Global Gaming Peripherals and Accessories Supply, Demand and Key Producers, 2024-2030

Global Gaming Peripherals and Accessories Supply, Demand and Key Producers, 2024-2030

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Published Date: 12 Nov 2024

Category: Consumer Goods

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

The global Gaming Peripherals and Accessories market size is expected to reach $ million by 2030, rising at a market growth of %CAGR during the forecast period (2024-2030).

Gaming peripherals are external essential devices for gamers. They refer to all hardware devices connected to a computer host (or other gaming devices) that can enhance or optimize the player's gaming experience. Gaming accessories refer to auxiliary devices related to electronic games. Although these devices are not directly connected to the game host, they also play an important role in improving the gaming experience. Gaming peripherals and accessories are important components for improving the gaming experience. They not only enrich the gameplay, but also increase the immersion and interactivity of the game.

This report studies the global Gaming Peripherals and Accessories production, demand, key manufacturers, and key regions.

This report is a detailed and comprehensive analysis of the world market for Gaming Peripherals and Accessories and provides market size (US$ million) and Year-over-Year (YoY) Growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Gaming Peripherals and Accessories that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Gaming Peripherals and Accessories total production and demand, 2019-2030, (K Units)
Global Gaming Peripherals and Accessories total production value, 2019-2030, (USD Million)
Global Gaming Peripherals and Accessories production by region & country, production, value, CAGR, 2019-2030, (USD Million) & (K Units), (based on production site)
Global Gaming Peripherals and Accessories consumption by region & country, CAGR, 2019-2030 & (K Units)
U.S. VS China: Gaming Peripherals and Accessories domestic production, consumption, key domestic manufacturers and share
Global Gaming Peripherals and Accessories production by manufacturer, production, price, value and market share 2019-2024, (USD Million) & (K Units)
Global Gaming Peripherals and Accessories production by Type, production, value, CAGR, 2019-2030, (USD Million) & (K Units)
Global Gaming Peripherals and Accessories production by Application, production, value, CAGR, 2019-2030, (USD Million) & (K Units)
This report profiles key players in the global Gaming Peripherals and Accessories market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Razer, Logitech G (ASTRO), Turtle Beach, Corsair, Sennheiser, Plantronics, SteelSeries, Sony, Samsung, Mad Catz, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Gaming Peripherals and Accessories market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), volume (production, consumption) & (K Units) and average price (US$/Unit) by manufacturer, by Type, and by Application. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.

Global Gaming Peripherals and Accessories Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Gaming Peripherals and Accessories Market, Segmentation by Type:
Gaming Mouse
Gaming Keyboards
Headset
Controllers
Others

Global Gaming Peripherals and Accessories Market, Segmentation by Application:
Individual Players
Professional eSports
Others

Companies Profiled:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Sony
Samsung
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Genius(KYE Systems Corp)
HP
A4TECH
Shenzhen Rapoo Technology
Mionix
COUGAR

Key Questions Answered:
1. How big is the global Gaming Peripherals and Accessories market?
2. What is the demand of the global Gaming Peripherals and Accessories market?
3. What is the year over year growth of the global Gaming Peripherals and Accessories market?
4. What is the production and production value of the global Gaming Peripherals and Accessories market?
5. Who are the key producers in the global Gaming Peripherals and Accessories market?
6. What are the growth factors driving the market demand?
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Table of Contents

1 Supply Summary
1.1 Gaming Peripherals and Accessories Introduction
1.2 World Gaming Peripherals and Accessories Supply & Forecast
1.2.1 World Gaming Peripherals and Accessories Production Value (2019 & 2023 & 2030)
1.2.2 World Gaming Peripherals and Accessories Production (2019-2030)
1.2.3 World Gaming Peripherals and Accessories Pricing Trends (2019-2030)
1.3 World Gaming Peripherals and Accessories Production by Region (Based on Production Site)
1.3.1 World Gaming Peripherals and Accessories Production Value by Region (2019-2030)
1.3.2 World Gaming Peripherals and Accessories Production by Region (2019-2030)
1.3.3 World Gaming Peripherals and Accessories Average Price by Region (2019-2030)
1.3.4 North America Gaming Peripherals and Accessories Production (2019-2030)
1.3.5 Europe Gaming Peripherals and Accessories Production (2019-2030)
1.3.6 China Gaming Peripherals and Accessories Production (2019-2030)
1.3.7 Japan Gaming Peripherals and Accessories Production (2019-2030)
1.4 Market Drivers, Restraints and Trends
1.4.1 Gaming Peripherals and Accessories Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Gaming Peripherals and Accessories Major Market Trends

2 Demand Summary
2.1 World Gaming Peripherals and Accessories Demand (2019-2030)
2.2 World Gaming Peripherals and Accessories Consumption by Region
2.2.1 World Gaming Peripherals and Accessories Consumption by Region (2019-2024)
2.2.2 World Gaming Peripherals and Accessories Consumption Forecast by Region (2025-2030)
2.3 United States Gaming Peripherals and Accessories Consumption (2019-2030)
2.4 China Gaming Peripherals and Accessories Consumption (2019-2030)
2.5 Europe Gaming Peripherals and Accessories Consumption (2019-2030)
2.6 Japan Gaming Peripherals and Accessories Consumption (2019-2030)
2.7 South Korea Gaming Peripherals and Accessories Consumption (2019-2030)
2.8 ASEAN Gaming Peripherals and Accessories Consumption (2019-2030)
2.9 India Gaming Peripherals and Accessories Consumption (2019-2030)

3 World Manufacturers Competitive Analysis
3.1 World Gaming Peripherals and Accessories Production Value by Manufacturer (2019-2024)
3.2 World Gaming Peripherals and Accessories Production by Manufacturer (2019-2024)
3.3 World Gaming Peripherals and Accessories Average Price by Manufacturer (2019-2024)
3.4 Gaming Peripherals and Accessories Company Evaluation Quadrant
3.5 Industry Rank and Concentration Rate (CR)
3.5.1 Global Gaming Peripherals and Accessories Industry Rank of Major Manufacturers
3.5.2 Global Concentration Ratios (CR4) for Gaming Peripherals and Accessories in 2023
3.5.3 Global Concentration Ratios (CR8) for Gaming Peripherals and Accessories in 2023
3.6 Gaming Peripherals and Accessories Market: Overall Company Footprint Analysis
3.6.1 Gaming Peripherals and Accessories Market: Region Footprint
3.6.2 Gaming Peripherals and Accessories Market: Company Product Type Footprint
3.6.3 Gaming Peripherals and Accessories Market: Company Product Application Footprint
3.7 Competitive Environment
3.7.1 Historical Structure of the Industry
3.7.2 Barriers of Market Entry
3.7.3 Factors of Competition
3.8 New Entrant and Capacity Expansion Plans
3.9 Mergers, Acquisition, Agreements, and Collaborations

4 United States VS China VS Rest of the World
4.1 United States VS China: Gaming Peripherals and Accessories Production Value Comparison
4.1.1 United States VS China: Gaming Peripherals and Accessories Production Value Comparison (2019 & 2023 & 2030)
4.1.2 United States VS China: Gaming Peripherals and Accessories Production Value Market Share Comparison (2019 & 2023 & 2030)
4.2 United States VS China: Gaming Peripherals and Accessories Production Comparison
4.2.1 United States VS China: Gaming Peripherals and Accessories Production Comparison (2019 & 2023 & 2030)
4.2.2 United States VS China: Gaming Peripherals and Accessories Production Market Share Comparison (2019 & 2023 & 2030)
4.3 United States VS China: Gaming Peripherals and Accessories Consumption Comparison
4.3.1 United States VS China: Gaming Peripherals and Accessories Consumption Comparison (2019 & 2023 & 2030)
4.3.2 United States VS China: Gaming Peripherals and Accessories Consumption Market Share Comparison (2019 & 2023 & 2030)
4.4 United States Based Gaming Peripherals and Accessories Manufacturers and Market Share, 2019-2024
4.4.1 United States Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (States, Country)
4.4.2 United States Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.4.3 United States Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)
4.5 China Based Gaming Peripherals and Accessories Manufacturers and Market Share
4.5.1 China Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (Province, Country)
4.5.2 China Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.5.3 China Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)
4.6 Rest of World Based Gaming Peripherals and Accessories Manufacturers and Market Share, 2019-2024
4.6.1 Rest of World Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (State, Country)
4.6.2 Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.6.3 Rest of World Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)

5 Market Analysis by Type
5.1 World Gaming Peripherals and Accessories Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
5.2.1 Gaming Mouse
5.2.2 Gaming Keyboards
5.2.3 Headset
5.2.4 Controllers
5.2.5 Others
5.3 Market Segment by Type
5.3.1 World Gaming Peripherals and Accessories Production by Type (2019-2030)
5.3.2 World Gaming Peripherals and Accessories Production Value by Type (2019-2030)
5.3.3 World Gaming Peripherals and Accessories Average Price by Type (2019-2030)

6 Market Analysis by Application
6.1 World Gaming Peripherals and Accessories Market Size Overview by Application: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Application
6.2.1 Individual Players
6.2.2 Professional eSports
6.2.3 Others
6.3 Market Segment by Application
6.3.1 World Gaming Peripherals and Accessories Production by Application (2019-2030)
6.3.2 World Gaming Peripherals and Accessories Production Value by Application (2019-2030)
6.3.3 World Gaming Peripherals and Accessories Average Price by Application (2019-2030)

