Segmentation by Type
Strategy Board Games
Card Games
Classic Board Games
Others

Global Online Board Games Market, Segmentation by Application:
Private Entertainment
Competition

Companies Profiled:
GNU Backgammon
Play65
Backgammon Studio
Extreme Gammon
Backgammon NJ
BGBlitz
BGLightCE
Backgammon Ace
Hardwood Backgammon
Backgammon Live
GammonSite
XG Mobile
Backgammon Gold
Backgammon Masters
Backgammon Pro
Gammoned.com
BGRoom
Backgammon Blitz
Backgammon Galaxy

Key Questions Answered
1. How big is the global Online Board Games market?
2. What is the demand of the global Online Board Games market?
3. What is the year over year growth of the global Online Board Games market?
4. What is the total value of the global Online Board Games market?
5. Who are the Major Players in the global Online Board Games market?
6. What are the growth factors driving the market demand?
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Table of Contents

1 Supply Summary
1.1 Online Board Games Introduction
1.2 World Online Board Games Market Size & Forecast (2019 & 2023 & 2030)
1.3 World Online Board Games Total Market by Region (by Headquarter Location)
1.3.1 World Online Board Games Market Size by Region (2019-2030), (by Headquarter Location)
1.3.2 United States Based Company Online Board Games Revenue (2019-2030)
1.3.3 China Based Company Online Board Games Revenue (2019-2030)
1.3.4 Europe Based Company Online Board Games Revenue (2019-2030)
1.3.5 Japan Based Company Online Board Games Revenue (2019-2030)
1.3.6 South Korea Based Company Online Board Games Revenue (2019-2030)
1.3.7 ASEAN Based Company Online Board Games Revenue (2019-2030)
1.3.8 India Based Company Online Board Games Revenue (2019-2030)
1.4 Market Drivers, Restraints and Trends
1.4.1 Online Board Games Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Major Market Trends

2 Demand Summary
2.1 World Online Board Games Consumption Value (2019-2030)
2.2 World Online Board Games Consumption Value by Region
2.2.1 World Online Board Games Consumption Value by Region (2019-2024)
2.2.2 World Online Board Games Consumption Value Forecast by Region (2025-2030)
2.3 United States Online Board Games Consumption Value (2019-2030)
2.4 China Online Board Games Consumption Value (2019-2030)
2.5 Europe Online Board Games Consumption Value (2019-2030)
2.6 Japan Online Board Games Consumption Value (2019-2030)
2.7 South Korea Online Board Games Consumption Value (2019-2030)
2.8 ASEAN Online Board Games Consumption Value (2019-2030)
2.9 India Online Board Games Consumption Value (2019-2030)

3 World Online Board Games Companies Competitive Analysis
3.1 World Online Board Games Revenue by Player (2019-2024)
3.2 Industry Rank and Concentration Rate (CR)
3.2.1 Global Online Board Games Industry Rank of Major Players
3.2.2 Global Concentration Ratios (CR4) for Online Board Games in 2023
3.2.3 Global Concentration Ratios (CR8) for Online Board Games in 2023
3.3 Online Board Games Company Evaluation Quadrant
3.4 Online Board Games Market: Overall Company Footprint Analysis
3.4.1 Online Board Games Market: Region Footprint
3.4.2 Online Board Games Market: Company Product Type Footprint
3.4.3 Online Board Games Market: Company Product Application Footprint
3.5 Competitive Environment
3.5.1 Historical Structure of the Industry
3.5.2 Barriers of Market Entry
3.5.3 Factors of Competition
3.6 Mergers & Acquisitions Activity

