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Total: 2 records, 1 pages
Search For: Touchless Affective Computing
Global Touchless Affective Computing Market 2024 by Company, Regions, Type and Application, Forecast to 2030
02 Jan 2024
Service & Software
According to our (Global Info Research) latest study, the global Touchless Affective Computing market size was valued at USD 580.1 million in 2023 and is forecast to a readjusted size of USD 852.1 million by 2030 with a CAGR of 5.6% during review period.
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Global Touchless Affective Computing Market 2023 by Company, Regions, Type and Application, Forecast to 2029
04 Jan 2023
Service & Software
Affective computing (also known as artificial emotional intelligence, or emotion AI) is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While the origins of the field may be traced as far back as to early philosophical inquiries into emotion (“affect” is, basically, a synonym for “emotion.”), the more modern branch of computer science originated with Rosalind Picard’s 1995 paper on affective computing. A motivation for the research is the ability to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response for those emotions.
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Search For: Touchless Affective Computing
Total: 2 records, 1 pages
According to our (Global Info Research) latest study, the global Touchless Affective Computing market size was valued at USD 580.1 million in 2023 and is forecast to a readjusted size of USD 852.1 million by 2030 with a CAGR of 5.6% during review period.
USD3480.00
Add To Cart
Affective computing (also known as artificial emotional intelligence, or emotion AI) is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While the origins of the field may be traced as far back as to early philosophical inquiries into emotion (“affect” is, basically, a synonym for “emotion.”), the more modern branch of computer science originated with Rosalind Picard’s 1995 paper on affective computing. A motivation for the research is the ability to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response for those emotions.
USD3480.00
Add To Cart
Popular Product Keywords
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Our Clients
What We Can Provide?
With better results and higher quality products,Our professional reports can achieve four things:
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Insight into the industry market information
-
Analyze market development needs
-
Prospects for future development
-
Develop industry investment strategy
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