7 Company Profiles
7.1 Razer
7.1.1 Razer Details
7.1.2 Razer Major Business
7.1.3 Razer Gaming Peripherals and Accessories Product and Services
7.1.4 Razer Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.1.5 Razer Recent Developments/Updates
7.1.6 Razer Competitive Strengths & Weaknesses
7.2 Logitech G (ASTRO)
7.2.1 Logitech G (ASTRO) Details
7.2.2 Logitech G (ASTRO) Major Business
7.2.3 Logitech G (ASTRO) Gaming Peripherals and Accessories Product and Services
7.2.4 Logitech G (ASTRO) Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.2.5 Logitech G (ASTRO) Recent Developments/Updates
7.2.6 Logitech G (ASTRO) Competitive Strengths & Weaknesses
7.3 Turtle Beach
7.3.1 Turtle Beach Details
7.3.2 Turtle Beach Major Business
7.3.3 Turtle Beach Gaming Peripherals and Accessories Product and Services
7.3.4 Turtle Beach Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.3.5 Turtle Beach Recent Developments/Updates
7.3.6 Turtle Beach Competitive Strengths & Weaknesses
7.4 Corsair
7.4.1 Corsair Details
7.4.2 Corsair Major Business
7.4.3 Corsair Gaming Peripherals and Accessories Product and Services
7.4.4 Corsair Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.4.5 Corsair Recent Developments/Updates
7.4.6 Corsair Competitive Strengths & Weaknesses
7.5 Sennheiser
7.5.1 Sennheiser Details
7.5.2 Sennheiser Major Business
7.5.3 Sennheiser Gaming Peripherals and Accessories Product and Services
7.5.4 Sennheiser Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.5.5 Sennheiser Recent Developments/Updates
7.5.6 Sennheiser Competitive Strengths & Weaknesses
7.6 Plantronics
7.6.1 Plantronics Details
7.6.2 Plantronics Major Business
7.6.3 Plantronics Gaming Peripherals and Accessories Product and Services
7.6.4 Plantronics Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.6.5 Plantronics Recent Developments/Updates
7.6.6 Plantronics Competitive Strengths & Weaknesses
7.7 SteelSeries
7.7.1 SteelSeries Details
7.7.2 SteelSeries Major Business
7.7.3 SteelSeries Gaming Peripherals and Accessories Product and Services
7.7.4 SteelSeries Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.7.5 SteelSeries Recent Developments/Updates
7.7.6 SteelSeries Competitive Strengths & Weaknesses
7.8 Sony
7.8.1 Sony Details
7.8.2 Sony Major Business
7.8.3 Sony Gaming Peripherals and Accessories Product and Services
7.8.4 Sony Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.8.5 Sony Recent Developments/Updates
7.8.6 Sony Competitive Strengths & Weaknesses
7.9 Samsung
7.9.1 Samsung Details
7.9.2 Samsung Major Business
7.9.3 Samsung Gaming Peripherals and Accessories Product and Services
7.9.4 Samsung Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.9.5 Samsung Recent Developments/Updates
7.9.6 Samsung Competitive Strengths & Weaknesses
7.10 Mad Catz
7.10.1 Mad Catz Details
7.10.2 Mad Catz Major Business
7.10.3 Mad Catz Gaming Peripherals and Accessories Product and Services
7.10.4 Mad Catz Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.10.5 Mad Catz Recent Developments/Updates
7.10.6 Mad Catz Competitive Strengths & Weaknesses
7.11 ROCCAT
7.11.1 ROCCAT Details
7.11.2 ROCCAT Major Business
7.11.3 ROCCAT Gaming Peripherals and Accessories Product and Services
7.11.4 ROCCAT Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.11.5 ROCCAT Recent Developments/Updates
7.11.6 ROCCAT Competitive Strengths & Weaknesses
7.12 QPAD
7.12.1 QPAD Details
7.12.2 QPAD Major Business
7.12.3 QPAD Gaming Peripherals and Accessories Product and Services
7.12.4 QPAD Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.12.5 QPAD Recent Developments/Updates
7.12.6 QPAD Competitive Strengths & Weaknesses
7.13 Thrustmaster
7.13.1 Thrustmaster Details
7.13.2 Thrustmaster Major Business
7.13.3 Thrustmaster Gaming Peripherals and Accessories Product and Services
7.13.4 Thrustmaster Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.13.5 Thrustmaster Recent Developments/Updates
7.13.6 Thrustmaster Competitive Strengths & Weaknesses
7.14 HyperX
7.14.1 HyperX Details
7.14.2 HyperX Major Business
7.14.3 HyperX Gaming Peripherals and Accessories Product and Services
7.14.4 HyperX Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.14.5 HyperX Recent Developments/Updates
7.14.6 HyperX Competitive Strengths & Weaknesses
7.15 Tt eSPORTS
7.15.1 Tt eSPORTS Details
7.15.2 Tt eSPORTS Major Business
7.15.3 Tt eSPORTS Gaming Peripherals and Accessories Product and Services
7.15.4 Tt eSPORTS Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.15.5 Tt eSPORTS Recent Developments/Updates
7.15.6 Tt eSPORTS Competitive Strengths & Weaknesses
7.16 Cooler Master
7.16.1 Cooler Master Details
7.16.2 Cooler Master Major Business
7.16.3 Cooler Master Gaming Peripherals and Accessories Product and Services
7.16.4 Cooler Master Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.16.5 Cooler Master Recent Developments/Updates
7.16.6 Cooler Master Competitive Strengths & Weaknesses
7.17 ZOWIE
7.17.1 ZOWIE Details
7.17.2 ZOWIE Major Business
7.17.3 ZOWIE Gaming Peripherals and Accessories Product and Services
7.17.4 ZOWIE Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.17.5 ZOWIE Recent Developments/Updates
7.17.6 ZOWIE Competitive Strengths & Weaknesses
7.18 Sharkoon
7.18.1 Sharkoon Details
7.18.2 Sharkoon Major Business
7.18.3 Sharkoon Gaming Peripherals and Accessories Product and Services
7.18.4 Sharkoon Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.18.5 Sharkoon Recent Developments/Updates
7.18.6 Sharkoon Competitive Strengths & Weaknesses
7.19 Trust
7.19.1 Trust Details
7.19.2 Trust Major Business
7.19.3 Trust Gaming Peripherals and Accessories Product and Services
7.19.4 Trust Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.19.5 Trust Recent Developments/Updates
7.19.6 Trust Competitive Strengths & Weaknesses
7.20 Microsoft
7.20.1 Microsoft Details
7.20.2 Microsoft Major Business
7.20.3 Microsoft Gaming Peripherals and Accessories Product and Services
7.20.4 Microsoft Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.20.5 Microsoft Recent Developments/Updates
7.20.6 Microsoft Competitive Strengths & Weaknesses
7.21 Genius(KYE Systems Corp)
7.21.1 Genius(KYE Systems Corp) Details
7.21.2 Genius(KYE Systems Corp) Major Business
7.21.3 Genius(KYE Systems Corp) Gaming Peripherals and Accessories Product and Services
7.21.4 Genius(KYE Systems Corp) Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.21.5 Genius(KYE Systems Corp) Recent Developments/Updates
7.21.6 Genius(KYE Systems Corp) Competitive Strengths & Weaknesses
7.22 HP
7.22.1 HP Details
7.22.2 HP Major Business
7.22.3 HP Gaming Peripherals and Accessories Product and Services
7.22.4 HP Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.22.5 HP Recent Developments/Updates
7.22.6 HP Competitive Strengths & Weaknesses
7.23 A4TECH
7.23.1 A4TECH Details
7.23.2 A4TECH Major Business
7.23.3 A4TECH Gaming Peripherals and Accessories Product and Services
7.23.4 A4TECH Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.23.5 A4TECH Recent Developments/Updates
7.23.6 A4TECH Competitive Strengths & Weaknesses
7.24 Shenzhen Rapoo Technology
7.24.1 Shenzhen Rapoo Technology Details
7.24.2 Shenzhen Rapoo Technology Major Business
7.24.3 Shenzhen Rapoo Technology Gaming Peripherals and Accessories Product and Services
7.24.4 Shenzhen Rapoo Technology Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.24.5 Shenzhen Rapoo Technology Recent Developments/Updates
7.24.6 Shenzhen Rapoo Technology Competitive Strengths & Weaknesses
7.25 Mionix
7.25.1 Mionix Details
7.25.2 Mionix Major Business
7.25.3 Mionix Gaming Peripherals and Accessories Product and Services
7.25.4 Mionix Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.25.5 Mionix Recent Developments/Updates
7.25.6 Mionix Competitive Strengths & Weaknesses
7.26 COUGAR
7.26.1 COUGAR Details
7.26.2 COUGAR Major Business
7.26.3 COUGAR Gaming Peripherals and Accessories Product and Services
7.26.4 COUGAR Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.26.5 COUGAR Recent Developments/Updates
7.26.6 COUGAR Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Gaming Peripherals and Accessories Industry Chain
8.2 Gaming Peripherals and Accessories Upstream Analysis
8.2.1 Gaming Peripherals and Accessories Core Raw Materials
8.2.2 Main Manufacturers of Gaming Peripherals and Accessories Core Raw Materials
8.3 Midstream Analysis
8.4 Downstream Analysis
8.5 Gaming Peripherals and Accessories Production Mode
8.6 Gaming Peripherals and Accessories Procurement Model
8.7 Gaming Peripherals and Accessories Industry Sales Model and Sales Channels
8.7.1 Gaming Peripherals and Accessories Sales Model
8.7.2 Gaming Peripherals and Accessories Typical Distributors