4 United States VS China VS Rest of World (by Headquarter Location)
4.1 United States VS China: Online Board Games Revenue Comparison (by Headquarter Location)
4.1.1 United States VS China: Online Board Games Revenue Comparison (2019 & 2023 & 2030) (by Headquarter Location)
4.1.2 United States VS China: Online Board Games Revenue Market Share Comparison (2019 & 2023 & 2030)
4.2 United States Based Companies VS China Based Companies: Online Board Games Consumption Value Comparison
4.2.1 United States VS China: Online Board Games Consumption Value Comparison (2019 & 2023 & 2030)
4.2.2 United States VS China: Online Board Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
4.3 United States Based Online Board Games Companies and Market Share, 2019-2024
4.3.1 United States Based Online Board Games Companies, Headquarters (States, Country)
4.3.2 United States Based Companies Online Board Games Revenue, (2019-2024)
4.4 China Based Companies Online Board Games Revenue and Market Share, 2019-2024
4.4.1 China Based Online Board Games Companies, Company Headquarters (Province, Country)
4.4.2 China Based Companies Online Board Games Revenue, (2019-2024)
4.5 Rest of World Based Online Board Games Companies and Market Share, 2019-2024
4.5.1 Rest of World Based Online Board Games Companies, Headquarters (Province, Country)
4.5.2 Rest of World Based Companies Online Board Games Revenue (2019-2024)

5 Market Analysis by Type
5.1 World Online Board Games Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
5.2.1 Strategy Board Games
5.2.2 Card Games
5.2.3 Classic Board Games
5.2.4 Others
5.3 Market Segment by Type
5.3.1 World Online Board Games Market Size by Type (2019-2024)
5.3.2 World Online Board Games Market Size by Type (2025-2030)
5.3.3 World Online Board Games Market Size Market Share by Type (2025-2030)

6 Market Analysis by Application
6.1 World Online Board Games Market Size Overview by Application: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Application
6.2.1 Private Entertainment
6.2.2 Competition
6.3 Market Segment by Application
6.3.1 World Online Board Games Market Size by Application (2019-2024)
6.3.2 World Online Board Games Market Size by Application (2025-2030)
6.3.3 World Online Board Games Market Size Market Share by Application (2019-2030)

