Global Stand-alone Football Games Supply, Demand and Key Producers, 2024-2030
Page: 97
Published Date: 13 Feb 2024
Category: Service & Software
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- Description
- Table of Contents
- Table of Figures
- Research Methodology
- Companies Mentioned
- Related Reports
- Product Tags
Description
The global Stand-alone Football Games market size is expected to reach $ million by 2030, rising at a market growth of % CAGR during the forecast period (2024-2030).
A game played without the Internet
Stand-alone Football Games
This report studies the global Stand-alone Football Games demand, key companies, and key regions.
This report is a detailed and comprehensive analysis of the world market for Stand-alone Football Games, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Stand-alone Football Games that contribute to its increasing demand across many markets.
Highlights and key features of the study
Global Stand-alone Football Games total market, 2019-2030, (USD Million)
Global Stand-alone Football Games total market by region & country, CAGR, 2019-2030, (USD Million)
U.S. VS China: Stand-alone Football Games total market, key domestic companies and share, (USD Million)
Global Stand-alone Football Games revenue by player and market share 2019-2024, (USD Million)
Global Stand-alone Football Games total market by Type, CAGR, 2019-2030, (USD Million)
Global Stand-alone Football Games total market by Application, CAGR, 2019-2030, (USD Million).
This reports profiles major players in the global Stand-alone Football Games market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Konami, Sports Interactive, EA Sports, GALA Sports, First Touch Games, Tencent Games and Net Ease, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Stand-alone Football Games market.
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.
Global Stand-alone Football Games Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World
Global Stand-alone Football Games Market, Segmentation by Type
Computer Game
Mobile Game
Console Game
Global Stand-alone Football Games Market, Segmentation by Application
Steam
Origin
Uplay
Other
Companies Profiled:
Konami
Sports Interactive
EA Sports
GALA Sports
First Touch Games
Tencent Games
Net Ease
Key Questions Answered
1. How big is the global Stand-alone Football Games market?
2. What is the demand of the global Stand-alone Football Games market?
3. What is the year over year growth of the global Stand-alone Football Games market?
4. What is the total value of the global Stand-alone Football Games market?
5. Who are the major players in the global Stand-alone Football Games market?
Table of Contents
1 Supply Summary
1.1 Stand-alone Football Games Introduction
1.2 World Stand-alone Football Games Market Size & Forecast (2019 & 2023 & 2030)
1.3 World Stand-alone Football Games Total Market by Region (by Headquarter Location)
1.3.1 World Stand-alone Football Games Market Size by Region (2019-2030), (by Headquarter Location)
1.3.2 United States Stand-alone Football Games Market Size (2019-2030)
1.3.3 China Stand-alone Football Games Market Size (2019-2030)
1.3.4 Europe Stand-alone Football Games Market Size (2019-2030)
1.3.5 Japan Stand-alone Football Games Market Size (2019-2030)
1.3.6 South Korea Stand-alone Football Games Market Size (2019-2030)
1.3.7 ASEAN Stand-alone Football Games Market Size (2019-2030)
1.3.8 India Stand-alone Football Games Market Size (2019-2030)
1.4 Market Drivers, Restraints and Trends
1.4.1 Stand-alone Football Games Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Stand-alone Football Games Major Market Trends
2 Demand Summary
2.1 World Stand-alone Football Games Consumption Value (2019-2030)
2.2 World Stand-alone Football Games Consumption Value by Region
2.2.1 World Stand-alone Football Games Consumption Value by Region (2019-2024)
2.2.2 World Stand-alone Football Games Consumption Value Forecast by Region (2025-2030)
2.3 United States Stand-alone Football Games Consumption Value (2019-2030)
2.4 China Stand-alone Football Games Consumption Value (2019-2030)
2.5 Europe Stand-alone Football Games Consumption Value (2019-2030)
2.6 Japan Stand-alone Football Games Consumption Value (2019-2030)
2.7 South Korea Stand-alone Football Games Consumption Value (2019-2030)
2.8 ASEAN Stand-alone Football Games Consumption Value (2019-2030)
2.9 India Stand-alone Football Games Consumption Value (2019-2030)
3 World Stand-alone Football Games Companies Competitive Analysis
3.1 World Stand-alone Football Games Revenue by Player (2019-2024)
3.2 Industry Rank and Concentration Rate (CR)
3.2.1 Global Stand-alone Football Games Industry Rank of Major Players
3.2.2 Global Concentration Ratios (CR4) for Stand-alone Football Games in 2023
3.2.3 Global Concentration Ratios (CR8) for Stand-alone Football Games in 2023
3.3 Stand-alone Football Games Company Evaluation Quadrant
3.4 Stand-alone Football Games Market: Overall Company Footprint Analysis
3.4.1 Stand-alone Football Games Market: Region Footprint
3.4.2 Stand-alone Football Games Market: Company Product Type Footprint
3.4.3 Stand-alone Football Games Market: Company Product Application Footprint
3.5 Competitive Environment