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
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Table of Figures

List of Tables
Table 1. World Gaming Peripherals and Accessories Production Value by Region (2019, 2023 and 2030) & (USD Million)
Table 2. World Gaming Peripherals and Accessories Production Value by Region (2019-2024) & (USD Million)
Table 3. World Gaming Peripherals and Accessories Production Value by Region (2025-2030) & (USD Million)
Table 4. World Gaming Peripherals and Accessories Production Value Market Share by Region (2019-2024)
Table 5. World Gaming Peripherals and Accessories Production Value Market Share by Region (2025-2030)
Table 6. World Gaming Peripherals and Accessories Production by Region (2019-2024) & (K Units)
Table 7. World Gaming Peripherals and Accessories Production by Region (2025-2030) & (K Units)
Table 8. World Gaming Peripherals and Accessories Production Market Share by Region (2019-2024)
Table 9. World Gaming Peripherals and Accessories Production Market Share by Region (2025-2030)
Table 10. World Gaming Peripherals and Accessories Average Price by Region (2019-2024) & (US$/Unit)
Table 11. World Gaming Peripherals and Accessories Average Price by Region (2025-2030) & (US$/Unit)
Table 12. Gaming Peripherals and Accessories Major Market Trends
Table 13. World Gaming Peripherals and Accessories Consumption Growth Rate Forecast by Region (2019 & 2023 & 2030) & (K Units)
Table 14. World Gaming Peripherals and Accessories Consumption by Region (2019-2024) & (K Units)
Table 15. World Gaming Peripherals and Accessories Consumption Forecast by Region (2025-2030) & (K Units)
Table 16. World Gaming Peripherals and Accessories Production Value by Manufacturer (2019-2024) & (USD Million)
Table 17. Production Value Market Share of Key Gaming Peripherals and Accessories Producers in 2023
Table 18. World Gaming Peripherals and Accessories Production by Manufacturer (2019-2024) & (K Units)
Table 19. Production Market Share of Key Gaming Peripherals and Accessories Producers in 2023
Table 20. World Gaming Peripherals and Accessories Average Price by Manufacturer (2019-2024) & (US$/Unit)
Table 21. Global Gaming Peripherals and Accessories Company Evaluation Quadrant
Table 22. World Gaming Peripherals and Accessories Industry Rank of Major Manufacturers, Based on Production Value in 2023
Table 23. Head Office and Gaming Peripherals and Accessories Production Site of Key Manufacturer
Table 24. Gaming Peripherals and Accessories Market: Company Product Type Footprint
Table 25. Gaming Peripherals and Accessories Market: Company Product Application Footprint
Table 26. Gaming Peripherals and Accessories Competitive Factors
Table 27. Gaming Peripherals and Accessories New Entrant and Capacity Expansion Plans
Table 28. Gaming Peripherals and Accessories Mergers & Acquisitions Activity
Table 29. United States VS China Gaming Peripherals and Accessories Production Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 30. United States VS China Gaming Peripherals and Accessories Production Comparison, (2019 & 2023 & 2030) & (K Units)
Table 31. United States VS China Gaming Peripherals and Accessories Consumption Comparison, (2019 & 2023 & 2030) & (K Units)
Table 32. United States Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (States, Country)
Table 33. United States Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 34. United States Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 35. United States Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024) & (K Units)
Table 36. United States Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 37. China Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (Province, Country)
Table 38. China Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 39. China Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 40. China Based Manufacturers Gaming Peripherals and Accessories Production, (2019-2024) & (K Units)
Table 41. China Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 42. Rest of World Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (State, Country)
Table 43. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 44. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 45. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production, (2019-2024) & (K Units)
Table 46. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 47. World Gaming Peripherals and Accessories Production Value by Type, (USD Million), 2019 & 2023 & 2030
Table 48. World Gaming Peripherals and Accessories Production by Type (2019-2024) & (K Units)
Table 49. World Gaming Peripherals and Accessories Production by Type (2025-2030) & (K Units)
Table 50. World Gaming Peripherals and Accessories Production Value by Type (2019-2024) & (USD Million)
Table 51. World Gaming Peripherals and Accessories Production Value by Type (2025-2030) & (USD Million)
Table 52. World Gaming Peripherals and Accessories Average Price by Type (2019-2024) & (US$/Unit)
Table 53. World Gaming Peripherals and Accessories Average Price by Type (2025-2030) & (US$/Unit)
Table 54. World Gaming Peripherals and Accessories Production Value by Application, (USD Million), 2019 & 2023 & 2030
Table 55. World Gaming Peripherals and Accessories Production by Application (2019-2024) & (K Units)
Table 56. World Gaming Peripherals and Accessories Production by Application (2025-2030) & (K Units)
Table 57. World Gaming Peripherals and Accessories Production Value by Application (2019-2024) & (USD Million)
Table 58. World Gaming Peripherals and Accessories Production Value by Application (2025-2030) & (USD Million)
Table 59. World Gaming Peripherals and Accessories Average Price by Application (2019-2024) & (US$/Unit)
Table 60. World Gaming Peripherals and Accessories Average Price by Application (2025-2030) & (US$/Unit)
Table 61. Razer Basic Information, Manufacturing Base and Competitors
Table 62. Razer Major Business
Table 63. Razer Gaming Peripherals and Accessories Product and Services
Table 64. Razer Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 65. Razer Recent Developments/Updates
Table 66. Razer Competitive Strengths & Weaknesses
Table 67. Logitech G (ASTRO) Basic Information, Manufacturing Base and Competitors
Table 68. Logitech G (ASTRO) Major Business
Table 69. Logitech G (ASTRO) Gaming Peripherals and Accessories Product and Services
Table 70. Logitech G (ASTRO) Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 71. Logitech G (ASTRO) Recent Developments/Updates
Table 72. Logitech G (ASTRO) Competitive Strengths & Weaknesses
Table 73. Turtle Beach Basic Information, Manufacturing Base and Competitors
Table 74. Turtle Beach Major Business
Table 75. Turtle Beach Gaming Peripherals and Accessories Product and Services
Table 76. Turtle Beach Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 77. Turtle Beach Recent Developments/Updates
Table 78. Turtle Beach Competitive Strengths & Weaknesses
Table 79. Corsair Basic Information, Manufacturing Base and Competitors
Table 80. Corsair Major Business
Table 81. Corsair Gaming Peripherals and Accessories Product and Services
Table 82. Corsair Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 83. Corsair Recent Developments/Updates
Table 84. Corsair Competitive Strengths & Weaknesses
Table 85. Sennheiser Basic Information, Manufacturing Base and Competitors
Table 86. Sennheiser Major Business
Table 87. Sennheiser Gaming Peripherals and Accessories Product and Services
Table 88. Sennheiser Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 89. Sennheiser Recent Developments/Updates
Table 90. Sennheiser Competitive Strengths & Weaknesses
Table 91. Plantronics Basic Information, Manufacturing Base and Competitors
Table 92. Plantronics Major Business
Table 93. Plantronics Gaming Peripherals and Accessories Product and Services
Table 94. Plantronics Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 95. Plantronics Recent Developments/Updates
Table 96. Plantronics Competitive Strengths & Weaknesses
Table 97. SteelSeries Basic Information, Manufacturing Base and Competitors
Table 98. SteelSeries Major Business
Table 99. SteelSeries Gaming Peripherals and Accessories Product and Services
Table 100. SteelSeries Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 101. SteelSeries Recent Developments/Updates
Table 102. SteelSeries Competitive Strengths & Weaknesses
Table 103. Sony Basic Information, Manufacturing Base and Competitors
Table 104. Sony Major Business
Table 105. Sony Gaming Peripherals and Accessories Product and Services
Table 106. Sony Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 107. Sony Recent Developments/Updates
Table 108. Sony Competitive Strengths & Weaknesses
Table 109. Samsung Basic Information, Manufacturing Base and Competitors
Table 110. Samsung Major Business
Table 111. Samsung Gaming Peripherals and Accessories Product and Services
Table 112. Samsung Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 113. Samsung Recent Developments/Updates
Table 114. Samsung Competitive Strengths & Weaknesses
Table 115. Mad Catz Basic Information, Manufacturing Base and Competitors
Table 116. Mad Catz Major Business
Table 117. Mad Catz Gaming Peripherals and Accessories Product and Services
Table 118. Mad Catz Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 119. Mad Catz Recent Developments/Updates
Table 120. Mad Catz Competitive Strengths & Weaknesses
Table 121. ROCCAT Basic Information, Manufacturing Base and Competitors
Table 122. ROCCAT Major Business
Table 123. ROCCAT Gaming Peripherals and Accessories Product and Services
Table 124. ROCCAT Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 125. ROCCAT Recent Developments/Updates
Table 126. ROCCAT Competitive Strengths & Weaknesses
Table 127. QPAD Basic Information, Manufacturing Base and Competitors
Table 128. QPAD Major Business
Table 129. QPAD Gaming Peripherals and Accessories Product and Services
Table 130. QPAD Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 131. QPAD Recent Developments/Updates
Table 132. QPAD Competitive Strengths & Weaknesses
Table 133. Thrustmaster Basic Information, Manufacturing Base and Competitors
Table 134. Thrustmaster Major Business
Table 135. Thrustmaster Gaming Peripherals and Accessories Product and Services
Table 136. Thrustmaster Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 137. Thrustmaster Recent Developments/Updates
Table 138. Thrustmaster Competitive Strengths & Weaknesses
Table 139. HyperX Basic Information, Manufacturing Base and Competitors
Table 140. HyperX Major Business
Table 141. HyperX Gaming Peripherals and Accessories Product and Services
Table 142. HyperX Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 143. HyperX Recent Developments/Updates
Table 144. HyperX Competitive Strengths & Weaknesses
Table 145. Tt eSPORTS Basic Information, Manufacturing Base and Competitors
Table 146. Tt eSPORTS Major Business
Table 147. Tt eSPORTS Gaming Peripherals and Accessories Product and Services
Table 148. Tt eSPORTS Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 149. Tt eSPORTS Recent Developments/Updates
Table 150. Tt eSPORTS Competitive Strengths & Weaknesses
Table 151. Cooler Master Basic Information, Manufacturing Base and Competitors
Table 152. Cooler Master Major Business
Table 153. Cooler Master Gaming Peripherals and Accessories Product and Services
Table 154. Cooler Master Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 155. Cooler Master Recent Developments/Updates
Table 156. Cooler Master Competitive Strengths & Weaknesses
Table 157. ZOWIE Basic Information, Manufacturing Base and Competitors
Table 158. ZOWIE Major Business
Table 159. ZOWIE Gaming Peripherals and Accessories Product and Services
Table 160. ZOWIE Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 161. ZOWIE Recent Developments/Updates
Table 162. ZOWIE Competitive Strengths & Weaknesses
Table 163. Sharkoon Basic Information, Manufacturing Base and Competitors
Table 164. Sharkoon Major Business
Table 165. Sharkoon Gaming Peripherals and Accessories Product and Services
Table 166. Sharkoon Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 167. Sharkoon Recent Developments/Updates
Table 168. Sharkoon Competitive Strengths & Weaknesses
Table 169. Trust Basic Information, Manufacturing Base and Competitors
Table 170. Trust Major Business
Table 171. Trust Gaming Peripherals and Accessories Product and Services
Table 172. Trust Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 173. Trust Recent Developments/Updates
Table 174. Trust Competitive Strengths & Weaknesses
Table 175. Microsoft Basic Information, Manufacturing Base and Competitors
Table 176. Microsoft Major Business
Table 177. Microsoft Gaming Peripherals and Accessories Product and Services
Table 178. Microsoft Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 179. Microsoft Recent Developments/Updates
Table 180. Microsoft Competitive Strengths & Weaknesses
Table 181. Genius(KYE Systems Corp) Basic Information, Manufacturing Base and Competitors
Table 182. Genius(KYE Systems Corp) Major Business
Table 183. Genius(KYE Systems Corp) Gaming Peripherals and Accessories Product and Services
Table 184. Genius(KYE Systems Corp) Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 185. Genius(KYE Systems Corp) Recent Developments/Updates
Table 186. Genius(KYE Systems Corp) Competitive Strengths & Weaknesses
Table 187. HP Basic Information, Manufacturing Base and Competitors
Table 188. HP Major Business
Table 189. HP Gaming Peripherals and Accessories Product and Services
Table 190. HP Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 191. HP Recent Developments/Updates
Table 192. HP Competitive Strengths & Weaknesses
Table 193. A4TECH Basic Information, Manufacturing Base and Competitors
Table 194. A4TECH Major Business
Table 195. A4TECH Gaming Peripherals and Accessories Product and Services
Table 196. A4TECH Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 197. A4TECH Recent Developments/Updates
Table 198. A4TECH Competitive Strengths & Weaknesses
Table 199. Shenzhen Rapoo Technology Basic Information, Manufacturing Base and Competitors
Table 200. Shenzhen Rapoo Technology Major Business
Table 201. Shenzhen Rapoo Technology Gaming Peripherals and Accessories Product and Services
Table 202. Shenzhen Rapoo Technology Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 203. Shenzhen Rapoo Technology Recent Developments/Updates
Table 204. Shenzhen Rapoo Technology Competitive Strengths & Weaknesses
Table 205. Mionix Basic Information, Manufacturing Base and Competitors
Table 206. Mionix Major Business
Table 207. Mionix Gaming Peripherals and Accessories Product and Services
Table 208. Mionix Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 209. Mionix Recent Developments/Updates
Table 210. Mionix Competitive Strengths & Weaknesses
Table 211. COUGAR Basic Information, Manufacturing Base and Competitors
Table 212. COUGAR Major Business
Table 213. COUGAR Gaming Peripherals and Accessories Product and Services
Table 214. COUGAR Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 215. COUGAR Recent Developments/Updates
Table 216. COUGAR Competitive Strengths & Weaknesses
Table 217. Global Key Players of Gaming Peripherals and Accessories Upstream (Raw Materials)
Table 218. Global Gaming Peripherals and Accessories Typical Customers
Table 219. Gaming Peripherals and Accessories Typical Distributors