7 Company Profiles
7.1 GNU Backgammon
7.1.1 GNU Backgammon Details
7.1.2 GNU Backgammon Major Business
7.1.3 GNU Backgammon Online Board Games Product and Services
7.1.4 GNU Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.1.5 GNU Backgammon Recent Developments/Updates
7.1.6 GNU Backgammon Competitive Strengths & Weaknesses
7.2 Play65
7.2.1 Play65 Details
7.2.2 Play65 Major Business
7.2.3 Play65 Online Board Games Product and Services
7.2.4 Play65 Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.2.5 Play65 Recent Developments/Updates
7.2.6 Play65 Competitive Strengths & Weaknesses
7.3 Backgammon Studio
7.3.1 Backgammon Studio Details
7.3.2 Backgammon Studio Major Business
7.3.3 Backgammon Studio Online Board Games Product and Services
7.3.4 Backgammon Studio Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.3.5 Backgammon Studio Recent Developments/Updates
7.3.6 Backgammon Studio Competitive Strengths & Weaknesses
7.4 Extreme Gammon
7.4.1 Extreme Gammon Details
7.4.2 Extreme Gammon Major Business
7.4.3 Extreme Gammon Online Board Games Product and Services
7.4.4 Extreme Gammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.4.5 Extreme Gammon Recent Developments/Updates
7.4.6 Extreme Gammon Competitive Strengths & Weaknesses
7.5 Backgammon NJ
7.5.1 Backgammon NJ Details
7.5.2 Backgammon NJ Major Business
7.5.3 Backgammon NJ Online Board Games Product and Services
7.5.4 Backgammon NJ Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.5.5 Backgammon NJ Recent Developments/Updates
7.5.6 Backgammon NJ Competitive Strengths & Weaknesses
7.6 BGBlitz
7.6.1 BGBlitz Details
7.6.2 BGBlitz Major Business
7.6.3 BGBlitz Online Board Games Product and Services
7.6.4 BGBlitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.6.5 BGBlitz Recent Developments/Updates
7.6.6 BGBlitz Competitive Strengths & Weaknesses
7.7 BGLightCE
7.7.1 BGLightCE Details
7.7.2 BGLightCE Major Business
7.7.3 BGLightCE Online Board Games Product and Services
7.7.4 BGLightCE Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.7.5 BGLightCE Recent Developments/Updates
7.7.6 BGLightCE Competitive Strengths & Weaknesses
7.8 Backgammon Ace
7.8.1 Backgammon Ace Details
7.8.2 Backgammon Ace Major Business
7.8.3 Backgammon Ace Online Board Games Product and Services
7.8.4 Backgammon Ace Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.8.5 Backgammon Ace Recent Developments/Updates
7.8.6 Backgammon Ace Competitive Strengths & Weaknesses
7.9 Hardwood Backgammon
7.9.1 Hardwood Backgammon Details
7.9.2 Hardwood Backgammon Major Business
7.9.3 Hardwood Backgammon Online Board Games Product and Services
7.9.4 Hardwood Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.9.5 Hardwood Backgammon Recent Developments/Updates
7.9.6 Hardwood Backgammon Competitive Strengths & Weaknesses
7.10 Backgammon Live
7.10.1 Backgammon Live Details
7.10.2 Backgammon Live Major Business
7.10.3 Backgammon Live Online Board Games Product and Services
7.10.4 Backgammon Live Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.10.5 Backgammon Live Recent Developments/Updates
7.10.6 Backgammon Live Competitive Strengths & Weaknesses
7.11 GammonSite
7.11.1 GammonSite Details
7.11.2 GammonSite Major Business
7.11.3 GammonSite Online Board Games Product and Services
7.11.4 GammonSite Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.11.5 GammonSite Recent Developments/Updates
7.11.6 GammonSite Competitive Strengths & Weaknesses
7.12 XG Mobile
7.12.1 XG Mobile Details
7.12.2 XG Mobile Major Business
7.12.3 XG Mobile Online Board Games Product and Services
7.12.4 XG Mobile Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.12.5 XG Mobile Recent Developments/Updates
7.12.6 XG Mobile Competitive Strengths & Weaknesses
7.13 Backgammon Gold
7.13.1 Backgammon Gold Details
7.13.2 Backgammon Gold Major Business
7.13.3 Backgammon Gold Online Board Games Product and Services
7.13.4 Backgammon Gold Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.13.5 Backgammon Gold Recent Developments/Updates
7.13.6 Backgammon Gold Competitive Strengths & Weaknesses
7.14 Backgammon Masters
7.14.1 Backgammon Masters Details
7.14.2 Backgammon Masters Major Business
7.14.3 Backgammon Masters Online Board Games Product and Services
7.14.4 Backgammon Masters Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.14.5 Backgammon Masters Recent Developments/Updates
7.14.6 Backgammon Masters Competitive Strengths & Weaknesses
7.15 Backgammon Pro
7.15.1 Backgammon Pro Details
7.15.2 Backgammon Pro Major Business
7.15.3 Backgammon Pro Online Board Games Product and Services
7.15.4 Backgammon Pro Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.15.5 Backgammon Pro Recent Developments/Updates
7.15.6 Backgammon Pro Competitive Strengths & Weaknesses
7.16 Gammoned.com
7.16.1 Gammoned.com Details
7.16.2 Gammoned.com Major Business
7.16.3 Gammoned.com Online Board Games Product and Services
7.16.4 Gammoned.com Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.16.5 Gammoned.com Recent Developments/Updates
7.16.6 Gammoned.com Competitive Strengths & Weaknesses
7.17 BGRoom
7.17.1 BGRoom Details
7.17.2 BGRoom Major Business
7.17.3 BGRoom Online Board Games Product and Services
7.17.4 BGRoom Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.17.5 BGRoom Recent Developments/Updates
7.17.6 BGRoom Competitive Strengths & Weaknesses
7.18 Backgammon Blitz
7.18.1 Backgammon Blitz Details
7.18.2 Backgammon Blitz Major Business
7.18.3 Backgammon Blitz Online Board Games Product and Services
7.18.4 Backgammon Blitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.18.5 Backgammon Blitz Recent Developments/Updates
7.18.6 Backgammon Blitz Competitive Strengths & Weaknesses
7.19 Backgammon Galaxy
7.19.1 Backgammon Galaxy Details
7.19.2 Backgammon Galaxy Major Business
7.19.3 Backgammon Galaxy Online Board Games Product and Services
7.19.4 Backgammon Galaxy Online Board Games Revenue, Gross Margin and Market Share (2019-2024)
7.19.5 Backgammon Galaxy Recent Developments/Updates
7.19.6 Backgammon Galaxy Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Online Board Games Industry Chain
8.2 Online Board Games Upstream Analysis
8.3 Online Board Games Midstream Analysis
8.4 Online Board Games Downstream Analysis