3.5.1 Historical Structure of the Industry
3.5.2 Barriers of Market Entry
3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity
4 United States VS China VS Rest of the World (by Headquarter Location)
4.1 United States VS China: Stand-alone Football Games Revenue Comparison (by Headquarter Location)
4.1.1 United States VS China: Stand-alone Football Games Market Size Comparison (2019 & 2023 & 2030) (by Headquarter Location)
4.1.2 United States VS China: Stand-alone Football Games Revenue Market Share Comparison (2019 & 2023 & 2030)
4.2 United States Based Companies VS China Based Companies: Stand-alone Football Games Consumption Value Comparison
4.2.1 United States VS China: Stand-alone Football Games Consumption Value Comparison (2019 & 2023 & 2030)
4.2.2 United States VS China: Stand-alone Football Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
4.3 United States Based Stand-alone Football Games Companies and Market Share, 2019-2024
4.3.1 United States Based Stand-alone Football Games Companies, Headquarters (States, Country)
4.3.2 United States Based Companies Stand-alone Football Games Revenue, (2019-2024)
4.4 China Based Companies Stand-alone Football Games Revenue and Market Share, 2019-2024
4.4.1 China Based Stand-alone Football Games Companies, Company Headquarters (Province, Country)
4.4.2 China Based Companies Stand-alone Football Games Revenue, (2019-2024)
4.5 Rest of World Based Stand-alone Football Games Companies and Market Share, 2019-2024
4.5.1 Rest of World Based Stand-alone Football Games Companies, Headquarters (States, Country)
4.5.2 Rest of World Based Companies Stand-alone Football Games Revenue, (2019-2024)
5 Market Analysis by Type
5.1 World Stand-alone Football Games Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
5.2.1 Computer Game
5.2.2 Mobile Game
5.2.3 Console Game
5.3 Market Segment by Type
5.3.1 World Stand-alone Football Games Market Size by Type (2019-2024)
5.3.2 World Stand-alone Football Games Market Size by Type (2025-2030)
5.3.3 World Stand-alone Football Games Market Size Market Share by Type (2019-2030)
6 Market Analysis by Application
6.1 World Stand-alone Football Games Market Size Overview by Application: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Application
6.2.1 Steam
6.2.2 Origin
6.2.3 Uplay
6.2.4 Other
6.2.5 Other
6.3 Market Segment by Application
6.3.1 World Stand-alone Football Games Market Size by Application (2019-2024)
6.3.2 World Stand-alone Football Games Market Size by Application (2025-2030)
6.3.3 World Stand-alone Football Games Market Size by Application (2019-2030)
7 Company Profiles
7.1 Konami
7.1.1 Konami Details
7.1.2 Konami Major Business
7.1.3 Konami Stand-alone Football Games Product and Services
7.1.4 Konami Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.1.5 Konami Recent Developments/Updates
7.1.6 Konami Competitive Strengths & Weaknesses
7.2 Sports Interactive
7.2.1 Sports Interactive Details
7.2.2 Sports Interactive Major Business
7.2.3 Sports Interactive Stand-alone Football Games Product and Services
7.2.4 Sports Interactive Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.2.5 Sports Interactive Recent Developments/Updates
7.2.6 Sports Interactive Competitive Strengths & Weaknesses
7.3 EA Sports
7.3.1 EA Sports Details
7.3.2 EA Sports Major Business
7.3.3 EA Sports Stand-alone Football Games Product and Services
7.3.4 EA Sports Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.3.5 EA Sports Recent Developments/Updates
7.3.6 EA Sports Competitive Strengths & Weaknesses
7.4 GALA Sports
7.4.1 GALA Sports Details
7.4.2 GALA Sports Major Business
7.4.3 GALA Sports Stand-alone Football Games Product and Services
7.4.4 GALA Sports Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.4.5 GALA Sports Recent Developments/Updates
7.4.6 GALA Sports Competitive Strengths & Weaknesses
7.5 First Touch Games
7.5.1 First Touch Games Details
7.5.2 First Touch Games Major Business
7.5.3 First Touch Games Stand-alone Football Games Product and Services
7.5.4 First Touch Games Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.5.5 First Touch Games Recent Developments/Updates
7.5.6 First Touch Games Competitive Strengths & Weaknesses
7.6 Tencent Games
7.6.1 Tencent Games Details
7.6.2 Tencent Games Major Business
7.6.3 Tencent Games Stand-alone Football Games Product and Services
7.6.4 Tencent Games Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.6.5 Tencent Games Recent Developments/Updates
7.6.6 Tencent Games Competitive Strengths & Weaknesses
7.7 Net Ease
7.7.1 Net Ease Details
7.7.2 Net Ease Major Business
7.7.3 Net Ease Stand-alone Football Games Product and Services
7.7.4 Net Ease Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024)
7.7.5 Net Ease Recent Developments/Updates
7.7.6 Net Ease Competitive Strengths & Weaknesses
8 Industry Chain Analysis
8.1 Stand-alone Football Games Industry Chain
8.2 Stand-alone Football Games Upstream Analysis
8.3 Stand-alone Football Games Midstream Analysis
8.4 Stand-alone Football Games Downstream Analysis
9 Research Findings and Conclusion
10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
Table of Figures
List of Tables