List of Figures
Figure 1. Gaming Peripherals and Accessories Picture
Figure 2. World Gaming Peripherals and Accessories Production Value: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Gaming Peripherals and Accessories Production Value and Forecast (2019-2030) & (USD Million)
Figure 4. World Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 5. World Gaming Peripherals and Accessories Average Price (2019-2030) & (US$/Unit)
Figure 6. World Gaming Peripherals and Accessories Production Value Market Share by Region (2019-2030)
Figure 7. World Gaming Peripherals and Accessories Production Market Share by Region (2019-2030)
Figure 8. North America Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 9. Europe Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 10. China Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 11. Japan Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 12. Gaming Peripherals and Accessories Market Drivers
Figure 13. Factors Affecting Demand
Figure 14. World Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 15. World Gaming Peripherals and Accessories Consumption Market Share by Region (2019-2030)
Figure 16. United States Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 17. China Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 18. Europe Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 19. Japan Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 20. South Korea Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 21. ASEAN Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 22. India Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 23. Producer Shipments of Gaming Peripherals and Accessories by Manufacturer Revenue ($MM) and Market Share (%): 2023
Figure 24. Global Four-firm Concentration Ratios (CR4) for Gaming Peripherals and Accessories Markets in 2023
Figure 25. Global Four-firm Concentration Ratios (CR8) for Gaming Peripherals and Accessories Markets in 2023
Figure 26. United States VS China: Gaming Peripherals and Accessories Production Value Market Share Comparison (2019 & 2023 & 2030)
Figure 27. United States VS China: Gaming Peripherals and Accessories Production Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Gaming Peripherals and Accessories Consumption Market Share Comparison (2019 & 2023 & 2030)
Figure 29. United States Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 30. China Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 31. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 32. World Gaming Peripherals and Accessories Production Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 33. World Gaming Peripherals and Accessories Production Value Market Share by Type in 2023
Figure 34. Gaming Mouse
Figure 35. Gaming Keyboards
Figure 36. Headset
Figure 37. Controllers
Figure 38. Others
Figure 39. World Gaming Peripherals and Accessories Production Market Share by Type (2019-2030)
Figure 40. World Gaming Peripherals and Accessories Production Value Market Share by Type (2019-2030)
Figure 41. World Gaming Peripherals and Accessories Average Price by Type (2019-2030) & (US$/Unit)
Figure 42. World Gaming Peripherals and Accessories Production Value by Application, (USD Million), 2019 & 2023 & 2030
Figure 43. World Gaming Peripherals and Accessories Production Value Market Share by Application in 2023
Figure 44. Individual Players
Figure 45. Professional eSports
Figure 46. Others
Figure 47. World Gaming Peripherals and Accessories Production Market Share by Application (2019-2030)
Figure 48. World Gaming Peripherals and Accessories Production Value Market Share by Application (2019-2030)
Figure 49. World Gaming Peripherals and Accessories Average Price by Application (2019-2030) & (US$/Unit)
Figure 50. Gaming Peripherals and Accessories Industry Chain
Figure 51. Gaming Peripherals and Accessories Procurement Model
Figure 52. Gaming Peripherals and Accessories Sales Model
Figure 53. Gaming Peripherals and Accessories Sales Channels, Direct Sales, and Distribution
Figure 54. Methodology
Figure 55. Research Process and Data Source
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Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Sony
Samsung
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Genius(KYE Systems Corp)
HP
A4TECH
Shenzhen Rapoo Technology
Mionix
COUGAR
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Global Gaming Peripherals and Accessories Supply, Demand and Key Producers, 2024-2030

Global Gaming Peripherals and Accessories Supply, Demand and Key Producers, 2024-2030

Page: 179

Published Date: 12 Nov 2024

Category: Consumer Goods

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Description

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Description

The global Gaming Peripherals and Accessories market size is expected to reach $ million by 2030, rising at a market growth of %CAGR during the forecast period (2024-2030).