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
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Table of Figures

List of Tables
Table 1. World Online Board Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Table 2. World Online Board Games Revenue by Region (2019-2024) & (USD Million), (by Headquarter Location)
Table 3. World Online Board Games Revenue by Region (2025-2030) & (USD Million), (by Headquarter Location)
Table 4. World Online Board Games Revenue Market Share by Region (2019-2024), (by Headquarter Location)
Table 5. World Online Board Games Revenue Market Share by Region (2025-2030), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Online Board Games Consumption Value Growth Rate Forecast by Region (2019 & 2023 & 2030) & (USD Million)
Table 8. World Online Board Games Consumption Value by Region (2019-2024) & (USD Million)
Table 9. World Online Board Games Consumption Value Forecast by Region (2025-2030) & (USD Million)
Table 10. World Online Board Games Revenue by Player (2019-2024) & (USD Million)
Table 11. Revenue Market Share of Key Online Board Games Players in 2023
Table 12. World Online Board Games Industry Rank of Major Player, Based on Revenue in 2023
Table 13. Global Online Board Games Company Evaluation Quadrant
Table 14. Head Office of Key Online Board Games Players
Table 15. Online Board Games Market: Company Product Type Footprint
Table 16. Online Board Games Market: Company Product Application Footprint
Table 17. Online Board Games Mergers & Acquisitions Activity
Table 18. United States VS China Online Board Games Revenue Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 19. United States VS China Online Board Games Consumption Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 20. United States Based Online Board Games Companies, Headquarters (States, Country)
Table 21. United States Based Companies Online Board Games Revenue, (2019-2024) & (USD Million)
Table 22. United States Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 23. China Based Online Board Games Companies, Headquarters (Province, Country)
Table 24. China Based Companies Online Board Games Revenue, (2019-2024) & (USD Million)
Table 25. China Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 26. Rest of World Based Online Board Games Companies, Headquarters (Province, Country)
Table 27. Rest of World Based Companies Online Board Games Revenue (2019-2024) & (USD Million)
Table 28. Rest of World Based Companies Online Board Games Revenue Market Share (2019-2024)
Table 29. World Online Board Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Table 30. World Online Board Games Market Size Value by Type (2019-2024) & (USD Million)
Table 31. World Online Board Games Market Size by Type (2025-2030) & (USD Million)
Table 32. World Online Board Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Table 33. World Online Board Games Market Size by Application (2019-2024) & (USD Million)
Table 34. World Online Board Games Market Size by Application (2025-2030) & (USD Million)
Table 35. GNU Backgammon Basic Information, Manufacturing Base and Competitors
Table 36. GNU Backgammon Major Business
Table 37. GNU Backgammon Online Board Games Product and Services
Table 38. GNU Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 39. GNU Backgammon Recent Developments/Updates
Table 40. GNU Backgammon Competitive Strengths & Weaknesses
Table 41. Play65 Basic Information, Manufacturing Base and Competitors
Table 42. Play65 Major Business
Table 43. Play65 Online Board Games Product and Services
Table 44. Play65 Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 45. Play65 Recent Developments/Updates
Table 46. Play65 Competitive Strengths & Weaknesses
Table 47. Backgammon Studio Basic Information, Manufacturing Base and Competitors
Table 48. Backgammon Studio Major Business
Table 49. Backgammon Studio Online Board Games Product and Services
Table 50. Backgammon Studio Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 51. Backgammon Studio Recent Developments/Updates
Table 52. Backgammon Studio Competitive Strengths & Weaknesses
Table 53. Extreme Gammon Basic Information, Manufacturing Base and Competitors
Table 54. Extreme Gammon Major Business
Table 55. Extreme Gammon Online Board Games Product and Services
Table 56. Extreme Gammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 57. Extreme Gammon Recent Developments/Updates
Table 58. Extreme Gammon Competitive Strengths & Weaknesses
Table 59. Backgammon NJ Basic Information, Manufacturing Base and Competitors
Table 60. Backgammon NJ Major Business
Table 61. Backgammon NJ Online Board Games Product and Services
Table 62. Backgammon NJ Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 63. Backgammon NJ Recent Developments/Updates
Table 64. Backgammon NJ Competitive Strengths & Weaknesses
Table 65. BGBlitz Basic Information, Manufacturing Base and Competitors
Table 66. BGBlitz Major Business
Table 67. BGBlitz Online Board Games Product and Services
Table 68. BGBlitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 69. BGBlitz Recent Developments/Updates