Table 1. World Stand-alone Football Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Table 2. World Stand-alone Football Games Revenue by Region (2019-2024) & (USD Million), (by Headquarter Location)
Table 3. World Stand-alone Football Games Revenue by Region (2025-2030) & (USD Million), (by Headquarter Location)
Table 4. World Stand-alone Football Games Revenue Market Share by Region (2019-2024), (by Headquarter Location)
Table 5. World Stand-alone Football Games Revenue Market Share by Region (2025-2030), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Stand-alone Football Games Consumption Value Growth Rate Forecast by Region (2019 & 2023 & 2030) & (USD Million)
Table 8. World Stand-alone Football Games Consumption Value by Region (2019-2024) & (USD Million)
Table 9. World Stand-alone Football Games Consumption Value Forecast by Region (2025-2030) & (USD Million)
Table 10. World Stand-alone Football Games Revenue by Player (2019-2024) & (USD Million)
Table 11. Revenue Market Share of Key Stand-alone Football Games Players in 2023
Table 12. World Stand-alone Football Games Industry Rank of Major Player, Based on Revenue in 2023
Table 13. Global Stand-alone Football Games Company Evaluation Quadrant
Table 14. Head Office of Key Stand-alone Football Games Player
Table 15. Stand-alone Football Games Market: Company Product Type Footprint
Table 16. Stand-alone Football Games Market: Company Product Application Footprint
Table 17. Stand-alone Football Games Mergers & Acquisitions Activity
Table 18. United States VS China Stand-alone Football Games Market Size Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 19. United States VS China Stand-alone Football Games Consumption Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 20. United States Based Stand-alone Football Games Companies, Headquarters (States, Country)
Table 21. United States Based Companies Stand-alone Football Games Revenue, (2019-2024) & (USD Million)
Table 22. United States Based Companies Stand-alone Football Games Revenue Market Share (2019-2024)
Table 23. China Based Stand-alone Football Games Companies, Headquarters (Province, Country)
Table 24. China Based Companies Stand-alone Football Games Revenue, (2019-2024) & (USD Million)
Table 25. China Based Companies Stand-alone Football Games Revenue Market Share (2019-2024)
Table 26. Rest of World Based Stand-alone Football Games Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Stand-alone Football Games Revenue, (2019-2024) & (USD Million)
Table 28. Rest of World Based Companies Stand-alone Football Games Revenue Market Share (2019-2024)
Table 29. World Stand-alone Football Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Table 30. World Stand-alone Football Games Market Size by Type (2019-2024) & (USD Million)
Table 31. World Stand-alone Football Games Market Size by Type (2025-2030) & (USD Million)
Table 32. World Stand-alone Football Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Table 33. World Stand-alone Football Games Market Size by Application (2019-2024) & (USD Million)
Table 34. World Stand-alone Football Games Market Size by Application (2025-2030) & (USD Million)
Table 35. Konami Basic Information, Area Served and Competitors
Table 36. Konami Major Business
Table 37. Konami Stand-alone Football Games Product and Services
Table 38. Konami Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 39. Konami Recent Developments/Updates
Table 40. Konami Competitive Strengths & Weaknesses
Table 41. Sports Interactive Basic Information, Area Served and Competitors
Table 42. Sports Interactive Major Business
Table 43. Sports Interactive Stand-alone Football Games Product and Services
Table 44. Sports Interactive Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 45. Sports Interactive Recent Developments/Updates
Table 46. Sports Interactive Competitive Strengths & Weaknesses
Table 47. EA Sports Basic Information, Area Served and Competitors
Table 48. EA Sports Major Business
Table 49. EA Sports Stand-alone Football Games Product and Services
Table 50. EA Sports Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 51. EA Sports Recent Developments/Updates
Table 52. EA Sports Competitive Strengths & Weaknesses
Table 53. GALA Sports Basic Information, Area Served and Competitors
Table 54. GALA Sports Major Business
Table 55. GALA Sports Stand-alone Football Games Product and Services
Table 56. GALA Sports Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 57. GALA Sports Recent Developments/Updates
Table 58. GALA Sports Competitive Strengths & Weaknesses
Table 59. First Touch Games Basic Information, Area Served and Competitors
Table 60. First Touch Games Major Business
Table 61. First Touch Games Stand-alone Football Games Product and Services
Table 62. First Touch Games Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 63. First Touch Games Recent Developments/Updates
Table 64. First Touch Games Competitive Strengths & Weaknesses
Table 65. Tencent Games Basic Information, Area Served and Competitors
Table 66. Tencent Games Major Business
Table 67. Tencent Games Stand-alone Football Games Product and Services
Table 68. Tencent Games Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 69. Tencent Games Recent Developments/Updates