Gaming peripherals are external essential devices for gamers. They refer to all hardware devices connected to a computer host (or other gaming devices) that can enhance or optimize the player's gaming experience. Gaming accessories refer to auxiliary devices related to electronic games. Although these devices are not directly connected to the game host, they also play an important role in improving the gaming experience. Gaming peripherals and accessories are important components for improving the gaming experience. They not only enrich the gameplay, but also increase the immersion and interactivity of the game.

This report studies the global Gaming Peripherals and Accessories production, demand, key manufacturers, and key regions.

This report is a detailed and comprehensive analysis of the world market for Gaming Peripherals and Accessories and provides market size (US$ million) and Year-over-Year (YoY) Growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Gaming Peripherals and Accessories that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Gaming Peripherals and Accessories total production and demand, 2019-2030, (K Units)
Global Gaming Peripherals and Accessories total production value, 2019-2030, (USD Million)
Global Gaming Peripherals and Accessories production by region & country, production, value, CAGR, 2019-2030, (USD Million) & (K Units), (based on production site)
Global Gaming Peripherals and Accessories consumption by region & country, CAGR, 2019-2030 & (K Units)
U.S. VS China: Gaming Peripherals and Accessories domestic production, consumption, key domestic manufacturers and share
Global Gaming Peripherals and Accessories production by manufacturer, production, price, value and market share 2019-2024, (USD Million) & (K Units)
Global Gaming Peripherals and Accessories production by Type, production, value, CAGR, 2019-2030, (USD Million) & (K Units)
Global Gaming Peripherals and Accessories production by Application, production, value, CAGR, 2019-2030, (USD Million) & (K Units)
This report profiles key players in the global Gaming Peripherals and Accessories market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Razer, Logitech G (ASTRO), Turtle Beach, Corsair, Sennheiser, Plantronics, SteelSeries, Sony, Samsung, Mad Catz, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Gaming Peripherals and Accessories market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), volume (production, consumption) & (K Units) and average price (US$/Unit) by manufacturer, by Type, and by Application. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.

Global Gaming Peripherals and Accessories Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Gaming Peripherals and Accessories Market, Segmentation by Type:
Gaming Mouse
Gaming Keyboards
Headset
Controllers
Others

Global Gaming Peripherals and Accessories Market, Segmentation by Application:
Individual Players
Professional eSports
Others

Companies Profiled:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Sony
Samsung
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Genius(KYE Systems Corp)
HP
A4TECH
Shenzhen Rapoo Technology
Mionix
COUGAR

Key Questions Answered:
1. How big is the global Gaming Peripherals and Accessories market?
2. What is the demand of the global Gaming Peripherals and Accessories market?
3. What is the year over year growth of the global Gaming Peripherals and Accessories market?
4. What is the production and production value of the global Gaming Peripherals and Accessories market?
5. Who are the key producers in the global Gaming Peripherals and Accessories market?
6. What are the growth factors driving the market demand?
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Table of Contents

1 Supply Summary
1.1 Gaming Peripherals and Accessories Introduction
1.2 World Gaming Peripherals and Accessories Supply & Forecast
1.2.1 World Gaming Peripherals and Accessories Production Value (2019 & 2023 & 2030)
1.2.2 World Gaming Peripherals and Accessories Production (2019-2030)
1.2.3 World Gaming Peripherals and Accessories Pricing Trends (2019-2030)
1.3 World Gaming Peripherals and Accessories Production by Region (Based on Production Site)
1.3.1 World Gaming Peripherals and Accessories Production Value by Region (2019-2030)
1.3.2 World Gaming Peripherals and Accessories Production by Region (2019-2030)
1.3.3 World Gaming Peripherals and Accessories Average Price by Region (2019-2030)
1.3.4 North America Gaming Peripherals and Accessories Production (2019-2030)
1.3.5 Europe Gaming Peripherals and Accessories Production (2019-2030)
1.3.6 China Gaming Peripherals and Accessories Production (2019-2030)
1.3.7 Japan Gaming Peripherals and Accessories Production (2019-2030)
1.4 Market Drivers, Restraints and Trends
1.4.1 Gaming Peripherals and Accessories Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Gaming Peripherals and Accessories Major Market Trends

2 Demand Summary
2.1 World Gaming Peripherals and Accessories Demand (2019-2030)
2.2 World Gaming Peripherals and Accessories Consumption by Region
2.2.1 World Gaming Peripherals and Accessories Consumption by Region (2019-2024)
2.2.2 World Gaming Peripherals and Accessories Consumption Forecast by Region (2025-2030)
2.3 United States Gaming Peripherals and Accessories Consumption (2019-2030)
2.4 China Gaming Peripherals and Accessories Consumption (2019-2030)
2.5 Europe Gaming Peripherals and Accessories Consumption (2019-2030)
2.6 Japan Gaming Peripherals and Accessories Consumption (2019-2030)
2.7 South Korea Gaming Peripherals and Accessories Consumption (2019-2030)
2.8 ASEAN Gaming Peripherals and Accessories Consumption (2019-2030)
2.9 India Gaming Peripherals and Accessories Consumption (2019-2030)

3 World Manufacturers Competitive Analysis
3.1 World Gaming Peripherals and Accessories Production Value by Manufacturer (2019-2024)
3.2 World Gaming Peripherals and Accessories Production by Manufacturer (2019-2024)
3.3 World Gaming Peripherals and Accessories Average Price by Manufacturer (2019-2024)
3.4 Gaming Peripherals and Accessories Company Evaluation Quadrant
3.5 Industry Rank and Concentration Rate (CR)
3.5.1 Global Gaming Peripherals and Accessories Industry Rank of Major Manufacturers
3.5.2 Global Concentration Ratios (CR4) for Gaming Peripherals and Accessories in 2023
3.5.3 Global Concentration Ratios (CR8) for Gaming Peripherals and Accessories in 2023
3.6 Gaming Peripherals and Accessories Market: Overall Company Footprint Analysis
3.6.1 Gaming Peripherals and Accessories Market: Region Footprint
3.6.2 Gaming Peripherals and Accessories Market: Company Product Type Footprint
3.6.3 Gaming Peripherals and Accessories Market: Company Product Application Footprint
3.7 Competitive Environment
3.7.1 Historical Structure of the Industry
3.7.2 Barriers of Market Entry
3.7.3 Factors of Competition
3.8 New Entrant and Capacity Expansion Plans
3.9 Mergers, Acquisition, Agreements, and Collaborations

4 United States VS China VS Rest of the World
4.1 United States VS China: Gaming Peripherals and Accessories Production Value Comparison
4.1.1 United States VS China: Gaming Peripherals and Accessories Production Value Comparison (2019 & 2023 & 2030)
4.1.2 United States VS China: Gaming Peripherals and Accessories Production Value Market Share Comparison (2019 & 2023 & 2030)
4.2 United States VS China: Gaming Peripherals and Accessories Production Comparison
4.2.1 United States VS China: Gaming Peripherals and Accessories Production Comparison (2019 & 2023 & 2030)
4.2.2 United States VS China: Gaming Peripherals and Accessories Production Market Share Comparison (2019 & 2023 & 2030)
4.3 United States VS China: Gaming Peripherals and Accessories Consumption Comparison
4.3.1 United States VS China: Gaming Peripherals and Accessories Consumption Comparison (2019 & 2023 & 2030)
4.3.2 United States VS China: Gaming Peripherals and Accessories Consumption Market Share Comparison (2019 & 2023 & 2030)
4.4 United States Based Gaming Peripherals and Accessories Manufacturers and Market Share, 2019-2024
4.4.1 United States Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (States, Country)
4.4.2 United States Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.4.3 United States Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)
4.5 China Based Gaming Peripherals and Accessories Manufacturers and Market Share
4.5.1 China Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (Province, Country)
4.5.2 China Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.5.3 China Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)
4.6 Rest of World Based Gaming Peripherals and Accessories Manufacturers and Market Share, 2019-2024
4.6.1 Rest of World Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (State, Country)
4.6.2 Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value (2019-2024)
4.6.3 Rest of World Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024)

5 Market Analysis by Type
5.1 World Gaming Peripherals and Accessories Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
5.2.1 Gaming Mouse
5.2.2 Gaming Keyboards
5.2.3 Headset
5.2.4 Controllers
5.2.5 Others
5.3 Market Segment by Type
5.3.1 World Gaming Peripherals and Accessories Production by Type (2019-2030)
5.3.2 World Gaming Peripherals and Accessories Production Value by Type (2019-2030)
5.3.3 World Gaming Peripherals and Accessories Average Price by Type (2019-2030)

6 Market Analysis by Application
6.1 World Gaming Peripherals and Accessories Market Size Overview by Application: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Application
6.2.1 Individual Players
6.2.2 Professional eSports
6.2.3 Others
6.3 Market Segment by Application
6.3.1 World Gaming Peripherals and Accessories Production by Application (2019-2030)
6.3.2 World Gaming Peripherals and Accessories Production Value by Application (2019-2030)
6.3.3 World Gaming Peripherals and Accessories Average Price by Application (2019-2030)