Table 70. BGBlitz Competitive Strengths & Weaknesses
Table 71. BGLightCE Basic Information, Manufacturing Base and Competitors
Table 72. BGLightCE Major Business
Table 73. BGLightCE Online Board Games Product and Services
Table 74. BGLightCE Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 75. BGLightCE Recent Developments/Updates
Table 76. BGLightCE Competitive Strengths & Weaknesses
Table 77. Backgammon Ace Basic Information, Manufacturing Base and Competitors
Table 78. Backgammon Ace Major Business
Table 79. Backgammon Ace Online Board Games Product and Services
Table 80. Backgammon Ace Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 81. Backgammon Ace Recent Developments/Updates
Table 82. Backgammon Ace Competitive Strengths & Weaknesses
Table 83. Hardwood Backgammon Basic Information, Manufacturing Base and Competitors
Table 84. Hardwood Backgammon Major Business
Table 85. Hardwood Backgammon Online Board Games Product and Services
Table 86. Hardwood Backgammon Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 87. Hardwood Backgammon Recent Developments/Updates
Table 88. Hardwood Backgammon Competitive Strengths & Weaknesses
Table 89. Backgammon Live Basic Information, Manufacturing Base and Competitors
Table 90. Backgammon Live Major Business
Table 91. Backgammon Live Online Board Games Product and Services
Table 92. Backgammon Live Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 93. Backgammon Live Recent Developments/Updates
Table 94. Backgammon Live Competitive Strengths & Weaknesses
Table 95. GammonSite Basic Information, Manufacturing Base and Competitors
Table 96. GammonSite Major Business
Table 97. GammonSite Online Board Games Product and Services
Table 98. GammonSite Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 99. GammonSite Recent Developments/Updates
Table 100. GammonSite Competitive Strengths & Weaknesses
Table 101. XG Mobile Basic Information, Manufacturing Base and Competitors
Table 102. XG Mobile Major Business
Table 103. XG Mobile Online Board Games Product and Services
Table 104. XG Mobile Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 105. XG Mobile Recent Developments/Updates
Table 106. XG Mobile Competitive Strengths & Weaknesses
Table 107. Backgammon Gold Basic Information, Manufacturing Base and Competitors
Table 108. Backgammon Gold Major Business
Table 109. Backgammon Gold Online Board Games Product and Services
Table 110. Backgammon Gold Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 111. Backgammon Gold Recent Developments/Updates
Table 112. Backgammon Gold Competitive Strengths & Weaknesses
Table 113. Backgammon Masters Basic Information, Manufacturing Base and Competitors
Table 114. Backgammon Masters Major Business
Table 115. Backgammon Masters Online Board Games Product and Services
Table 116. Backgammon Masters Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 117. Backgammon Masters Recent Developments/Updates
Table 118. Backgammon Masters Competitive Strengths & Weaknesses
Table 119. Backgammon Pro Basic Information, Manufacturing Base and Competitors
Table 120. Backgammon Pro Major Business
Table 121. Backgammon Pro Online Board Games Product and Services
Table 122. Backgammon Pro Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 123. Backgammon Pro Recent Developments/Updates
Table 124. Backgammon Pro Competitive Strengths & Weaknesses
Table 125. Gammoned.com Basic Information, Manufacturing Base and Competitors
Table 126. Gammoned.com Major Business
Table 127. Gammoned.com Online Board Games Product and Services
Table 128. Gammoned.com Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 129. Gammoned.com Recent Developments/Updates
Table 130. Gammoned.com Competitive Strengths & Weaknesses
Table 131. BGRoom Basic Information, Manufacturing Base and Competitors
Table 132. BGRoom Major Business
Table 133. BGRoom Online Board Games Product and Services
Table 134. BGRoom Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 135. BGRoom Recent Developments/Updates
Table 136. BGRoom Competitive Strengths & Weaknesses
Table 137. Backgammon Blitz Basic Information, Manufacturing Base and Competitors
Table 138. Backgammon Blitz Major Business
Table 139. Backgammon Blitz Online Board Games Product and Services
Table 140. Backgammon Blitz Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 141. Backgammon Blitz Recent Developments/Updates
Table 142. Backgammon Blitz Competitive Strengths & Weaknesses
Table 143. Backgammon Galaxy Basic Information, Manufacturing Base and Competitors
Table 144. Backgammon Galaxy Major Business
Table 145. Backgammon Galaxy Online Board Games Product and Services
Table 146. Backgammon Galaxy Online Board Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 147. Backgammon Galaxy Recent Developments/Updates
Table 148. Backgammon Galaxy Competitive Strengths & Weaknesses
Table 149. Global Key Players of Online Board Games Upstream (Raw Materials)
Table 150. Global Online Board Games Typical Customers