Table 70. Net Ease Basic Information, Area Served and Competitors
Table 71. Net Ease Major Business
Table 72. Net Ease Stand-alone Football Games Product and Services
Table 73. Net Ease Stand-alone Football Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 74. Global Key Players of Stand-alone Football Games Upstream (Raw Materials)
Table 75. Stand-alone Football Games Typical Customers
List of Figure
Figure 1. Stand-alone Football Games Picture
Figure 2. World Stand-alone Football Games Total Market Size: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Stand-alone Football Games Total Market Size (2019-2030) & (USD Million)
Figure 4. World Stand-alone Football Games Revenue Market Share by Region (2019, 2023 and 2030) & (USD Million) , (by Headquarter Location)
Figure 5. World Stand-alone Football Games Revenue Market Share by Region (2019-2030), (by Headquarter Location)
Figure 6. United States Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 7. China Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 8. Europe Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 9. Japan Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 10. South Korea Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 11. ASEAN Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 12. India Based Company Stand-alone Football Games Revenue (2019-2030) & (USD Million)
Figure 13. Stand-alone Football Games Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 16. World Stand-alone Football Games Consumption Value Market Share by Region (2019-2030)
Figure 17. United States Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 18. China Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 19. Europe Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 20. Japan Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 21. South Korea Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 22. ASEAN Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 23. India Stand-alone Football Games Consumption Value (2019-2030) & (USD Million)
Figure 24. Producer Shipments of Stand-alone Football Games by Player Revenue ($MM) and Market Share (%): 2023
Figure 25. Global Four-firm Concentration Ratios (CR4) for Stand-alone Football Games Markets in 2023
Figure 26. Global Four-firm Concentration Ratios (CR8) for Stand-alone Football Games Markets in 2023
Figure 27. United States VS China: Stand-alone Football Games Revenue Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Stand-alone Football Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
Figure 29. World Stand-alone Football Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Figure 30. World Stand-alone Football Games Market Size Market Share by Type in 2023
Figure 31. Computer Game
Figure 32. Mobile Game
Figure 33. Console Game
Figure 34. World Stand-alone Football Games Market Size Market Share by Type (2019-2030)
Figure 35. World Stand-alone Football Games Market Size by Application, (USD Million), 2019 & 2023 & 2030
Figure 36. World Stand-alone Football Games Market Size Market Share by Application in 2023
Figure 37. Steam
Figure 38. Origin
Figure 39. Uplay
Figure 40. Other
Figure 41. Stand-alone Football Games Industrial Chain
Figure 42. Methodology
Figure 43. Research Process and Data Source
Research Methodology
Client Requirements
Review and analyze client requirements
Discussion of all the project requirements and queries
Flexibility Check
Project Feasibility Analysis
Finalizing tentative research programme
Structuring project proposal with scope, timeline, and costs
Analyzing Market Dynamics
Determination of key drivers, restraints, challenge, and opportunity
Identifies market needs and trends
Market Size Estimation & Forecast
Estimation of historical data based on secondary and primary data
Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)
Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies
Consideration of geography, region-specific product/service demand for region segments
Consideration of product utilization rates, product demand outlook for segments by application or end-user.
Data Source
Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports,
paid database, press releases, blogs, newsletters,and GIR repositories.
Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts
to verify insights.
Validation
and
triangulation of
secondary and primary source.
Collection of data
Cumulating and collating the essential qualitative and quantitative data
Generation of report in client requested format by research analysts
Reviews by expert analysts
Final quality check
Clarifying queries
Receiving feedback
Ensuring satisfaction
01 Identification of data
This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.
02 Evaluation of Market Dynamic
This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.
03 Collection of Data
This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.
04 Collaboration of Data
This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.
05 Verification and Analysis
This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.
Companies Mentioned
Konami Sports Interactive EA Sports GALA Sports First Touch Games Tencent Games Net Ease
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