7 Company Profiles
7.1 Razer
7.1.1 Razer Details
7.1.2 Razer Major Business
7.1.3 Razer Gaming Peripherals and Accessories Product and Services
7.1.4 Razer Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.1.5 Razer Recent Developments/Updates
7.1.6 Razer Competitive Strengths & Weaknesses
7.2 Logitech G (ASTRO)
7.2.1 Logitech G (ASTRO) Details
7.2.2 Logitech G (ASTRO) Major Business
7.2.3 Logitech G (ASTRO) Gaming Peripherals and Accessories Product and Services
7.2.4 Logitech G (ASTRO) Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.2.5 Logitech G (ASTRO) Recent Developments/Updates
7.2.6 Logitech G (ASTRO) Competitive Strengths & Weaknesses
7.3 Turtle Beach
7.3.1 Turtle Beach Details
7.3.2 Turtle Beach Major Business
7.3.3 Turtle Beach Gaming Peripherals and Accessories Product and Services
7.3.4 Turtle Beach Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.3.5 Turtle Beach Recent Developments/Updates
7.3.6 Turtle Beach Competitive Strengths & Weaknesses
7.4 Corsair
7.4.1 Corsair Details
7.4.2 Corsair Major Business
7.4.3 Corsair Gaming Peripherals and Accessories Product and Services
7.4.4 Corsair Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.4.5 Corsair Recent Developments/Updates
7.4.6 Corsair Competitive Strengths & Weaknesses
7.5 Sennheiser
7.5.1 Sennheiser Details
7.5.2 Sennheiser Major Business
7.5.3 Sennheiser Gaming Peripherals and Accessories Product and Services
7.5.4 Sennheiser Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.5.5 Sennheiser Recent Developments/Updates
7.5.6 Sennheiser Competitive Strengths & Weaknesses
7.6 Plantronics
7.6.1 Plantronics Details
7.6.2 Plantronics Major Business
7.6.3 Plantronics Gaming Peripherals and Accessories Product and Services
7.6.4 Plantronics Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.6.5 Plantronics Recent Developments/Updates
7.6.6 Plantronics Competitive Strengths & Weaknesses
7.7 SteelSeries
7.7.1 SteelSeries Details
7.7.2 SteelSeries Major Business
7.7.3 SteelSeries Gaming Peripherals and Accessories Product and Services
7.7.4 SteelSeries Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.7.5 SteelSeries Recent Developments/Updates
7.7.6 SteelSeries Competitive Strengths & Weaknesses
7.8 Sony
7.8.1 Sony Details
7.8.2 Sony Major Business
7.8.3 Sony Gaming Peripherals and Accessories Product and Services
7.8.4 Sony Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.8.5 Sony Recent Developments/Updates
7.8.6 Sony Competitive Strengths & Weaknesses
7.9 Samsung
7.9.1 Samsung Details
7.9.2 Samsung Major Business
7.9.3 Samsung Gaming Peripherals and Accessories Product and Services
7.9.4 Samsung Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.9.5 Samsung Recent Developments/Updates
7.9.6 Samsung Competitive Strengths & Weaknesses
7.10 Mad Catz
7.10.1 Mad Catz Details
7.10.2 Mad Catz Major Business
7.10.3 Mad Catz Gaming Peripherals and Accessories Product and Services
7.10.4 Mad Catz Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.10.5 Mad Catz Recent Developments/Updates
7.10.6 Mad Catz Competitive Strengths & Weaknesses
7.11 ROCCAT
7.11.1 ROCCAT Details
7.11.2 ROCCAT Major Business
7.11.3 ROCCAT Gaming Peripherals and Accessories Product and Services
7.11.4 ROCCAT Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.11.5 ROCCAT Recent Developments/Updates
7.11.6 ROCCAT Competitive Strengths & Weaknesses
7.12 QPAD
7.12.1 QPAD Details
7.12.2 QPAD Major Business
7.12.3 QPAD Gaming Peripherals and Accessories Product and Services
7.12.4 QPAD Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.12.5 QPAD Recent Developments/Updates
7.12.6 QPAD Competitive Strengths & Weaknesses
7.13 Thrustmaster
7.13.1 Thrustmaster Details
7.13.2 Thrustmaster Major Business
7.13.3 Thrustmaster Gaming Peripherals and Accessories Product and Services
7.13.4 Thrustmaster Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.13.5 Thrustmaster Recent Developments/Updates
7.13.6 Thrustmaster Competitive Strengths & Weaknesses
7.14 HyperX
7.14.1 HyperX Details
7.14.2 HyperX Major Business
7.14.3 HyperX Gaming Peripherals and Accessories Product and Services
7.14.4 HyperX Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.14.5 HyperX Recent Developments/Updates
7.14.6 HyperX Competitive Strengths & Weaknesses
7.15 Tt eSPORTS
7.15.1 Tt eSPORTS Details
7.15.2 Tt eSPORTS Major Business
7.15.3 Tt eSPORTS Gaming Peripherals and Accessories Product and Services
7.15.4 Tt eSPORTS Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.15.5 Tt eSPORTS Recent Developments/Updates
7.15.6 Tt eSPORTS Competitive Strengths & Weaknesses
7.16 Cooler Master
7.16.1 Cooler Master Details
7.16.2 Cooler Master Major Business
7.16.3 Cooler Master Gaming Peripherals and Accessories Product and Services
7.16.4 Cooler Master Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.16.5 Cooler Master Recent Developments/Updates
7.16.6 Cooler Master Competitive Strengths & Weaknesses
7.17 ZOWIE
7.17.1 ZOWIE Details
7.17.2 ZOWIE Major Business
7.17.3 ZOWIE Gaming Peripherals and Accessories Product and Services
7.17.4 ZOWIE Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.17.5 ZOWIE Recent Developments/Updates
7.17.6 ZOWIE Competitive Strengths & Weaknesses
7.18 Sharkoon
7.18.1 Sharkoon Details
7.18.2 Sharkoon Major Business
7.18.3 Sharkoon Gaming Peripherals and Accessories Product and Services
7.18.4 Sharkoon Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.18.5 Sharkoon Recent Developments/Updates
7.18.6 Sharkoon Competitive Strengths & Weaknesses
7.19 Trust
7.19.1 Trust Details
7.19.2 Trust Major Business
7.19.3 Trust Gaming Peripherals and Accessories Product and Services
7.19.4 Trust Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.19.5 Trust Recent Developments/Updates
7.19.6 Trust Competitive Strengths & Weaknesses
7.20 Microsoft
7.20.1 Microsoft Details
7.20.2 Microsoft Major Business
7.20.3 Microsoft Gaming Peripherals and Accessories Product and Services
7.20.4 Microsoft Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.20.5 Microsoft Recent Developments/Updates
7.20.6 Microsoft Competitive Strengths & Weaknesses
7.21 Genius(KYE Systems Corp)
7.21.1 Genius(KYE Systems Corp) Details
7.21.2 Genius(KYE Systems Corp) Major Business
7.21.3 Genius(KYE Systems Corp) Gaming Peripherals and Accessories Product and Services
7.21.4 Genius(KYE Systems Corp) Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.21.5 Genius(KYE Systems Corp) Recent Developments/Updates
7.21.6 Genius(KYE Systems Corp) Competitive Strengths & Weaknesses
7.22 HP
7.22.1 HP Details
7.22.2 HP Major Business
7.22.3 HP Gaming Peripherals and Accessories Product and Services
7.22.4 HP Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.22.5 HP Recent Developments/Updates
7.22.6 HP Competitive Strengths & Weaknesses
7.23 A4TECH
7.23.1 A4TECH Details
7.23.2 A4TECH Major Business
7.23.3 A4TECH Gaming Peripherals and Accessories Product and Services
7.23.4 A4TECH Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.23.5 A4TECH Recent Developments/Updates
7.23.6 A4TECH Competitive Strengths & Weaknesses
7.24 Shenzhen Rapoo Technology
7.24.1 Shenzhen Rapoo Technology Details
7.24.2 Shenzhen Rapoo Technology Major Business
7.24.3 Shenzhen Rapoo Technology Gaming Peripherals and Accessories Product and Services
7.24.4 Shenzhen Rapoo Technology Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.24.5 Shenzhen Rapoo Technology Recent Developments/Updates
7.24.6 Shenzhen Rapoo Technology Competitive Strengths & Weaknesses
7.25 Mionix
7.25.1 Mionix Details
7.25.2 Mionix Major Business
7.25.3 Mionix Gaming Peripherals and Accessories Product and Services
7.25.4 Mionix Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.25.5 Mionix Recent Developments/Updates
7.25.6 Mionix Competitive Strengths & Weaknesses
7.26 COUGAR
7.26.1 COUGAR Details
7.26.2 COUGAR Major Business
7.26.3 COUGAR Gaming Peripherals and Accessories Product and Services
7.26.4 COUGAR Gaming Peripherals and Accessories Production, Price, Value, Gross Margin and Market Share (2019-2024)
7.26.5 COUGAR Recent Developments/Updates
7.26.6 COUGAR Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Gaming Peripherals and Accessories Industry Chain
8.2 Gaming Peripherals and Accessories Upstream Analysis
8.2.1 Gaming Peripherals and Accessories Core Raw Materials
8.2.2 Main Manufacturers of Gaming Peripherals and Accessories Core Raw Materials
8.3 Midstream Analysis
8.4 Downstream Analysis
8.5 Gaming Peripherals and Accessories Production Mode
8.6 Gaming Peripherals and Accessories Procurement Model
8.7 Gaming Peripherals and Accessories Industry Sales Model and Sales Channels
8.7.1 Gaming Peripherals and Accessories Sales Model
8.7.2 Gaming Peripherals and Accessories Typical Distributors