List of Figures
Figure 1. Online Board Games Picture
Figure 2. World Online Board Games Total Revenue: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Online Board Games Total Revenue (2019-2030) & (USD Million)
Figure 4. World Online Board Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Figure 5. World Online Board Games Revenue Market Share by Region (2019-2030), (by Headquarter Location)
Figure 6. United States Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 7. China Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 8. Europe Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 9. Japan Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 10. South Korea Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 11. ASEAN Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 12. India Based Company Online Board Games Revenue (2019-2030) & (USD Million)
Figure 13. Online Board Games Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 16. World Online Board Games Consumption Value Market Share by Region (2019-2030)
Figure 17. United States Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 18. China Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 19. Europe Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 20. Japan Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 21. South Korea Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 22. ASEAN Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 23. India Online Board Games Consumption Value (2019-2030) & (USD Million)
Figure 24. Producer Shipments of Online Board Games by Player Revenue ($MM) and Market Share (%): 2023
Figure 25. Global Four-firm Concentration Ratios (CR4) for Online Board Games Markets in 2023
Figure 26. Global Four-firm Concentration Ratios (CR8) for Online Board Games Markets in 2023
Figure 27. United States VS China: Online Board Games Revenue Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Online Board Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
Figure 29. World Online Board Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Figure 30. World Online Board Games Market Size Market Share by Type in 2023
Figure 31. Strategy Board Games
Figure 32. Card Games
Figure 33. Classic Board Games
Figure 34. Others
Figure 35. World Online Board Games Market Size Market Share by Type (2019-2030)
Figure 36. World Online Board Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Figure 37. World Online Board Games Market Size Market Share by Application in 2023
Figure 38. Private Entertainment
Figure 39. Competition
Figure 40. World Online Board Games Market Size Market Share by Application (2019-2030)
Figure 41. Online Board Games Industrial Chain
Figure 42. Methodology
Figure 43. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

yuan2

Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

GNU Backgammon
Play65
Backgammon Studio
Extreme Gammon
Backgammon NJ
BGBlitz
BGLightCE
Backgammon Ace
Hardwood Backgammon
Backgammon Live
GammonSite
XG Mobile
Backgammon Gold
Backgammon Masters
Backgammon Pro
Gammoned.com
BGRoom
Backgammon Blitz
Backgammon Galaxy
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