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. World Gaming Peripherals and Accessories Production Value by Region (2019, 2023 and 2030) & (USD Million)
Table 2. World Gaming Peripherals and Accessories Production Value by Region (2019-2024) & (USD Million)
Table 3. World Gaming Peripherals and Accessories Production Value by Region (2025-2030) & (USD Million)
Table 4. World Gaming Peripherals and Accessories Production Value Market Share by Region (2019-2024)
Table 5. World Gaming Peripherals and Accessories Production Value Market Share by Region (2025-2030)
Table 6. World Gaming Peripherals and Accessories Production by Region (2019-2024) & (K Units)
Table 7. World Gaming Peripherals and Accessories Production by Region (2025-2030) & (K Units)
Table 8. World Gaming Peripherals and Accessories Production Market Share by Region (2019-2024)
Table 9. World Gaming Peripherals and Accessories Production Market Share by Region (2025-2030)
Table 10. World Gaming Peripherals and Accessories Average Price by Region (2019-2024) & (US$/Unit)
Table 11. World Gaming Peripherals and Accessories Average Price by Region (2025-2030) & (US$/Unit)
Table 12. Gaming Peripherals and Accessories Major Market Trends
Table 13. World Gaming Peripherals and Accessories Consumption Growth Rate Forecast by Region (2019 & 2023 & 2030) & (K Units)
Table 14. World Gaming Peripherals and Accessories Consumption by Region (2019-2024) & (K Units)
Table 15. World Gaming Peripherals and Accessories Consumption Forecast by Region (2025-2030) & (K Units)
Table 16. World Gaming Peripherals and Accessories Production Value by Manufacturer (2019-2024) & (USD Million)
Table 17. Production Value Market Share of Key Gaming Peripherals and Accessories Producers in 2023
Table 18. World Gaming Peripherals and Accessories Production by Manufacturer (2019-2024) & (K Units)
Table 19. Production Market Share of Key Gaming Peripherals and Accessories Producers in 2023
Table 20. World Gaming Peripherals and Accessories Average Price by Manufacturer (2019-2024) & (US$/Unit)
Table 21. Global Gaming Peripherals and Accessories Company Evaluation Quadrant
Table 22. World Gaming Peripherals and Accessories Industry Rank of Major Manufacturers, Based on Production Value in 2023
Table 23. Head Office and Gaming Peripherals and Accessories Production Site of Key Manufacturer
Table 24. Gaming Peripherals and Accessories Market: Company Product Type Footprint
Table 25. Gaming Peripherals and Accessories Market: Company Product Application Footprint
Table 26. Gaming Peripherals and Accessories Competitive Factors
Table 27. Gaming Peripherals and Accessories New Entrant and Capacity Expansion Plans
Table 28. Gaming Peripherals and Accessories Mergers & Acquisitions Activity
Table 29. United States VS China Gaming Peripherals and Accessories Production Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 30. United States VS China Gaming Peripherals and Accessories Production Comparison, (2019 & 2023 & 2030) & (K Units)
Table 31. United States VS China Gaming Peripherals and Accessories Consumption Comparison, (2019 & 2023 & 2030) & (K Units)
Table 32. United States Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (States, Country)
Table 33. United States Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 34. United States Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 35. United States Based Manufacturers Gaming Peripherals and Accessories Production (2019-2024) & (K Units)
Table 36. United States Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 37. China Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (Province, Country)
Table 38. China Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 39. China Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 40. China Based Manufacturers Gaming Peripherals and Accessories Production, (2019-2024) & (K Units)
Table 41. China Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 42. Rest of World Based Gaming Peripherals and Accessories Manufacturers, Headquarters and Production Site (State, Country)
Table 43. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value, (2019-2024) & (USD Million)
Table 44. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Value Market Share (2019-2024)
Table 45. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production, (2019-2024) & (K Units)
Table 46. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Market Share (2019-2024)
Table 47. World Gaming Peripherals and Accessories Production Value by Type, (USD Million), 2019 & 2023 & 2030
Table 48. World Gaming Peripherals and Accessories Production by Type (2019-2024) & (K Units)
Table 49. World Gaming Peripherals and Accessories Production by Type (2025-2030) & (K Units)
Table 50. World Gaming Peripherals and Accessories Production Value by Type (2019-2024) & (USD Million)
Table 51. World Gaming Peripherals and Accessories Production Value by Type (2025-2030) & (USD Million)
Table 52. World Gaming Peripherals and Accessories Average Price by Type (2019-2024) & (US$/Unit)
Table 53. World Gaming Peripherals and Accessories Average Price by Type (2025-2030) & (US$/Unit)
Table 54. World Gaming Peripherals and Accessories Production Value by Application, (USD Million), 2019 & 2023 & 2030
Table 55. World Gaming Peripherals and Accessories Production by Application (2019-2024) & (K Units)
Table 56. World Gaming Peripherals and Accessories Production by Application (2025-2030) & (K Units)
Table 57. World Gaming Peripherals and Accessories Production Value by Application (2019-2024) & (USD Million)
Table 58. World Gaming Peripherals and Accessories Production Value by Application (2025-2030) & (USD Million)
Table 59. World Gaming Peripherals and Accessories Average Price by Application (2019-2024) & (US$/Unit)
Table 60. World Gaming Peripherals and Accessories Average Price by Application (2025-2030) & (US$/Unit)
Table 61. Razer Basic Information, Manufacturing Base and Competitors
Table 62. Razer Major Business
Table 63. Razer Gaming Peripherals and Accessories Product and Services
Table 64. Razer Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 65. Razer Recent Developments/Updates
Table 66. Razer Competitive Strengths & Weaknesses
Table 67. Logitech G (ASTRO) Basic Information, Manufacturing Base and Competitors
Table 68. Logitech G (ASTRO) Major Business
Table 69. Logitech G (ASTRO) Gaming Peripherals and Accessories Product and Services
Table 70. Logitech G (ASTRO) Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 71. Logitech G (ASTRO) Recent Developments/Updates
Table 72. Logitech G (ASTRO) Competitive Strengths & Weaknesses
Table 73. Turtle Beach Basic Information, Manufacturing Base and Competitors
Table 74. Turtle Beach Major Business
Table 75. Turtle Beach Gaming Peripherals and Accessories Product and Services
Table 76. Turtle Beach Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 77. Turtle Beach Recent Developments/Updates
Table 78. Turtle Beach Competitive Strengths & Weaknesses
Table 79. Corsair Basic Information, Manufacturing Base and Competitors
Table 80. Corsair Major Business
Table 81. Corsair Gaming Peripherals and Accessories Product and Services
Table 82. Corsair Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 83. Corsair Recent Developments/Updates
Table 84. Corsair Competitive Strengths & Weaknesses
Table 85. Sennheiser Basic Information, Manufacturing Base and Competitors
Table 86. Sennheiser Major Business
Table 87. Sennheiser Gaming Peripherals and Accessories Product and Services
Table 88. Sennheiser Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 89. Sennheiser Recent Developments/Updates
Table 90. Sennheiser Competitive Strengths & Weaknesses
Table 91. Plantronics Basic Information, Manufacturing Base and Competitors
Table 92. Plantronics Major Business
Table 93. Plantronics Gaming Peripherals and Accessories Product and Services
Table 94. Plantronics Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 95. Plantronics Recent Developments/Updates
Table 96. Plantronics Competitive Strengths & Weaknesses
Table 97. SteelSeries Basic Information, Manufacturing Base and Competitors
Table 98. SteelSeries Major Business
Table 99. SteelSeries Gaming Peripherals and Accessories Product and Services
Table 100. SteelSeries Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 101. SteelSeries Recent Developments/Updates
Table 102. SteelSeries Competitive Strengths & Weaknesses
Table 103. Sony Basic Information, Manufacturing Base and Competitors
Table 104. Sony Major Business
Table 105. Sony Gaming Peripherals and Accessories Product and Services
Table 106. Sony Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 107. Sony Recent Developments/Updates
Table 108. Sony Competitive Strengths & Weaknesses
Table 109. Samsung Basic Information, Manufacturing Base and Competitors
Table 110. Samsung Major Business
Table 111. Samsung Gaming Peripherals and Accessories Product and Services
Table 112. Samsung Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 113. Samsung Recent Developments/Updates
Table 114. Samsung Competitive Strengths & Weaknesses
Table 115. Mad Catz Basic Information, Manufacturing Base and Competitors
Table 116. Mad Catz Major Business
Table 117. Mad Catz Gaming Peripherals and Accessories Product and Services
Table 118. Mad Catz Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 119. Mad Catz Recent Developments/Updates
Table 120. Mad Catz Competitive Strengths & Weaknesses
Table 121. ROCCAT Basic Information, Manufacturing Base and Competitors
Table 122. ROCCAT Major Business
Table 123. ROCCAT Gaming Peripherals and Accessories Product and Services
Table 124. ROCCAT Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 125. ROCCAT Recent Developments/Updates
Table 126. ROCCAT Competitive Strengths & Weaknesses
Table 127. QPAD Basic Information, Manufacturing Base and Competitors
Table 128. QPAD Major Business
Table 129. QPAD Gaming Peripherals and Accessories Product and Services
Table 130. QPAD Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 131. QPAD Recent Developments/Updates
Table 132. QPAD Competitive Strengths & Weaknesses
Table 133. Thrustmaster Basic Information, Manufacturing Base and Competitors
Table 134. Thrustmaster Major Business
Table 135. Thrustmaster Gaming Peripherals and Accessories Product and Services
Table 136. Thrustmaster Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 137. Thrustmaster Recent Developments/Updates
Table 138. Thrustmaster Competitive Strengths & Weaknesses
Table 139. HyperX Basic Information, Manufacturing Base and Competitors
Table 140. HyperX Major Business
Table 141. HyperX Gaming Peripherals and Accessories Product and Services
Table 142. HyperX Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 143. HyperX Recent Developments/Updates
Table 144. HyperX Competitive Strengths & Weaknesses
Table 145. Tt eSPORTS Basic Information, Manufacturing Base and Competitors
Table 146. Tt eSPORTS Major Business
Table 147. Tt eSPORTS Gaming Peripherals and Accessories Product and Services
Table 148. Tt eSPORTS Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 149. Tt eSPORTS Recent Developments/Updates
Table 150. Tt eSPORTS Competitive Strengths & Weaknesses
Table 151. Cooler Master Basic Information, Manufacturing Base and Competitors
Table 152. Cooler Master Major Business
Table 153. Cooler Master Gaming Peripherals and Accessories Product and Services
Table 154. Cooler Master Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 155. Cooler Master Recent Developments/Updates
Table 156. Cooler Master Competitive Strengths & Weaknesses
Table 157. ZOWIE Basic Information, Manufacturing Base and Competitors
Table 158. ZOWIE Major Business
Table 159. ZOWIE Gaming Peripherals and Accessories Product and Services
Table 160. ZOWIE Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 161. ZOWIE Recent Developments/Updates
Table 162. ZOWIE Competitive Strengths & Weaknesses
Table 163. Sharkoon Basic Information, Manufacturing Base and Competitors
Table 164. Sharkoon Major Business
Table 165. Sharkoon Gaming Peripherals and Accessories Product and Services
Table 166. Sharkoon Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 167. Sharkoon Recent Developments/Updates
Table 168. Sharkoon Competitive Strengths & Weaknesses
Table 169. Trust Basic Information, Manufacturing Base and Competitors
Table 170. Trust Major Business
Table 171. Trust Gaming Peripherals and Accessories Product and Services
Table 172. Trust Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 173. Trust Recent Developments/Updates
Table 174. Trust Competitive Strengths & Weaknesses
Table 175. Microsoft Basic Information, Manufacturing Base and Competitors
Table 176. Microsoft Major Business
Table 177. Microsoft Gaming Peripherals and Accessories Product and Services
Table 178. Microsoft Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 179. Microsoft Recent Developments/Updates
Table 180. Microsoft Competitive Strengths & Weaknesses
Table 181. Genius(KYE Systems Corp) Basic Information, Manufacturing Base and Competitors
Table 182. Genius(KYE Systems Corp) Major Business
Table 183. Genius(KYE Systems Corp) Gaming Peripherals and Accessories Product and Services
Table 184. Genius(KYE Systems Corp) Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 185. Genius(KYE Systems Corp) Recent Developments/Updates
Table 186. Genius(KYE Systems Corp) Competitive Strengths & Weaknesses
Table 187. HP Basic Information, Manufacturing Base and Competitors
Table 188. HP Major Business
Table 189. HP Gaming Peripherals and Accessories Product and Services
Table 190. HP Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 191. HP Recent Developments/Updates
Table 192. HP Competitive Strengths & Weaknesses
Table 193. A4TECH Basic Information, Manufacturing Base and Competitors
Table 194. A4TECH Major Business
Table 195. A4TECH Gaming Peripherals and Accessories Product and Services
Table 196. A4TECH Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 197. A4TECH Recent Developments/Updates
Table 198. A4TECH Competitive Strengths & Weaknesses
Table 199. Shenzhen Rapoo Technology Basic Information, Manufacturing Base and Competitors
Table 200. Shenzhen Rapoo Technology Major Business
Table 201. Shenzhen Rapoo Technology Gaming Peripherals and Accessories Product and Services
Table 202. Shenzhen Rapoo Technology Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 203. Shenzhen Rapoo Technology Recent Developments/Updates
Table 204. Shenzhen Rapoo Technology Competitive Strengths & Weaknesses
Table 205. Mionix Basic Information, Manufacturing Base and Competitors
Table 206. Mionix Major Business
Table 207. Mionix Gaming Peripherals and Accessories Product and Services
Table 208. Mionix Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 209. Mionix Recent Developments/Updates
Table 210. Mionix Competitive Strengths & Weaknesses
Table 211. COUGAR Basic Information, Manufacturing Base and Competitors
Table 212. COUGAR Major Business
Table 213. COUGAR Gaming Peripherals and Accessories Product and Services
Table 214. COUGAR Gaming Peripherals and Accessories Production (K Units), Price (US$/Unit), Production Value (USD Million), Gross Margin and Market Share (2019-2024)
Table 215. COUGAR Recent Developments/Updates
Table 216. COUGAR Competitive Strengths & Weaknesses
Table 217. Global Key Players of Gaming Peripherals and Accessories Upstream (Raw Materials)
Table 218. Global Gaming Peripherals and Accessories Typical Customers
Table 219. Gaming Peripherals and Accessories Typical Distributors


List of Figures
Figure 1. Gaming Peripherals and Accessories Picture
Figure 2. World Gaming Peripherals and Accessories Production Value: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Gaming Peripherals and Accessories Production Value and Forecast (2019-2030) & (USD Million)
Figure 4. World Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 5. World Gaming Peripherals and Accessories Average Price (2019-2030) & (US$/Unit)
Figure 6. World Gaming Peripherals and Accessories Production Value Market Share by Region (2019-2030)
Figure 7. World Gaming Peripherals and Accessories Production Market Share by Region (2019-2030)
Figure 8. North America Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 9. Europe Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 10. China Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 11. Japan Gaming Peripherals and Accessories Production (2019-2030) & (K Units)
Figure 12. Gaming Peripherals and Accessories Market Drivers
Figure 13. Factors Affecting Demand
Figure 14. World Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 15. World Gaming Peripherals and Accessories Consumption Market Share by Region (2019-2030)
Figure 16. United States Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 17. China Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 18. Europe Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 19. Japan Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 20. South Korea Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 21. ASEAN Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 22. India Gaming Peripherals and Accessories Consumption (2019-2030) & (K Units)
Figure 23. Producer Shipments of Gaming Peripherals and Accessories by Manufacturer Revenue ($MM) and Market Share (%): 2023
Figure 24. Global Four-firm Concentration Ratios (CR4) for Gaming Peripherals and Accessories Markets in 2023
Figure 25. Global Four-firm Concentration Ratios (CR8) for Gaming Peripherals and Accessories Markets in 2023
Figure 26. United States VS China: Gaming Peripherals and Accessories Production Value Market Share Comparison (2019 & 2023 & 2030)
Figure 27. United States VS China: Gaming Peripherals and Accessories Production Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Gaming Peripherals and Accessories Consumption Market Share Comparison (2019 & 2023 & 2030)
Figure 29. United States Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 30. China Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 31. Rest of World Based Manufacturers Gaming Peripherals and Accessories Production Market Share 2023
Figure 32. World Gaming Peripherals and Accessories Production Value by Type, (USD Million), 2019 & 2023 & 2030
Figure 33. World Gaming Peripherals and Accessories Production Value Market Share by Type in 2023
Figure 34. Gaming Mouse
Figure 35. Gaming Keyboards
Figure 36. Headset
Figure 37. Controllers
Figure 38. Others
Figure 39. World Gaming Peripherals and Accessories Production Market Share by Type (2019-2030)
Figure 40. World Gaming Peripherals and Accessories Production Value Market Share by Type (2019-2030)
Figure 41. World Gaming Peripherals and Accessories Average Price by Type (2019-2030) & (US$/Unit)
Figure 42. World Gaming Peripherals and Accessories Production Value by Application, (USD Million), 2019 & 2023 & 2030
Figure 43. World Gaming Peripherals and Accessories Production Value Market Share by Application in 2023
Figure 44. Individual Players
Figure 45. Professional eSports
Figure 46. Others
Figure 47. World Gaming Peripherals and Accessories Production Market Share by Application (2019-2030)
Figure 48. World Gaming Peripherals and Accessories Production Value Market Share by Application (2019-2030)
Figure 49. World Gaming Peripherals and Accessories Average Price by Application (2019-2030) & (US$/Unit)
Figure 50. Gaming Peripherals and Accessories Industry Chain
Figure 51. Gaming Peripherals and Accessories Procurement Model
Figure 52. Gaming Peripherals and Accessories Sales Model
Figure 53. Gaming Peripherals and Accessories Sales Channels, Direct Sales, and Distribution
Figure 54. Methodology
Figure 55. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

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Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

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    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

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    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Sony
Samsung
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft
Genius(KYE Systems Corp)
HP
A4TECH
Shenzhen Rapoo Technology
Mionix
COUGAR
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